36 lines
1.3 KiB
Text
36 lines
1.3 KiB
Text
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This part of the tenebrae source tree deals with linux build. This file poorly documents the build procedure, so have a look in tenebrae forum for tips and work-around on this topic.
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necessary stuff :
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- Xfree 4.2
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- nvidia kernel driver (the only one to provide the necessary OpenGL support).
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- nvidia glx driver
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- mesa developpment stuff
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This is a quite simple build procedure :
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ln -s Makefile.i386linux Makefile
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make
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By default, the program will consider /usr/local/share/games/quake as the directory where the id1 and tenebrae directories are to be found. You can change this by adding MASTER_DIR=<quake_dir> to the make command.
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If everything goes right, you'll find the program in the debugi386.glibc/bin/ directory named tenebrae.run. Otherwise, you certainly got a lot of compilation errors dumped on your screen, so please, if it's an _official_ release, have a look at bug reports, forums, and if you don't find an answer, report the bug on the website.
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**** distributions specific stuff ****
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- Gentoo :
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from their forum :
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[...] I'd just like to remind you that I -had- to do "opengl-update xfree" for tenebrae to even start to compile and I couldn't run tenebrae until I had restarted X11 *AFTER* switching back to "opengl-update nvidia". Not sure if this applies to all cards or just nvidia. [...]
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