tenebrae2/xmlmenu.c

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/*
Copyright (C) 2003 Tenebrae Team
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
/*
-DC-
a pretty inefficient way of implementing XUL elements ;)
most of the attributes aren't supported
*/
#include "quakedef.h"
#ifdef _WIN32
#include "winquake.h"
#endif
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#define MAX_MLABEL 128
#define MAX_MACCESSKEY 26
// -------------------------------------------------------------------------------------
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cvar_t m_debug = {"m_debug","0"};
int m_mousex, m_mousey;
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qmtable_t box_mtable =
{
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M_LoadXmlBox, // Load
NULL, // Draw
NULL, // Focus
M_XmlBoxKey, // HandleKey
NULL // Drag
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};
qmtable_t label_mtable =
{
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M_LoadXmlLabel, // Load
M_DrawXmlLabel, // Draw
NULL, // Focus
NULL, // HandleKey
NULL // Drag
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};
qmtable_t image_mtable =
{
M_LoadXmlImage, // Load
M_DrawXmlImage, // Draw
NULL, // Focus
NULL, // HandleKey
NULL // Drag
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};
qmtable_t button_mtable =
{
M_LoadXmlButton, // Load
M_DrawXmlButton, // Draw
NULL, // Focus
M_XmlButtonKey, // HandleKey
NULL // Drag
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};
qmtable_t checkbox_mtable =
{
M_LoadXmlCheckBox, // Load
M_DrawXmlCheckBox, // Draw
NULL, // Focus
M_XmlCheckBoxKey, // HandleKey
NULL // Drag
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};
qmtable_t radio_mtable =
{
M_LoadXmlRadio, // Load
M_DrawXmlRadio, // Draw
NULL, // Focus
M_XmlRadioKey, // HandleKey
NULL // Drag
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};
qmtable_t rgroup_mtable =
{
M_LoadXmlRadioGroup, // Load
M_DrawXmlRadioGroup, // Draw
NULL, // Focus
M_XmlRadioGroupKey, // HandleKey
NULL // Drag
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};
qmtable_t slider_mtable =
{
M_LoadXmlSlider, // Load
M_DrawXmlSlider, // Draw
NULL, // Focus
M_XmlSliderKey, // HandleKey
M_XmlSliderDrag // Drag
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};
qmtable_t edit_mtable =
{
M_LoadXmlEdit, // Load
M_DrawXmlEdit, // Draw
NULL, // Focus
M_XmlEditKey, // HandleKey
NULL // Drag
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};
qmtable_t window_mtable =
{
M_LoadXmlWindow, // Load
NULL, // Draw
NULL, // Focus
M_XmlWindowKey, // HandleKey
NULL // Drag
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};
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/*
qmtable_t key_mtable =
{
M_LoadXmlKey,
NULL,
NULL,
NULL
};
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qmtable_t broadcaster_mtable =
{
M_LoadXmlBroadcaster,
NULL,
NULL,
NULL
};
*/
// -------------------------------------------------------------------------------------
typedef struct xmlimagedata_s
{
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char src[MAX_OSPATH];
shader_t *pic;
int width;
int height;
} xmlimagedata_t;
typedef struct xmlbuttondata_s
{
int isdown:1;
char label[MAX_MLABEL];
char command[255];
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shader_t *pic;
} xmlbuttondata_t;
typedef struct xmlcheckboxdata_s
{
int checked:1;
char label[MAX_MLABEL];
} xmlcheckboxdata_t;
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typedef struct xmlradiodata_s
{
int selected:1;
char label[MAX_MLABEL];
} xmlradiodata_t;
typedef struct xmllabeldata_s
{
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qwidget_t *target;
char text[MAX_MLABEL];
} xmllabeldata_t;
typedef struct xmlsliderdata_s
{
float range;
float cursor;
char label[MAX_MLABEL];
shader_t *pic;
} xmlsliderdata_t;
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typedef struct xmleditdata_s
{
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int cursor;
int length;
char text[MAX_MLABEL];
} xmleditdata_t;
typedef struct xmlradiogroupdata_s
{
char label[MAX_MLABEL];
} xmlradiogroupdata_t;
typedef struct xmlmenudata_s
