887 lines
No EOL
18 KiB
C
887 lines
No EOL
18 KiB
C
/*
|
|
Copyright (C) 1996-1997 Id Software, Inc.
|
|
|
|
This program is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU General Public License
|
|
as published by the Free Software Foundation; either version 2
|
|
of the License, or (at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
See the GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to the Free Software
|
|
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
|
|
*/
|
|
// cl_main.c -- client main loop
|
|
|
|
#include "quakedef.h"
|
|
|
|
// we need to declare some mouse variables here, because the menu system
|
|
// references them even when on a unix system.
|
|
|
|
// these two are not intended to be set directly
|
|
cvar_t cl_name = {"cl_name", "player", true};
|
|
cvar_t cl_color = {"_cl_color", "0", true};
|
|
|
|
cvar_t cl_shownet = {"cl_shownet","0"}; // can be 0, 1, or 2
|
|
cvar_t cl_nolerp = {"cl_nolerp","0"};
|
|
|
|
cvar_t lookspring = {"cl_lookspring","0", true};
|
|
cvar_t lookstrafe = {"cl_lookstrafe","0", true};
|
|
cvar_t sensitivity = {"m_sensitivity","3", true};
|
|
|
|
cvar_t m_pitch = {"m_pitch","0.022", true};
|
|
cvar_t m_yaw = {"m_yaw","0.022", true};
|
|
cvar_t m_forward = {"m_forward","1", true};
|
|
cvar_t m_side = {"m_side","0.8", true};
|
|
|
|
cvar_t sbar_updateperframe = {"sbar_updateperframe","1", true};
|
|
|
|
|
|
client_static_t cls;
|
|
client_state_t cl;
|
|
// FIXME: put these on hunk?
|
|
efrag_t cl_efrags[MAX_EFRAGS];
|
|
entity_t cl_entities[MAX_EDICTS];
|
|
entity_t cl_static_entities[MAX_STATIC_ENTITIES];
|
|
lightstyle_t cl_lightstyle[MAX_LIGHTSTYLES];
|
|
dlight_t cl_dlights[MAX_DLIGHTS];
|
|
|
|
int cl_numvisedicts;
|
|
entity_t *cl_visedicts[MAX_VISEDICTS];
|
|
|
|
|
|
int cl_numlightvisedicts;
|
|
entity_t *cl_lightvisedicts[MAX_VISEDICTS];
|
|
|
|
/*
|
|
=====================
|
|
CL_ClearState
|
|
|
|
=====================
|
|
*/
|
|
void CL_ClearState (void)
|
|
{
|
|
int i;
|
|
|
|
if (!sv.active)
|
|
Host_ClearMemory ();
|
|
|
|
// wipe the entire cl structure
|
|
memset (&cl, 0, sizeof(cl));
|
|
|
|
SZ_Clear (&cls.message);
|
|
|
|
// clear other arrays
|
|
memset (cl_efrags, 0, sizeof(cl_efrags));
|
|
memset (cl_entities, 0, sizeof(cl_entities));
|
|
memset (cl_dlights, 0, sizeof(cl_dlights));
|
|
memset (cl_lightstyle, 0, sizeof(cl_lightstyle));
|
|
memset (cl_temp_entities, 0, sizeof(cl_temp_entities));
|
|
memset (cl_beams, 0, sizeof(cl_beams));
|
|
|
|
//
|
|
// allocate the efrags and chain together into a free list
|
|
//
|
|
cl.free_efrags = cl_efrags;
|
|
for (i=0 ; i<MAX_EFRAGS-1 ; i++)
|
|
cl.free_efrags[i].entnext = &cl.free_efrags[i+1];
|
|
cl.free_efrags[i].entnext = NULL;
|
|
}
|
|
|
|
/*
|
|
=====================
|
|
CL_Disconnect
|
|
|
|
Sends a disconnect message to the server
|
|
This is also called on Host_Error, so it shouldn't cause any errors
|
|
=====================
|
|
*/
|
|
void CL_Disconnect (void)
|
|
{
|
|
// stop sounds (especially looping!)
