Small change for the bump drivers
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@ -465,9 +465,6 @@ void Draw_Init (void)
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//Load nomalization cube map
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normcube_texture_object = GL_LoadNormalizationCubemap();
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//load diffuse vertex program
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R_LoadVertexProgram();
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halo_texture_object = EasyTgaLoad("penta/utflare5.tga");
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for (i=0; i<8; i++) {
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