2003-01-17 21:18:53 +00:00
|
|
|
/*
|
|
|
|
Copyright (C) 2001-2002 Charles Hollemeersch
|
|
|
|
|
|
|
|
This program is free software; you can redistribute it and/or
|
|
|
|
modify it under the terms of the GNU General Public License
|
|
|
|
as published by the Free Software Foundation; either version 2
|
|
|
|
of the License, or (at your option) any later version.
|
|
|
|
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
|
|
|
|
See the GNU General Public License for more details.
|
|
|
|
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
|
|
along with this program; if not, write to the Free Software
|
|
|
|
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
|
|
|
|
|
|
PENTA: the whole file is freakin penta...
|
|
|
|
|
|
|
|
Analog with aliasinstant
|
|
|
|
|
|
|
|
*/
|
|
|
|
|
|
|
|
#include "quakedef.h"
|
|
|
|
|
|
|
|
|
|
|
|
#define NUM_BRUSH_LIGHT_INSTANTS 32
|
|
|
|
|
|
|
|
brushlightinstant_t BLightInstantCache[NUM_BRUSH_LIGHT_INSTANTS];
|
|
|
|
|
|
|
|
#define DIST_DELTA 0.1
|
|
|
|
#define ANG_DELTA 0.5
|
|
|
|
#define RADIUS_DELTA 0.1
|
|
|
|
|
|
|
|
int brushCacheRequests, brushFullCacheHits, brushPartialCacheHits;
|
|
|
|
|
|
|
|
/*
|
|
|
|
R_AllocateBrushLightInstant
|
|
|
|
*/
|
|
|
|
|
|
|
|
brushlightinstant_t *R_AllocateBrushLightInstant(entity_t *e) {
|
|
|
|
|
|
|
|
int i, oldest, oindex;
|
|
|
|
|
|
|
|
//try to reclaim an instant that was previously used for this entity and this light
|
|
|
|
for (i=0; i<NUM_BRUSH_LIGHT_INSTANTS; i++) {
|
|
|
|
if ((BLightInstantCache[i].lastent == e) && (BLightInstantCache[i].lastlight == currentshadowlight)) {
|
|
|
|
return &BLightInstantCache[i];
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// Con_Printf("legal new\n");
|
|
|
|
//none found, bacause we don't want to destroy the reclaiming of other ents
|
|
|
|
//we use the oldest used instant
|
|
|
|
oldest = r_framecount;
|
|
|
|
oindex = -1;
|
|
|
|
for (i=0; i<NUM_BRUSH_LIGHT_INSTANTS; i++) {
|
|
|
|
if (BLightInstantCache[i].lockframe < oldest) {
|
|
|
|
oldest = BLightInstantCache[i].lockframe;
|
|
|
|
oindex = i;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (oindex == -1) {
|
|
|
|
//find an instant of an other light
|
|
|
|
for (i=0; i<NUM_BRUSH_LIGHT_INSTANTS; i++) {
|
|
|
|
if (BLightInstantCache[i].lastlight != currentshadowlight)
|
|
|
|
return &BLightInstantCache[i];
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return &BLightInstantCache[oindex];
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void R_ClearBrushInstantCaches() {
|
|
|
|
|
|
|
|
int i;
|
|
|
|
|
|
|
|
for (i=0; i<NUM_BRUSH_LIGHT_INSTANTS; i++) {
|
|
|
|
BLightInstantCache[i].lockframe = 0;
|
|
|
|
BLightInstantCache[i].lastent = NULL;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void R_SetupBrushObjectSpace(entity_t *e, brushlightinstant_t *linstant) {
|
|
|
|
|
|
|
|
matrix_4x4 transf;
|
|
|
|
float org[4], res[4];
|
|
|
|
|
|
|
|
//Put light & view origin into object space
|
|
|
|
|
|
|
|
R_WorldToObjectMatrix(e, transf);
|
|
|
|
|
|
|
|
org[0] = currentshadowlight->origin[0];
|
|
|
|
org[1] = currentshadowlight->origin[1];
|
|
|
|
org[2] = currentshadowlight->origin[2];
|
|
|
|
org[3] = 1;
