cholleme
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7c526a74de
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Lightmap packing, VBO
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2004-02-07 20:48:41 +00:00 |
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cholleme
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501c6b67fb
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Connectivity caching to speed up load times
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2004-01-01 22:35:34 +00:00 |
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cholleme
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45e1a03f3d
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Added support for q3map2 external lightmaps (bigger lightmaps == less texture changes)
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2003-11-16 22:44:55 +00:00 |
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cholleme
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476034f8e3
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Fixed the planes bug Tig reported?
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2003-11-02 19:31:50 +00:00 |
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jpaana
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6bda9a9fe0
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Fixed warnings
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2003-08-20 20:51:23 +00:00 |
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cholleme
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a9daa0b461
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Added check for maps compiled without delux mapping, disable delux mapping automatically...
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2003-06-29 21:44:23 +00:00 |
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cholleme
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fc6659d418
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Noshadow shader command
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2003-03-15 19:40:45 +00:00 |
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cholleme
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c6879a9027
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Fixed small problem with the neighbour setup
Fixed crash when there were very few surfaces in the map
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2003-03-02 20:28:06 +00:00 |
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cholleme
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9c1be217f9
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Inline models are also supported now
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2003-02-16 20:08:30 +00:00 |
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cholleme
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08a2b2f50e
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Support the new rendering system
Fixed shadow volumes for q3 bsp's
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2003-02-15 18:01:22 +00:00 |
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cholleme
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9897d7f099
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New tangent space calc (works with mirrored textures)
Setup neighbour pointers (not fully fixed yet)
Added area portals
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2003-02-03 14:03:59 +00:00 |
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cholleme
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a6b023edc3
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no message
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2003-01-17 21:18:53 +00:00 |
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