|
|
S_StopAllSounds (true);
|
|
|
|
// bring the console down and fade the colors back to normal
|
|
// SCR_BringDownConsole ();
|
|
|
|
// if running a local server, shut it down
|
|
if (cls.demoplayback)
|
|
CL_StopPlayback ();
|
|
else if (cls.state == ca_connected)
|
|
{
|
|
if (cls.demorecording)
|
|
CL_Stop_f ();
|
|
|
|
Con_DPrintf ("Sending clc_disconnect\n");
|
|
SZ_Clear (&cls.message);
|
|
MSG_WriteByte (&cls.message, clc_disconnect);
|
|
NET_SendUnreliableMessage (cls.netcon, &cls.message);
|
|
SZ_Clear (&cls.message);
|
|
NET_Close (cls.netcon);
|
|
|
|
cls.state = ca_disconnected;
|
|
if (sv.active)
|
|
Host_ShutdownServer(false);
|
|
}
|
|
|
|
cls.demoplayback = cls.timedemo = false;
|
|
cls.signon = 0;
|
|
}
|
|
|
|
void CL_Disconnect_f (void)
|
|
{
|
|
CL_Disconnect ();
|
|
if (sv.active)
|
|
Host_ShutdownServer (false);
|
|
}
|
|
|
|
|
|
|
|
|
|
/*
|
|
=====================
|
|
CL_EstablishConnection
|
|
|
|
Host should be either "local" or a net address to be passed on
|
|
=====================
|
|
*/
|
|
void CL_EstablishConnection (char *host)
|
|
{
|
|
if (cls.state == ca_dedicated)
|
|
return;
|
|
|
|
if (cls.demoplayback)
|
|
return;
|
|
|
|
CL_Disconnect ();
|
|
|
|
cls.netcon = NET_Connect (host);
|
|
if (!cls.netcon)
|
|
Host_Error ("CL_Connect: connect failed\n");
|
|
Con_DPrintf ("CL_EstablishConnection: connected to %s\n", host);
|
|
|
|
cls.demonum = -1; // not in the demo loop now
|
|
cls.state = ca_connected;
|
|
cls.signon = 0; // need all the signon messages before playing
|
|
}
|
|
|
|
/*
|
|
=====================
|
|
CL_SignonReply
|
|
|
|
An svc_signonnum has been received, perform a client side setup
|
|
=====================
|
|
*/
|
|
void CL_SignonReply (void)
|
|
{
|
|
char str[8192];
|
|
|
|
Con_DPrintf ("CL_SignonReply: %i\n", cls.signon);
|
|
|
|
switch (cls.signon)
|
|
{
|
|
case 1:
|
|
MSG_WriteByte (&cls.message, clc_stringcmd);
|
|
MSG_WriteString (&cls.message, "prespawn");
|
|
break;
|
|
|
|
case 2:
|
|
MSG_WriteByte (&cls.message, clc_stringcmd);
|
|
MSG_WriteString (&cls.message, va("name \"%s\"\n", cl_name.string));
|
|
|
|
MSG_WriteByte (&cls.message, clc_stringcmd);
|
|
MSG_WriteString (&cls.message, va("color %i %i\n", ((int)cl_color.value)>>4, ((int)cl_color.value)&15));
|
|
|
|
MSG_WriteByte (&cls.message, clc_stringcmd);
|
|
sprintf (str, "spawn %s", cls.spawnparms);
|
|
MSG_WriteString (&cls.message, str);
|
|
break;
|
|
|
|
case 3:
|
|
MSG_WriteByte (&cls.message, clc_stringcmd);
|
|
MSG_WriteString (&cls.message, "begin");
|
|
Cache_Report (); // print remaining memory
|
|
break;
|
|
|
|
case 4:
|
|
SCR_EndLoadingPlaque (); // allow normal screen updates
|
|
//PENTA: Is this the right place to call stuff like this?