|
|
|
|
Mat_Mul_1x4_4x4(org,transf,res);
|
|
|
|
linstant->lightpos[0] = res[0];
|
|
|
|
linstant->lightpos[1] = res[1];
|
|
|
|
linstant->lightpos[2] = res[2];
|
|
|
|
|
|
|
|
org[0] = r_refdef.vieworg[0];
|
|
|
|
org[1] = r_refdef.vieworg[1];
|
|
|
|
org[2] = r_refdef.vieworg[2];
|
|
|
|
org[3] = 1;
|
|
|
|
Mat_Mul_1x4_4x4(org,transf,res);
|
|
|
|
linstant->vieworg[0] = res[0];
|
|
|
|
linstant->vieworg[1] = res[1];
|
|
|
|
linstant->vieworg[2] = res[2];
|
|
|
|
}
|
|
|
|
|
|
|
|
int atest;
|
|
|
|
|
|
|
|
/*
|
|
|
|
I get the creeps of this if I use the dist of aliasinstant it totaly fucks up
|
|
|
|
the whole instant thing (not only brushes)
|
|
|
|
*/
|
|
|
|
float bdist(vec3_t v1, vec3_t v2) {
|
|
|
|
vec3_t diff;
|
|
|
|
VectorSubtract(v1,v2,diff);
|
|
|
|
return Length(diff);
|
|
|
|
}
|
|
|
|
|
|
|
|
qboolean CheckBrushLightUpdate(entity_t *e, brushlightinstant_t *ins) {
|
|
|
|
|
|
|
|
/*
|
|
|
|
if (ins->lastlight != currentshadowlight) Con_Printf("light\n");
|
|
|
|
if (dist(ins->lastlorg,currentshadowlight->origin) >= DIST_DELTA) Con_Printf("lightorig\n");
|
|
|
|
if (dist(ins->lasteorg,e->origin) >= DIST_DELTA) Con_Printf("entorig\n");
|
|
|
|
if (dist(ins->lasteangles,e->angles) >= ANG_DELTA) Con_Printf("entangle\n");
|
|
|
|
if (abs(ins->lastlradius - currentshadowlight->radius) > RADIUS_DELTA) Con_Printf("lightrad\n");
|
|
|
|
if (ins->lastshadowonly != ins->shadowonly) Con_Printf("shadowonly\n");
|
|
|
|
*/
|
|
|
|
|
|
|
|
if (sh_nocache.value) return true;
|
|
|
|
|
|
|
|
// return true;
|
|
|
|
|
|
|
|
if ((ins->lastent == e) &&
|
|
|
|
(ins->lastlight == currentshadowlight) &&
|
|
|
|
(bdist(ins->lastlorg,currentshadowlight->origin) < DIST_DELTA) &&
|
|
|
|
(bdist(ins->lasteorg,e->origin) < DIST_DELTA) &&
|
|
|
|
(bdist(ins->lasteangles,e->angles) < ANG_DELTA) &&
|
|
|
|
(fabs(ins->lastlradius - currentshadowlight->radius) <= RADIUS_DELTA) &&
|
|
|
|
(ins->lastshadowonly == ins->shadowonly) &&
|
|
|
|
(ins->lockframe >= r_framecount-10))//XYW Don't reuse if it has been unused for a long time
|
|
|
|
|
|
|
|
{
|
|
|
|
atest = atest+1;
|
|
|
|
return false;
|
|
|
|
} else {
|
|
|
|
atest = atest-1;
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
qboolean CheckBrushHalfAngle(brushlightinstant_t *ins)
|
|
|
|
{
|
|
|
|
if (bdist(ins->lastvorg,r_refdef.vieworg) < 0.5)
|
|
|
|
{
|
|
|
|
atest = atest+1;
|
|
|
|
return false;
|
|
|
|
} else {
|
|
|
|
atest = atest-1;
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
NOTE this is not the same as R_MarkShadowSurf
|
|
|
|
*/
|
|
|
|
qboolean R_IsVisibleSurf(msurface_t *surf, brushlightinstant_t *ins)
|
|
|
|
{
|
|
|
|
mplane_t *plane;
|
|
|
|
float dist;
|
|
|
|
glpoly_t *poly;
|
|
|
|
|
|
|
|
//we don't cast shadows with water
|
|
|
|
if (( surf->flags & SURF_DRAWTURB ) || ( surf->flags & SURF_DRAWSKY )) {
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
plane = surf->plane;
|
|
|
|
|
|
|
|
poly = surf->polys;
|
|
|
|
|
|
|
|
if (poly->lightTimestamp == r_lightTimestamp) {
|
|
|
|
//this happens with non unique brushmodels like ammoboxes that are already stamped from
|
|
|
|
//an previous entity with the same polygons
|
|
|
|
