Some cleanup
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1 changed files with 56 additions and 56 deletions
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@ -410,7 +410,7 @@ void CheckAnisotropicExtension(void)
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{
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GLfloat maxanisotropy;
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if ( COM_CheckParm ("-anisotropy"))
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if ( COM_CheckParm ("-anisotropy"))
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gl_textureanisotropylevel = Q_atoi(com_argv[COM_CheckParm("-anisotropy")+1]);
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glGetFloatv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &maxanisotropy);
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