{
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int dummy;
} xmlmenudata_t;
/*
xml window data
*/
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typedef struct refstring_s
{
int refcount;
char *str;
struct refstring_s *next;
} refstring_t;
typedef struct qaccesskey_s
{
int key;
qwidget_t *widget;
} qaccesskey_t;
typedef struct qwindow_s {
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struct qwindow_s *next; // available window list
//char file[MAX_OSPATH];
qwidget_t *widget;
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qwidget_t *focused;
qwidget_t *mouse_capture; // if nonnull this widget has the mouse captured
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refstring_t string_table;
int keycount;
qaccesskey_t keytable[MAX_MACCESSKEY];
struct qwindow_s *stack; // visible window stack
} qwindow_t;
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char box_tag[] = "box";
char hbox_tag[] = "hbox";
char vbox_tag[] = "vbox";
char label_tag[] = "label";
char image_tag[] = "image";
char button_tag[] = "button";
char menuitem_tag[] = "menuitem";
char checkbox_tag[] = "checkbox";
char radio_tag[] = "radio";
char rgroup_tag[] = "radiogroup";
char slider_tag[] = "slider";
char edit_tag[] = "edit";
char window_tag[] = "window";
char package_tag[] = "package";
/*
xml primitives template
*/
#define DEF_STR_VALUE NULL
qwidget_t box_template =
{
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&box_mtable, // mtable
DEF_STR_VALUE, // name
DEF_STR_VALUE, // id
box_tag, // tag
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NULL, //font
NULL, //focusshader
0, //focus type
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0, // num_children
NULL, // parent
NULL, // previous
NULL, // next
NULL, // children
NULL, // rchildren
0, // debug
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1, // enabled
0, // focusable
0, // orient = horizontal
a_stretch, // align
p_start, // pack
0, // xpos
0, // ypos
0, // xpos
0, // ypos
{0,0}, // width
{0,0}, // height
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0, // accesskey
NULL, // onCommand
NULL, // onMouseOver
NULL, // onMouseDown
NULL, // onMouseUp
NULL // data
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};
qwidget_t vbox_template =
{
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&box_mtable, // mtable
DEF_STR_VALUE, // name
DEF_STR_VALUE, // id
vbox_tag, // tag
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NULL, //font
NULL, //focusshader
0, //focus type
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0, // num_children
NULL, // parent
NULL, // previous
NULL, // next
NULL, // children
NULL, // rchildren
0, // debug
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1, // enabled
0, // focusable
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1, // orient = vertical
a_stretch, // align
p_start, // pack
0, // xpos
0, // ypos
0, // xpos
0, // ypos
{0,0}, // width
{0,0}, // height
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0, // accesskey
NULL, // onCommand
NULL, // onMouseOver
NULL, // onMouseDown
NULL, // onMouseUp
NULL // data
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};
qwidget_t label_template =
{
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&label_mtable, // mtable
DEF_STR_VALUE, // name
DEF_STR_VALUE, // id
label_tag, // tag
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NULL, //font
NULL, //focusshader
0, //focus type
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0, // num_children
NULL, // parent
NULL, // previous
NULL, // next
NULL, // children
NULL, // rchildren
0, // debug
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1, // enabled
0, // focusable
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0, // orient
a_stretch, // align
p_start, // pack
0, // xpos
0, // ypos
0, // xpos
0, // ypos
{0,0}, // width
{0,0}, // height
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0, // accesskey
NULL, // onCommand
NULL, // onMouseOver
NULL, // onMouseDown
NULL, // onMouseUp
NULL // data
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};
qwidget_t image_template =
{