poly->lightTimestamp = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
switch (plane->type)
|
|
|
|
{
|
|
|
|
case PLANE_X:
|
|
|
|
dist = ins->lightpos[0] - plane->dist;
|
|
|
|
break;
|
|
|
|
case PLANE_Y:
|
|
|
|
dist = ins->lightpos[1] - plane->dist;
|
|
|
|
break;
|
|
|
|
case PLANE_Z:
|
|
|
|
dist = ins->lightpos[2] - plane->dist;
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
dist = DotProduct (ins->lightpos, plane->normal) - plane->dist;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
//the normals are flipped when surf_planeback is 1
|
|
|
|
if (((surf->flags & SURF_PLANEBACK) && (dist > 0)) ||
|
|
|
|
(!(surf->flags & SURF_PLANEBACK) && (dist < 0)))
|
|
|
|
{
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
//the normals are flipped when surf_planeback is 1
|
|
|
|
if ( abs(dist) > currentshadowlight->radius)
|
|
|
|
{
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
poly->lightTimestamp = r_lightTimestamp;
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
void R_CalcBrushVolumeVerts(entity_t *e, brushlightinstant_t *ins) {
|
|
|
|
|
|
|
|
model_t *model = e->model;
|
|
|
|
msurface_t *surf;
|
|
|
|
glpoly_t *poly;
|
|
|
|
int extrvertcount, visneighcount;
|
|
|
|
int i, j;
|
|
|
|
vec3_t v1;
|
|
|
|
vec3_t *v2;
|
|
|
|
float scale;
|
|
|
|
qboolean shadow;
|
|
|
|
|
|
|
|
//mark visibility of polygons
|
|
|
|
surf = &model->surfaces[model->firstmodelsurface];
|
|
|
|
for (i=0; i<model->nummodelsurfaces; i++, surf++)
|
|
|
|
{
|
|
|
|
ins->polygonVis[i] = R_IsVisibleSurf(surf, ins);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!currentshadowlight->castShadow) return;
|
|
|
|
|
|
|
|
extrvertcount = 0;
|
|
|
|
visneighcount = 0;
|
|
|
|
|
|
|
|
surf = &model->surfaces[model->firstmodelsurface];
|
|
|
|
for (i=0; i<model->nummodelsurfaces; i++, surf++)
|
|
|
|
{
|
|
|
|
if (!ins->polygonVis[i]) continue;
|
|
|
|
|
|
|
|
poly = surf->polys;
|
|
|
|
//extrude vertices and copy to buffer
|
|
|
|
for (j=0 ; j<surf->numedges ; j++)
|
|
|
|
{
|
|
|
|
//v2 = (vec3_t *)&poly->verts[j];
|
|
|
|
v2 = (vec3_t *)(&globalVertexTable[poly->firstvertex+j]);
|
|
|
|
VectorSubtract ( (*v2) ,ins->lightpos, v1);
|
|
|
|
scale = Length (v1);
|
|
|
|
|
|
|
|
if (sh_visiblevolumes.value)
|
|
|
|
VectorScale (v1, (1/scale)*50, v1);
|
|
|
|
else
|
|
|
|
VectorScale (v1, (1/scale)*currentshadowlight->radius*2, v1);
|
|
|
|
|
|
|
|
VectorAdd (v1, (*v2), ins->extvertices[extrvertcount+j]);
|
|
|
|
}
|
|
|
|
|
|
|
|
//save visibility info of neighbours
|
2003-02-15 18:53:11 +00:00
|
|
|
for (j=0 ; j<poly->numneighbours ; j++)
|
2003-01-17 21:18:53 +00:00
|
|
|
{
|
2003-02-15 18:53:11 +00:00
|
|
|
mneighbour_t *neigh = &poly->neighbours[j];
|
2003-01-17 21:18:53 +00:00
|
|
|
shadow = false;
|
2003-02-15 18:53:11 +00:00
|
|
|
if (neigh->n != NULL) {
|
|
|
|
if ( neigh->n->lightTimestamp != poly->lightTimestamp) {
|
2003-01-17 21:18:53 +00:00
|
|
|
shadow = true;
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
shadow = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
ins->neighbourVis[extrvertcount+j] = shadow;
|
|
|
|
}
|
|
|
|
extrvertcount+=surf->numedges;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void R_CalcBrushAttenCoords(entity_t *e, brushlightinstant_t *ins) {