|
|
R_AutomaticLightPos();
|
|
R_LoadSkys();
|
|
break;
|
|
}
|
|
}
|
|
|
|
/*
|
|
=====================
|
|
CL_NextDemo
|
|
|
|
Called to play the next demo in the demo loop
|
|
=====================
|
|
*/
|
|
void CL_NextDemo (void)
|
|
{
|
|
char str[1024];
|
|
|
|
if (cls.demonum == -1)
|
|
return; // don't play demos
|
|
|
|
SCR_BeginLoadingPlaque ();
|
|
|
|
if (!cls.demos[cls.demonum][0] || cls.demonum == MAX_DEMOS)
|
|
{
|
|
cls.demonum = 0;
|
|
if (!cls.demos[cls.demonum][0])
|
|
{
|
|
Con_Printf ("No demos listed with startdemos\n");
|
|
cls.demonum = -1;
|
|
return;
|
|
}
|
|
}
|
|
|
|
sprintf (str,"playdemo %s\n", cls.demos[cls.demonum]);
|
|
Cbuf_InsertText (str);
|
|
cls.demonum++;
|
|
}
|
|
|
|
/*
|
|
==============
|
|
CL_PrintEntities_f
|
|
==============
|
|
*/
|
|
void CL_PrintEntities_f (void)
|
|
{
|
|
entity_t *ent;
|
|
int i;
|
|
|
|
for (i=0,ent=cl_entities ; i<cl.num_entities ; i++,ent++)
|
|
{
|
|
Con_Printf ("%3i:",i);
|
|
if (!ent->model)
|
|
{
|
|
Con_Printf ("EMPTY\n");
|
|
continue;
|
|
}
|
|
Con_Printf ("%s:%2i (%5.1f,%5.1f,%5.1f) [%5.1f %5.1f %5.1f]\n"
|
|
,ent->model->name,ent->frame, ent->origin[0], ent->origin[1], ent->origin[2], ent->angles[0], ent->angles[1], ent->angles[2]);
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
===============
|
|
SetPal
|
|
|
|
Debugging tool, just flashes the screen
|
|
===============
|
|
*/
|
|
void SetPal (int i)
|
|
{
|
|
#if 0
|
|
static int old;
|
|
byte pal[768];
|
|
int c;
|
|
|
|
if (i == old)
|
|
return;
|
|
old = i;
|
|
|
|
if (i==0)
|
|
VID_SetPalette (host_basepal);
|
|
else if (i==1)
|
|
{
|
|
for (c=0 ; c<768 ; c+=3)
|
|
{
|
|
pal[c] = 0;
|
|
pal[c+1] = 255;
|
|
pal[c+2] = 0;
|
|
}
|
|
VID_SetPalette (pal);
|
|
}
|
|
else
|
|
{
|
|
for (c=0 ; c<768 ; c+=3)
|
|
{
|
|
pal[c] = 0;
|
|
pal[c+1] = 0;
|
|
pal[c+2] = 255;
|
|
}
|
|
VID_SetPalette (pal);
|
|
}
|
|
#endif
|
|
}
|
|
|
|
/*
|
|
===============
|
|
CL_AllocDlight
|
|
|
|
===============
|
|
*/
|
|
dlight_t *CL_AllocDlight (int key)
|
|
{
|
|
int i;
|
|
dlight_t *dl;
|
|
|
|
// first look for an exact key match
|
|
if (key)
|
|
{