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&image_mtable, // mtable
DEF_STR_VALUE, // name
DEF_STR_VALUE, // id
image_tag, // tag
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NULL, //font
NULL, //focusshader
0, //focus type
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0, // num_children
NULL, // parent
NULL, // previous
NULL, // next
NULL, // children
NULL, // rchildren
0, // debug
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1, // enabled
0, // focusable
0, // orient
a_stretch, // align
p_start, // pack
0, // xpos
0, // ypos
0, // xpos
0, // ypos
{0,0}, // width
{0,0}, // height
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0, // accesskey
NULL, // onCommand
NULL, // onMouseOver
NULL, // onMouseDown
NULL, // onMouseUp
NULL // data
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};
qwidget_t button_template =
{
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&button_mtable,// mtable
DEF_STR_VALUE, // name
DEF_STR_VALUE, // id
button_tag, // tag
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NULL, //font
NULL, //focusshader
0, //focus type
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0, // num_children
NULL, // parent
NULL, // previous
NULL, // next
NULL, // children
NULL, // rchildren
0, // debug
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1, // enabled
1, // focusable
0, // orient
a_stretch, // align
p_start, // pack
0, // xpos
0, // ypos
0, // xpos
0, // ypos
{0,0}, // width
{0,0}, // height
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0, // accesskey
NULL, // onCommand
NULL, // onMouseOver
NULL, // onMouseDown
NULL, // onMouseUp
NULL // data
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};
qwidget_t checkbox_template =
{
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&checkbox_mtable, // mtable
DEF_STR_VALUE, // name
DEF_STR_VALUE, // id
checkbox_tag, // tag
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NULL, //font
NULL, //focusshader
0, //focus type
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0, // num_children
NULL, // parent
NULL, // previous
NULL, // next
NULL, // children
NULL, // rchildren
0, // debug
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1, // enabled
1, // focusable
0, // orient
a_stretch, // align
p_start, // pack
0, // xpos
0, // ypos
0, // xpos
0, // ypos
{0,0}, // width
{0,0}, // height
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0, // accesskey
NULL, // onCommand
NULL, // onMouseOver
NULL, // onMouseDown
NULL, // onMouseUp
NULL // data
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};
qwidget_t radio_template =
{
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&radio_mtable, // mtable
DEF_STR_VALUE, // name
DEF_STR_VALUE, // id
radio_tag, // tag
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NULL, //font
NULL, //focusshader
0, //focus type
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0, // num_children
NULL, // parent
NULL, // previous
NULL, // next
NULL, // children
NULL, // rchildren
0, // debug
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1, // enabled
1, // focusable
0, // orient
a_stretch, // align
p_start, // pack
0, // xpos
0, // ypos
0, // xpos
0, // ypos
{0,0}, // width
{0,0}, // height
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0, // accesskey
NULL, // onCommand
NULL, // onMouseOver
NULL, // onMouseDown
NULL, // onMouseUp
NULL // data
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};
qwidget_t rgroup_template =
{
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&rgroup_mtable, // mtable
DEF_STR_VALUE, // name
DEF_STR_VALUE, // id
rgroup_tag, // tag
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NULL, //font
NULL, //focusshader
0, //focus type
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0, // num_children
NULL, // parent
NULL, // previous
NULL, // next
NULL, // children
NULL, // rchildren
0, // debug
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1, // enabled
1, // focusable
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1, // orient = vertical
a_stretch, // align
p_start, // pack
0, // xpos
0, // ypos
0, // xpos
0, // ypos
{0,0}, // width
{0,0}, // height