|
|
|
|
msurface_t *psurf;
|
|
|
|
mplane_t *splitplane;
|
|
|
|
int i, j;
|
|
|
|
vec3_t s, t, nearToVert, nearPt;
|
|
|
|
glpoly_t *poly;
|
|
|
|
int usedcolorscales, usedattencoords;
|
|
|
|
float dist, scale, colorscale;
|
|
|
|
float *v;
|
|
|
|
|
|
|
|
psurf = &e->model->surfaces[e->model->firstmodelsurface];
|
|
|
|
|
|
|
|
usedcolorscales = 0;
|
|
|
|
usedattencoords = 0;
|
|
|
|
for (i=0 ; i<e->model->nummodelsurfaces ; i++, psurf++)
|
|
|
|
{
|
|
|
|
if (!ins->polygonVis[i])
|
|
|
|
continue;
|
|
|
|
|
|
|
|
poly = psurf->polys;
|
|
|
|
|
2003-02-15 18:53:11 +00:00
|
|
|
VectorCopy(psurf->tangent,s);
|
|
|
|
VectorCopy(psurf->binormal,t);
|
2003-01-17 21:18:53 +00:00
|
|
|
|
|
|
|
splitplane = psurf->plane;
|
|
|
|
|
|
|
|
switch (splitplane->type)
|
|
|
|
{
|
|
|
|
case PLANE_X:
|
|
|
|
dist = ins->lightpos[0] - splitplane->dist;
|
|
|
|
break;
|
|
|
|
case PLANE_Y:
|
|
|
|
dist = ins->lightpos[1] - splitplane->dist;
|
|
|
|
break;
|
|
|
|
case PLANE_Z:
|
|
|
|
dist = ins->lightpos[2] - splitplane->dist;
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
dist = DotProduct (ins->lightpos, splitplane->normal) - splitplane->dist;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
dist = abs(dist);
|
|
|
|
|
|
|
|
ProjectPlane(ins->lightpos,s,t,nearPt);
|
|
|
|
|
|
|
|
scale = 1 /((2 * currentshadowlight->radius) - dist);
|
|
|
|
colorscale = (1 - (dist / currentshadowlight->radius));
|
|
|
|
|
|
|
|
if (colorscale <0) colorscale = 0;
|
|
|
|
|
|
|
|
ins->colorscales[usedcolorscales] = colorscale;
|
|
|
|
usedcolorscales++;
|
|
|
|
|
|
|
|
//we could probably do this in hardware, with a vertex program!
|
|
|
|
v = (float *)(&globalVertexTable[poly->firstvertex]);
|
|
|
|
//v = poly->verts[0];
|
|
|
|
for (j=0 ; j<poly->numverts ; j++, v+= VERTEXSIZE)
|
|
|
|
{
|
|
|
|
// Project the light image onto the face
|
|
|
|
VectorSubtract(v,nearPt,nearToVert);
|
|
|
|
|
|
|
|
// Get our texture coordinates
|
|
|
|
ins->atencoords[usedattencoords][0] = DotProduct(nearToVert,s) * scale + 0.5;
|
|
|
|
ins->atencoords[usedattencoords][1] = DotProduct(nearToVert,t) * scale + 0.5;
|
|
|
|
usedattencoords++;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void R_SetupBrushLightHAV(entity_t *ent, brushlightinstant_t *ins)
|
|
|
|
{
|
|
|
|
vec3_t lightDir,H, lightOr;
|
|
|
|
glpoly_t *poly;
|
|
|
|
int i,j,usedts;
|
|
|
|
float *v;
|
|
|
|
msurface_t *psurf;
|
|
|
|
|
|
|
|
|
|
|
|
VectorCopy(ins->lightpos,lightOr);
|
|
|
|
psurf = &ent->model->surfaces[ent->model->firstmodelsurface];
|
|
|
|
usedts = 0;
|
|
|
|
for (i=0 ; i<ent->model->nummodelsurfaces ; i++, psurf++)
|
|
|
|
{
|
|
|
|
if (!ins->polygonVis[i])
|
|
|
|
continue;
|
|
|
|
|
|
|
|
poly = psurf->polys;
|
|
|
|
|
|
|
|
//v = poly->verts[0];
|
|
|
|
v = (float *)(&globalVertexTable[poly->firstvertex]);
|
|
|
|
for (j=0 ; j<poly->numverts ; j++, v+= VERTEXSIZE)
|
|
|
|
{
|
|
|
|
|
|
|
|
VectorSubtract(lightOr,v,lightDir);
|
|
|
|
|
|
|
|
//store tangent space light vector
|
|
|
|
if (psurf->flags & SURF_PLANEBACK) {
|
|
|
|
ins->tslights[usedts][2] = -DotProduct(lightDir,psurf->plane->normal);
|
|
|
|
} else {
|
|
|