|
|
dl = cl_dlights;
|
|
for (i=0 ; i<MAX_DLIGHTS ; i++, dl++)
|
|
{
|
|
if (dl->key == key)
|
|
{
|
|
memset (dl, 0, sizeof(*dl));
|
|
dl->key = key;
|
|
dl->owner = NULL;//PENTA:
|
|
return dl;
|
|
}
|
|
}
|
|
}
|
|
|
|
// then look for anything else
|
|
dl = cl_dlights;
|
|
for (i=0 ; i<MAX_DLIGHTS ; i++, dl++)
|
|
{
|
|
if (dl->die < cl.time)
|
|
{
|
|
memset (dl, 0, sizeof(*dl));
|
|
dl->key = key;
|
|
dl->owner = NULL;//PENTA:
|
|
return dl;
|
|
}
|
|
}
|
|
|
|
dl = &cl_dlights[0];
|
|
memset (dl, 0, sizeof(*dl));
|
|
dl->key = key;
|
|
dl->owner = NULL;//PENTA:
|
|
return dl;
|
|
}
|
|
|
|
|
|
/*
|
|
===============
|
|
CL_DecayLights
|
|
|
|
===============
|
|
*/
|
|
void CL_DecayLights (void)
|
|
{
|
|
int i;
|
|
dlight_t *dl;
|
|
float time;
|
|
|
|
time = cl.time - cl.oldtime;
|
|
|
|
dl = cl_dlights;
|
|
for (i=0 ; i<MAX_DLIGHTS ; i++, dl++)
|
|
{
|
|
if (dl->die < cl.time || !dl->radius)
|
|
continue;
|
|
|
|
dl->radius -= time*dl->decay;
|
|
if (dl->radius < 0)
|
|
dl->radius = 0;
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
===============
|
|
CL_LerpPoint
|
|
|
|
Determines the fraction between the last two messages that the objects
|
|
should be put at.
|
|
===============
|
|
*/
|
|
float CL_LerpPoint (void)
|
|
{
|
|
float f, frac;
|
|
|
|
f = cl.mtime[0] - cl.mtime[1];
|
|
|
|
if (!f || cl_nolerp.value || cls.timedemo || sv.active)
|
|
{
|
|
cl.time = cl.mtime[0];
|
|
return 1;
|
|
}
|
|
|
|
if (f > 0.1)
|
|
{ // dropped packet, or start of demo
|
|
cl.mtime[1] = cl.mtime[0] - 0.1;
|
|
f = 0.1;
|
|
}
|
|
frac = (cl.time - cl.mtime[1]) / f;
|
|
//Con_Printf ("frac: %f\n",frac);
|
|
if (frac < 0)
|
|
{
|
|
if (frac < -0.01)
|
|
{
|
|
SetPal(1);
|
|
cl.time = cl.mtime[1];
|
|
// Con_Printf ("low frac\n");
|
|
}
|
|
frac = 0;
|
|
}
|
|
else if (frac > 1)
|
|
{
|
|
if (frac > 1.01)
|
|
{
|
|
SetPal(2);
|
|
cl.time = cl.mtime[0];
|
|
// Con_Printf ("high frac\n");
|
|
}
|
|
frac = 1;
|
|
}
|
|
else
|
|
SetPal(0);
|
|
|
|
return frac;
|
|
}
|
|
|
|
|
|
/*
|
|
===============
|
|
CL_RelinkEntities
|
|
|
|
PENTA: Modifications in dynamic light handling.
