2003-01-17 21:18:53 +00:00
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/*
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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// draw.h -- these are the only functions outside the refresh allowed
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// to touch the vid buffer
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2003-11-20 00:43:28 +00:00
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#include "gl_model.h" // for shader_t
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typedef struct {
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int ofsx; //x offset into the texture
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int ofsy; //y offset into the texture
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int A; //Width of whitespace to the left of the char
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int B; //Width of the char's pixels
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int C; //Width of the whiretspace to the right of the char
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} drawchar_t;
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typedef struct drawfont_s {
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char name[64];
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drawchar_t metrics[256];
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shader_t *shader;
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int width; //width of the font texture
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int height; //height of the font texture
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int charHeight; //height of a single character
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} drawfont_t;
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2003-11-16 22:52:08 +00:00
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2003-01-17 21:18:53 +00:00
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void Draw_Init (void);
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void Draw_Character (int x, int y, int num);
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void Draw_DebugChar (char num);
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void Draw_ConsoleBackground (int lines);
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void Draw_BeginDisc (void);
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void Draw_EndDisc (void);
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void Draw_TileClear (int x, int y, int w, int h);
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void Draw_Fill (int x, int y, int w, int h, int c);
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2003-05-04 21:54:20 +00:00
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void Draw_FillRGB (int x, int y, int w, int h, float r, float g, float b);
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2003-01-17 21:18:53 +00:00
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void Draw_FadeScreen (void);
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void Draw_String (int x, int y, char *str);
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2003-11-16 22:52:08 +00:00
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drawfont_t *Draw_FontForName(const char *name);
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drawfont_t *Draw_DefaultFont(void);
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int Draw_StringWidth(char *str, drawfont_t *font);
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int Draw_StringHeight(char *str, drawfont_t *font);
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void Draw_StringFont(int x, int y, char *str, drawfont_t *font);
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