|
ins->tslights[usedts][2] = DotProduct(lightDir,psurf->plane->normal);
|
|
|
|
}
|
2003-02-15 18:53:11 +00:00
|
|
|
ins->tslights[usedts][1] = -DotProduct(lightDir,psurf->tangent);
|
|
|
|
ins->tslights[usedts][0] = DotProduct(lightDir,psurf->binormal);
|
2003-01-17 21:18:53 +00:00
|
|
|
|
|
|
|
|
|
|
|
VectorNormalize(lightDir);
|
|
|
|
//object_vieworg = camera position in object space
|
|
|
|
VectorSubtract(ins->vieworg,v,H);
|
|
|
|
VectorNormalize(H);
|
|
|
|
VectorAdd(lightDir,H,H);
|
|
|
|
|
|
|
|
//store tangent space half angle
|
|
|
|
if (psurf->flags & SURF_PLANEBACK) {
|
|
|
|
ins->tshalfangles[usedts][2] = -DotProduct(H,psurf->plane->normal);
|
|
|
|
} else {
|
|
|
|
ins->tshalfangles[usedts][2] = DotProduct(H,psurf->plane->normal);
|
|
|
|
}
|
|
|
|
|
2003-02-15 18:53:11 +00:00
|
|
|
ins->tshalfangles[usedts][1] = -DotProduct(H,psurf->tangent);
|
|
|
|
ins->tshalfangles[usedts][0] = DotProduct(H,psurf->binormal);
|
2003-01-17 21:18:53 +00:00
|
|
|
|
|
|
|
usedts++;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void R_SetupBrushInstantForLight(entity_t *e)
|
|
|
|
{
|
|
|
|
brushlightinstant_t *brushlightinstant;
|
|
|
|
vec3_t mins, maxs;
|
|
|
|
qboolean update;
|
|
|
|
|
|
|
|
brushlightinstant = R_AllocateBrushLightInstant(e);
|
|
|
|
|
|
|
|
VectorAdd (e->origin,e->model->mins, mins);
|
|
|
|
VectorAdd (e->origin,e->model->maxs, maxs);
|
|
|
|
|
|
|
|
if (R_CullBox (mins, maxs))
|
|
|
|
brushlightinstant->shadowonly = true;
|
|
|
|
else
|
|
|
|
brushlightinstant->shadowonly = false;
|
|
|
|
|
|
|
|
e->brushlightinstant = brushlightinstant;
|
|
|
|
|
|
|
|
R_SetupBrushObjectSpace(e, brushlightinstant);
|
|
|
|
|
|
|
|
update = CheckBrushLightUpdate(e, brushlightinstant);
|
|
|
|
if (update)
|
|
|
|
{
|
|
|
|
R_CalcBrushVolumeVerts(e, brushlightinstant);
|
|
|
|
|
|
|
|
if (!brushlightinstant->shadowonly) {
|
|
|
|
if ( gl_cardtype == GENERIC || gl_cardtype == GEFORCE ) {//PA:
|
|
|
|
R_CalcBrushAttenCoords(e, brushlightinstant);
|
|
|
|
}
|
|
|
|
//R_SetupBrushLightHAV(e, brushlightinstant);
|
|
|
|
}
|
|
|
|
|
|
|
|
//make sure that we can compare the next frame
|
|
|
|
VectorCopy(e->origin, brushlightinstant->lasteorg);
|
|
|
|
VectorCopy(currentshadowlight->origin, brushlightinstant->lastlorg);
|
|
|
|
VectorCopy(e->angles, brushlightinstant->lasteangles);
|
|
|
|
brushlightinstant->lastlradius = currentshadowlight->radius;
|
|
|
|
brushlightinstant->lastlight = currentshadowlight;
|
|
|
|
brushlightinstant->lastent = e;
|
|
|
|
brushlightinstant->lastshadowonly = brushlightinstant->shadowonly;
|
|
|
|
}
|
|
|
|
|
|
|
|
brushCacheRequests++;
|
|
|
|
//Half angles only change when the viewer changes his position
|
|
|
|
//this happens a lot so recalculate only this.
|
|
|
|
if ((update) || CheckBrushHalfAngle(brushlightinstant)) {
|
|
|
|
if (!brushlightinstant->shadowonly)
|
|
|
|
R_SetupBrushLightHAV(e, brushlightinstant);
|
|
|
|
VectorCopy(r_refdef.vieworg,brushlightinstant->lastvorg);
|
|
|
|
|
|
|
|
if(!update) brushPartialCacheHits++;
|
|
|
|
} else {
|
|
|
|
brushFullCacheHits++;
|
|
|
|
}
|
|
|
|
|
|
|
|
//lock it for this frame
|
|
|
|
brushlightinstant->lockframe = r_framecount;
|
|
|
|
}
|