|
|
===============
|
|
*/
|
|
void CL_RelinkEntities (void)
|
|
{
|
|
entity_t *ent;
|
|
int i, j;
|
|
float frac, f, d;
|
|
vec3_t delta;
|
|
float bobjrotate;
|
|
vec3_t oldorg;
|
|
dlight_t *dl;
|
|
|
|
// determine partial update time
|
|
frac = CL_LerpPoint ();
|
|
|
|
cl_numvisedicts = 0;
|
|
|
|
//
|
|
// interpolate player info
|
|
//
|
|
for (i=0 ; i<3 ; i++)
|
|
cl.velocity[i] = cl.mvelocity[1][i] +
|
|
frac * (cl.mvelocity[0][i] - cl.mvelocity[1][i]);
|
|
|
|
if (cls.demoplayback)
|
|
{
|
|
// interpolate the angles
|
|
for (j=0 ; j<3 ; j++)
|
|
{
|
|
d = cl.mviewangles[0][j] - cl.mviewangles[1][j];
|
|
if (d > 180)
|
|
d -= 360;
|
|
else if (d < -180)
|
|
d += 360;
|
|
cl.viewangles[j] = cl.mviewangles[1][j] + frac*d;
|
|
}
|
|
}
|
|
|
|
bobjrotate = anglemod(100*cl.time);
|
|
|
|
// start on the entity after the world
|
|
for (i=1,ent=cl_entities+1 ; i<cl.num_entities ; i++,ent++)
|
|
{
|
|
if (!ent->model)
|
|
{ // empty slot
|
|
if (ent->forcelink)
|
|
R_RemoveEfrags (ent); // just became empty
|
|
continue;
|
|
}
|
|
|
|
// if the object wasn't included in the last packet, remove it
|
|
if (ent->msgtime != cl.mtime[0])
|
|
{
|
|
ent->model = NULL;
|
|
continue;
|
|
}
|
|
|
|
VectorCopy (ent->origin, oldorg);
|
|
|
|
if (ent->forcelink)
|
|
{ // the entity was not updated in the last message
|
|
// so move to the final spot
|
|
VectorCopy (ent->msg_origins[0], ent->origin);
|
|
VectorCopy (ent->msg_angles[0], ent->angles);
|
|
R_FillEntityLeafs (ent);
|
|
}
|
|
else
|
|
{ // if the delta is large, assume a teleport and don't lerp
|
|
f = frac;
|
|
for (j=0 ; j<3 ; j++)
|
|
{
|
|
delta[j] = ent->msg_origins[0][j] - ent->msg_origins[1][j];
|
|
if (delta[j] > 100 || delta[j] < -100)
|
|
f = 1; // assume a teleportation, not a motion
|
|
}
|
|
|
|
// interpolate the origin and angles
|
|
for (j=0 ; j<3 ; j++)
|
|
{
|
|
ent->origin[j] = ent->msg_origins[1][j] + f*delta[j];
|
|
|
|
d = ent->msg_angles[0][j] - ent->msg_angles[1][j];
|
|
if (d > 180)
|
|
d -= 360;
|
|
else if (d < -180)
|
|
d += 360;
|
|
ent->angles[j] = ent->msg_angles[1][j] + f*d;
|
|
}
|
|
R_FillEntityLeafs (ent);
|
|
}
|
|
|
|
// rotate binary objects locally
|
|
if (ent->model->flags & EF_ROTATE)
|
|
ent->angles[1] = bobjrotate;
|
|
|
|
if (ent->effects & EF_BRIGHTFIELD)
|
|
R_EntityParticles (ent);
|
|
#ifdef QUAKE2
|
|
if (ent->effects & EF_DARKFIELD)
|
|
R_DarkFieldParticles (ent);
|
|
#endif
|
|
if (ent->effects & EF_MUZZLEFLASH)
|
|
{
|
|
vec3_t fv, rv, uv;
|
|
|
|
dl = CL_AllocDlight (i);
|
|
VectorCopy (ent->origin, dl->origin);
|
|
dl->origin[2] += 16;
|
|
AngleVectors (ent->angles, fv, rv, uv);
|
|
|
|
VectorMA (dl->origin, 18, fv, dl->origin);
|
|
dl->radius = 200 + (rand()&31);
