jpaana
|
f5802b705a
|
Removed redundant code
|
2004-04-22 22:10:48 +00:00 |
|
jpaana
|
7e5d433eea
|
Search and replace job to get to compile
|
2004-03-24 00:20:38 +00:00 |
|
cholleme
|
75112cbf74
|
Removed old driver memory support
Added Vbo support (only on ARB2)
|
2004-02-08 09:49:53 +00:00 |
|
cholleme
|
42c8a2cafa
|
Added time variable from cl.time to realtime to support shaders when no game is running (menus)
|
2003-11-02 19:50:44 +00:00 |
|
cholleme
|
a3d00face0
|
Fixed a couple of bugs with entity light atten and cubemap lights
|
2003-08-18 10:14:32 +00:00 |
|
cholleme
|
13b971d1a5
|
-Lightshaders
-More experimental ambient bumpmapping (alternative to delux mapping)
|
2003-07-31 19:45:21 +00:00 |
|
cholleme
|
ac92225a7e
|
A color state fix
Something that I forgot in the shader definition
|
2003-06-29 21:57:40 +00:00 |
|
cholleme
|
8832969132
|
Changed the self shadow term
|
2003-06-25 09:59:13 +00:00 |
|
cholleme
|
8d10a9b3a3
|
Boxlights
|
2003-05-04 21:52:37 +00:00 |
|
cholleme
|
e0facf470b
|
Delux on curves
Videos as textures
Some cleanup
|
2003-03-15 19:46:32 +00:00 |
|
cholleme
|
d5a9b2c7b1
|
Added nvparse register combiner loading
Added delux maps
|
2003-03-02 21:38:29 +00:00 |
|
jpaana
|
338d299280
|
Make allocchain static just in case
|
2003-02-16 23:50:46 +00:00 |
|
cholleme
|
f861f18a3f
|
Misc fixes in the shaders
|
2003-02-16 20:08:54 +00:00 |
|
cholleme
|
e58472bb83
|
Support the new rendering system
|
2003-02-15 18:53:11 +00:00 |
|
cholleme
|
a6b023edc3
|
no message
|
2003-01-17 21:18:53 +00:00 |
|