Commit graph

12 commits

Author SHA1 Message Date
cholleme
7c526a74de Lightmap packing, VBO 2004-02-07 20:48:41 +00:00
cholleme
501c6b67fb Connectivity caching to speed up load times 2004-01-01 22:35:34 +00:00
cholleme
45e1a03f3d Added support for q3map2 external lightmaps (bigger lightmaps == less texture changes) 2003-11-16 22:44:55 +00:00
cholleme
476034f8e3 Fixed the planes bug Tig reported? 2003-11-02 19:31:50 +00:00
jpaana
6bda9a9fe0 Fixed warnings 2003-08-20 20:51:23 +00:00
cholleme
a9daa0b461 Added check for maps compiled without delux mapping, disable delux mapping automatically... 2003-06-29 21:44:23 +00:00
cholleme
fc6659d418 Noshadow shader command 2003-03-15 19:40:45 +00:00
cholleme
c6879a9027 Fixed small problem with the neighbour setup
Fixed crash when there were very few surfaces in the map
2003-03-02 20:28:06 +00:00
cholleme
9c1be217f9 Inline models are also supported now 2003-02-16 20:08:30 +00:00
cholleme
08a2b2f50e Support the new rendering system
Fixed shadow volumes for q3 bsp's
2003-02-15 18:01:22 +00:00
cholleme
9897d7f099 New tangent space calc (works with mirrored textures)
Setup neighbour pointers (not fully fixed yet)
Added area portals
2003-02-03 14:03:59 +00:00
cholleme
a6b023edc3 no message 2003-01-17 21:18:53 +00:00