palette stuff removed

This commit is contained in:
cholleme 2004-01-01 22:40:12 +00:00
parent bcdb2e3ba5
commit 63a2252af5

View file

@ -101,16 +101,8 @@ HWND WINAPI InitializeWindow (HINSTANCE hInstance, int nCmdShow);
viddef_t vid; // global video state viddef_t vid; // global video state
unsigned short d_8to16table[256];
unsigned d_8to24table[256];
unsigned char d_15to8table[65536];
unsigned char d_8to8graytable[256];
modestate_t modestate = MS_UNINIT; modestate_t modestate = MS_UNINIT;
void VID_MenuDraw (void);
void VID_MenuKey (int key);
LONG WINAPI MainWndProc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam); LONG WINAPI MainWndProc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
void AppActivate(BOOL fActive, BOOL minimize); void AppActivate(BOOL fActive, BOOL minimize);
char *VID_GetModeDescription (int mode); char *VID_GetModeDescription (int mode);
@ -448,7 +440,6 @@ int VID_SetMode (int modenum)
if (!msg_suppress_1) if (!msg_suppress_1)
Con_SafePrintf ("Video mode %s initialized.\n", VID_GetModeDescription (vid_modenum)); Con_SafePrintf ("Video mode %s initialized.\n", VID_GetModeDescription (vid_modenum));
vid.recalc_refdef = 1; vid.recalc_refdef = 1;
return true; return true;
@ -740,7 +731,7 @@ void AppActivate(BOOL fActive, BOOL minimize)
MoveWindow(mainwindow, 0, 0, gdevmode.dmPelsWidth, gdevmode.dmPelsHeight, false); //Alt Tab Fix - Eradicator MoveWindow(mainwindow, 0, 0, gdevmode.dmPelsWidth, gdevmode.dmPelsHeight, false); //Alt Tab Fix - Eradicator
} }
} }
else if ((modestate == MS_WINDOWED) && m_windowed.value && key_dest == key_game) else if ((modestate == MS_WINDOWED) && m_windowed.value)
{ {
IN_ActivateMouse (); IN_ActivateMouse ();
//IN_HideMouse (); //IN_HideMouse ();
@ -1256,38 +1247,6 @@ void VID_InitFullDIB (HINSTANCE hInstance)
Con_SafePrintf ("No fullscreen DIB modes found\n"); Con_SafePrintf ("No fullscreen DIB modes found\n");
} }
static void Check_Gamma (unsigned char *pal)
{
float f, inf;
unsigned char palette[768];
int i;
if ((i = COM_CheckParm("-gamma")) == 0) {
if ((gl_renderer && strstr(gl_renderer, "Voodoo")) ||
(gl_vendor && strstr(gl_vendor, "3Dfx")))
vid_gamma = 1;
else
vid_gamma = 0.6f; // default to 0.7 on non-3dfx hardware
//PENTA: lowered to make things a little brighter
} else
vid_gamma = Q_atof(com_argv[i+1]);
for (i=0 ; i<768 ; i++)
{
f = pow ( (pal[i]+1)/256.0 , vid_gamma );
inf = f*255 + 0.5;
if (inf < 0)
inf = 0;
if (inf > 255)
inf = 255;
palette[i] = inf;
}
memcpy (pal, palette, sizeof(palette));
}
/* /*
=================== ===================
VID_Init VID_Init
@ -1539,9 +1498,6 @@ void VID_Init (void)
GL_Init (); GL_Init ();
sprintf (gldir, "%s/glquake", com_gamedir);
Sys_mkdir (gldir);
vid_realmode = vid_modenum; vid_realmode = vid_modenum;
strcpy (badmode.modedesc, "Bad mode"); strcpy (badmode.modedesc, "Bad mode");
@ -1574,94 +1530,3 @@ typedef struct
#define MAX_MODEDESCS (MAX_COLUMN_SIZE*3) #define MAX_MODEDESCS (MAX_COLUMN_SIZE*3)
static modedesc_t modedescs[MAX_MODEDESCS]; static modedesc_t modedescs[MAX_MODEDESCS];
/*
================
VID_MenuDraw
================
*/
void VID_MenuDraw (void)
{
/* qpic_t *p;
char *ptr;
int lnummodes, i, k, column, row;
vmode_t *pv;
p = Draw_CachePic ("gfx/vidmodes.lmp");
M_DrawPic ( (320-p->width)/2, 4, p);
vid_wmodes = 0;
lnummodes = VID_NumModes ();
for (i=1 ; (i<lnummodes) && (vid_wmodes < MAX_MODEDESCS) ; i++)
{
ptr = VID_GetModeDescription (i);
pv = VID_GetModePtr (i);
k = vid_wmodes;
modedescs[k].modenum = i;
modedescs[k].desc = ptr;
modedescs[k].iscur = 0;
if (i == vid_modenum)
modedescs[k].iscur = 1;
vid_wmodes++;
}
if (vid_wmodes > 0)
{
M_Print (2*8, 36+0*8, "Fullscreen Modes (WIDTHxHEIGHTxBPP)");
column = 8;
row = 36+2*8;
for (i=0 ; i<vid_wmodes ; i++)
{
if (modedescs[i].iscur)
M_PrintWhite (column, row, modedescs[i].desc);
else
M_Print (column, row, modedescs[i].desc);
column += 13*8;
if ((i % VID_ROW_SIZE) == (VID_ROW_SIZE - 1))
{
column = 8;
row += 8;
}
}
}
M_Print (3*8, 36 + MODE_AREA_HEIGHT * 8 + 8*2,
"Video modes must be set from the");
M_Print (3*8, 36 + MODE_AREA_HEIGHT * 8 + 8*3,
"command line with -width <width>");
M_Print (3*8, 36 + MODE_AREA_HEIGHT * 8 + 8*4,
"and -bpp <bits-per-pixel>");
M_Print (3*8, 36 + MODE_AREA_HEIGHT * 8 + 8*6,
"Select windowed mode with -window");
*/
}
/*
================
VID_MenuKey
================
*/
void VID_MenuKey (int key)
{
switch (key)
{
case K_ESCAPE:
S_LocalSound ("misc/menu1.wav");
M_Menu_Options_f ();
break;
default:
break;
}
}