|
|
dl->minlight = 32;
|
|
dl->die = cl.time + 0.1;
|
|
dl->color[0] = 1; dl->color[1] = 0.9; dl->color[2] = 0.7;
|
|
dl->owner = ent;
|
|
}
|
|
if (ent->effects & EF_BRIGHTLIGHT)
|
|
{
|
|
dl = CL_AllocDlight (i);
|
|
VectorCopy (ent->origin, dl->origin);
|
|
dl->origin[2] += 16;
|
|
dl->radius = 400 + (rand()&31);
|
|
dl->die = cl.time + 0.001;
|
|
dl->color[0] = 1; dl->color[1] = 1; dl->color[2] = 1;
|
|
dl->owner = ent;
|
|
}
|
|
if (ent->effects & EF_DIMLIGHT)
|
|
{
|
|
dl = CL_AllocDlight (i);
|
|
VectorCopy (ent->origin, dl->origin);
|
|
dl->radius = 200 + (rand()&31);
|
|
dl->die = cl.time + 0.001;
|
|
dl->color[0] = 1; dl->color[1] = 1; dl->color[2] = 1;
|
|
dl->owner = ent;
|
|
}
|
|
|
|
//PENTA: After tutorial done by james.dale@ukonline.co.uk
|
|
if (ent->effects & EF_BLUE)
|
|
{
|
|
dl = CL_AllocDlight (i);
|
|
VectorCopy (ent->origin, dl->origin);
|
|
dl->origin[2]+=16; //dont let light be to close on ground
|
|
dl->radius = 200 + (rand()&31);
|
|
dl->die = cl.time + 0.001;
|
|
dl->color[0] = 0.5;
|
|
dl->color[1] = 0.5;
|
|
dl->color[2] = 1;
|
|
dl->owner = ent;
|
|
}
|
|
if (ent->effects & EF_RED)
|
|
{
|
|
dl = CL_AllocDlight (i);
|
|
VectorCopy (ent->origin, dl->origin);
|
|
dl->origin[2]+=16; //dont let light be to close on ground
|
|
dl->radius = 200 + (rand()&31);
|
|
dl->die = cl.time + 0.001;
|
|
dl->color[0] = 1;
|
|
dl->color[1] = 0.2;
|
|
dl->color[2] = 0.2;
|
|
dl->owner = ent;
|
|
}
|
|
if (ent->effects & EF_GREEN)
|
|
{
|
|
dl = CL_AllocDlight (i);
|
|
VectorCopy (ent->origin, dl->origin);
|
|
dl->radius = 200 + (rand()&31);
|
|
dl->die = cl.time + 0.001;
|
|
dl->color[0] = 0.2;
|
|
dl->color[1] = 1;
|
|
dl->color[2] = 0.2;
|
|
dl->owner = ent;
|
|
}
|
|
if (ent->effects & EF_FULLDYNAMIC)
|
|
{
|
|
dl = CL_AllocDlight (i);
|
|
VectorCopy (ent->origin, dl->origin);
|
|
dl->die = cl.time + 0.001;
|
|
dl->color[0] = 1;
|
|
dl->color[1] = 1;
|
|
dl->color[2] = 1;
|
|
dl->owner = ent;
|
|
|
|
dl->style = ent->style;
|
|
|
|
if (ent->baseline.light_lev != 0) {
|
|
dl->radius = ent->light_lev;
|
|
} else {
|
|
dl->radius = 350;
|
|
}
|
|
|
|
|
|
VectorCopy(ent->color,dl->color);
|
|
if ((dl->color[0] == 0) && (dl->color[1] == 0) && (dl->color[2] == 0)) {
|
|
dl->color[0] = 1;
|
|
dl->color[1] = 1;
|
|
dl->color[2] = 1;
|
|
}
|
|
|
|
if (ent->skinnum >= 16) {
|
|
dl->filtercube = R_CubeMapLookup(ent->skinnum);
|
|
} else {
|
|
dl->filtercube = 0;
|
|
}
|
|
|
|
VectorCopy(ent->angles,dl->angles);
|
|
|
|
dl->pflags = ent->pflags;
|
|
}
|
|
if ((ent->effects & (EF_BLUE | EF_RED)) == (EF_BLUE | EF_RED))
|
|
{
|
|
dl = CL_AllocDlight (i);
|
|
VectorCopy (ent->origin, dl->origin);
|
|
dl->radius = 200 + (rand()&31);
|
|
dl->die = cl.time + 0.001;
|
|
dl->color[0] = 0.9;
|
|
dl->color[1] = 0.2;
|
|
dl->color[2] = 1;
|
|
dl->owner = ent;
|
|
}
|
|
|
|
|
|
#ifdef QUAKE2
|
|
if (ent->effects & EF_DARKLIGHT)
|
|
{
|
|
dl = CL_AllocDlight (i);
|
|
VectorCopy (ent->origin, dl->origin);
|
|
dl->radius = 200.0 + (rand()&31);
|
|
dl->die = cl.time + 0.001;
|
|
dl->dark = true;
|
|
dl->color[0] = 1; dl->color[1] = 1; dl->color[2] = 1;
|
|
dl->owner = ent;
|
|
}
|
|
if (ent->effects & EF_LIGHT)
|
|
{
|
|
dl = CL_AllocDlight (i);
|
|
VectorCopy (ent->origin, dl->origin);
|
|
dl->radius = 200;
|
|
dl->die = cl.time + 0.001;
|
|
dl->color[0] = 1; dl->color[1] = 1; dl->color[2] = 1;
|
|
dl->owner = ent;
|
|
}
|
|
#endif
|
|
|
|
if (ent->model->flags & EF_GIB)
|
|
R_RocketTrail (oldorg, ent->origin, 2);
|
|
else if (ent->model->flags & EF_ZOMGIB)
|
|
R_RocketTrail (oldorg, ent->origin, 4);
|
|
else if (ent->model->flags & EF_TRACER)
|
|
R_RocketTrail (oldorg, ent->origin, 3);
|
|
else if (ent->model->flags & EF_TRACER2)
|
|
R_RocketTrail (oldorg, ent->origin, 5);
|
|
else if (ent->model->flags & EF_ROCKET)
|
|
{
|
|
R_RocketTrail (oldorg, ent->origin, 0);
|
|
dl = CL_AllocDlight (i);
|
|
VectorCopy (ent->origin, dl->origin);
|
|
dl->radius = 200;
|
|
dl->die = cl.time + 0.01;
|
|
dl->color[0] = 1; dl->color[1] = 0.9; dl->color[2] = 0.7;
|
|
dl->owner = ent;
|
|
//PENTA: Hack give the lava ball a lava cube map
|
|
if (!strcmp (ent->model->name, "progs/lavaball.mdl")) {
|
|
dl->filtercube = R_CubeMapLookup(17);
|
|
dl->color[0] = 1;
|
|
dl->color[1] = 1;
|
|
dl->color[2] = 1;
|
|
dl->radius = 270;
|
|
}
|
|
}
|
|
else if (ent->model->flags & EF_GRENADE) {
|
|
R_RocketTrail (oldorg, ent->origin, 1);
|
|
//PENTA: let a grenade give off light
|
|
dl = CL_AllocDlight (i);
|
|
VectorCopy (ent->origin, dl->origin);
|
|
dl->radius = 200;
|
|
dl->die = cl.time + 0.01;
|
|
dl->color[0] = 1; dl->color[1] = 0.9; dl->color[2] = 0.7;
|
|
dl->owner = ent;
|
|
}
|
|
else if (ent->model->flags & EF_TRACER3)
|
|
R_RocketTrail (oldorg, ent->origin, 6);
|
|
|
|
ent->forcelink = false;
|
|
|
|
if (i == cl.viewentity && !cg_thridperson.value)
|
|
continue;
|
|
|
|
#ifdef QUAKE2
|
|
if ( ent->effects & EF_NODRAW )
|
|
continue;
|
|
#endif
|
|
if (cl_numvisedicts < MAX_VISEDICTS)
|
|
{
|
|
cl_visedicts[cl_numvisedicts] = ent;
|
|
cl_numvisedicts++;
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
|
|
/*
|
|
===============
|
|
CL_ReadFromServer
|
|
|
|
Read all incoming data from the server
|
|
===============
|
|
*/
|
|
int CL_ReadFromServer (void)
|
|
{
|
|
int ret;
|
|
|
|
cl.oldtime = cl.time;
|
|
cl.time += host_frametime;
|
|
|
|
do
|
|
{
|
|
ret = CL_GetMessage ();
|
|
if (ret == -1)
|
|
Host_Error ("CL_ReadFromServer: lost server connection");
|
|
if (!ret)
|
|
break;
|
|
|
|
cl.last_received_message = realtime;
|
|
CL_ParseServerMessage ();
|
|
} while (ret && cls.state == ca_connected);
|
|
|
|
if (cl_shownet.value)
|
|
Con_Printf ("\n");
|
|
|
|
CL_RelinkEntities ();
|
|
CL_UpdateTEnts ();
|
|
|
|
//
|
|
// bring the links up to date
|
|
//
|
|
return 0;
|
|
}
|
|
|
|
/*
|
|
=================
|
|
CL_SendCmd
|
|
=================
|
|
*/
|
|
void CL_SendCmd (void)
|
|
{
|
|
usercmd_t cmd;
|
|
|
|
if (cls.state != ca_connected)
|
|
return;
|
|
|
|
if (cls.signon == SIGNONS)
|
|
{
|
|
// get basic movement from keyboard
|
|
CL_BaseMove (&cmd);
|
|
|
|
// allow mice or other external controllers to add to the move
|
|
IN_Move (&cmd);
|
|
|
|
// send the unreliable message
|
|
CL_SendMove (&cmd);
|
|
|
|
}
|
|
|
|
if (cls.demoplayback)
|
|
{
|
|
SZ_Clear (&cls.message);
|
|
return;
|
|
}
|
|
|
|
// send the reliable message
|
|
if (!cls.message.cursize)
|
|
return; // no message at all
|
|
|
|
if (!NET_CanSendMessage (cls.netcon))
|
|
{
|
|
Con_DPrintf ("CL_WriteToServer: can't send\n");
|
|
return;
|
|
}
|
|
|
|
if (NET_SendMessage (cls.netcon, &cls.message) == -1)
|
|
Host_Error ("CL_WriteToServer: lost server connection");
|
|
|
|
SZ_Clear (&cls.message);
|
|
}
|
|
|
|
/*
|
|
=================
|
|
CL_Init
|
|
=================
|
|
*/
|
|
void CL_Init (void)
|
|
{
|
|
SZ_Alloc (&cls.message, 1024);
|
|
|
|
CL_InitInput ();
|
|
CL_InitTEnts ();
|
|
|
|
//
|
|
// register our commands
|
|
//
|
|
Cvar_RegisterVariable (&cl_name);
|
|
Cvar_RegisterVariable (&cl_color);
|
|
Cvar_RegisterVariable (&cl_upspeed);
|
|
Cvar_RegisterVariable (&cl_forwardspeed);
|
|
Cvar_RegisterVariable (&cl_backspeed);
|
|
Cvar_RegisterVariable (&cl_sidespeed);
|
|
Cvar_RegisterVariable (&cl_movespeedkey);
|
|
Cvar_RegisterVariable (&cl_yawspeed);
|
|
Cvar_RegisterVariable (&cl_pitchspeed);
|
|
Cvar_RegisterVariable (&cl_anglespeedkey);
|
|
Cvar_RegisterVariable (&cl_shownet);
|
|
Cvar_RegisterVariable (&cl_nolerp);
|
|
Cvar_RegisterVariable (&lookspring);
|
|
Cvar_RegisterVariable (&lookstrafe);
|
|
Cvar_RegisterVariable (&sensitivity);
|
|
|
|
Cvar_RegisterVariable (&m_pitch);
|
|
Cvar_RegisterVariable (&m_yaw);
|
|
Cvar_RegisterVariable (&m_forward);
|
|
Cvar_RegisterVariable (&m_side);
|
|
|
|
Cvar_RegisterVariable (&sbar_updateperframe);
|
|
|
|
// Cvar_RegisterVariable (&cl_autofire);
|
|
|
|
Cmd_AddCommand ("entities", CL_PrintEntities_f);
|
|
Cmd_AddCommand ("disconnect", CL_Disconnect_f);
|
|
Cmd_AddCommand ("record", CL_Record_f);
|
|
Cmd_AddCommand ("stop", CL_Stop_f);
|
|
Cmd_AddCommand ("playdemo", CL_PlayDemo_f);
|
|
Cmd_AddCommand ("timedemo", CL_TimeDemo_f);
|
|
} |