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0, // accesskey
NULL, // onCommand
NULL, // onMouseOver
NULL, // onMouseDown
NULL, // onMouseUp
NULL // data
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};
qwidget_t slider_template =
{
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&slider_mtable, // mtable
DEF_STR_VALUE, // name
DEF_STR_VALUE, // id
slider_tag, // tag
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NULL, //font
NULL, //focusshader
0, //focus type
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0, // num_children
NULL, // parent
NULL, // previous
NULL, // next
NULL, // children
NULL, // rchildren
0, // debug
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1, // enabled
1, // focusable
0, // orient
a_stretch, // align
p_start, // pack
0, // xpos
0, // ypos
0, // xpos
0, // ypos
{0,0}, // width
{0,0}, // height
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0, // accesskey
NULL, // onCommand
NULL, // onMouseOver
NULL, // onMouseDown
NULL, // onMouseUp
NULL // data
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};
qwidget_t edit_template =
{
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&edit_mtable, // mtable
DEF_STR_VALUE, // name
DEF_STR_VALUE, // id
edit_tag, // tag
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NULL, //font
NULL, //focusshader
0, //focus type
0, // num_children
NULL, // parent
NULL, // previous
NULL, // next
NULL, // children
NULL, // rchildren
0, // debug
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1, // enabled
1, // focusable
0, // orient
a_stretch, // align
p_start, // pack
0, // xpos
0, // ypos
0, // xpos
0, // ypos
{0,0}, // width
{0,0}, // height
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0, // accesskey
NULL, // onCommand
NULL, // onMouseOver
NULL, // onMouseDown
NULL, // onMouseUp
NULL // data
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};
qwidget_t window_template =
{
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&window_mtable, // mtable
DEF_STR_VALUE, // name
DEF_STR_VALUE, // id
window_tag, // tag
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NULL, //font
NULL, //focusshader
0, //focus type
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0, // num_children
NULL, // parent
NULL, // previous
NULL, // next
NULL, // children
NULL, // rchildren
0, // debug
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1, // enabled
0, // focusable
0, // orient
a_stretch, // align
p_start, // pack
0, // xpos
0, // ypos
0, // xpos
0, // ypos
{0,0}, // width
{0,0}, // height
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0, // accesskey
NULL, // onCommand
NULL, // onMouseOver
NULL, // onMouseDown
NULL, // onMouseUp
NULL // data
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};
typedef struct xmlhandlers_s {
char *tag;
void *template;
int templatesize;
int datasize;
} xmlhandler_t;
xmlhandler_t widgethandlers[] =
{
{
box_tag,
&box_template,
sizeof(qwidget_t),
0
},
{
hbox_tag,
&box_template,
sizeof(qwidget_t),
0
},
{
vbox_tag,
&vbox_template,
sizeof(qwidget_t),
0
},
{
label_tag,
&label_template,
sizeof(qwidget_t),
sizeof(xmllabeldata_t)
},
{
image_tag,
&image_template,
sizeof(qwidget_t),
sizeof(xmlimagedata_t)
},
{
button_tag,
&button_template,
sizeof(qwidget_t),
sizeof(xmlbuttondata_t)
},
{
menuitem_tag,
&button_template,
sizeof(qwidget_t),
sizeof(xmlbuttondata_t)
},
{
checkbox_tag,
&checkbox_template,
sizeof(qwidget_t),
sizeof(xmlcheckboxdata_t)
},
{
radio_tag,
&radio_template,
sizeof(qwidget_t),
sizeof(xmlradiodata_t)
},
{
rgroup_tag,
&rgroup_template,
sizeof(qwidget_t),
sizeof(xmlradiogroupdata_t)
},
{
slider_tag,
&slider_template,
sizeof(qwidget_t),
sizeof(xmlsliderdata_t)
},
{
edit_tag,
&edit_template,
sizeof(qwidget_t),
sizeof(xmleditdata_t)
},
{
window_tag,
&window_template,
sizeof(qwidget_t),
sizeof(qwindow_t)
},
NULL
};
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xmlChar *xmlalign[] = {
"start",
"center",
"end",
"baseline",
"stretch"
};
xmlChar *xmlpack[] = {
"start",
"center",
"end"
};
xmlChar *xmlorient[] = {
"horizontal",
"vertical"
};
xmlChar *xmlbool[] = {
"false",
"true"
};
/* -DC-
* perhaps we could use xml menus to define hud ?
* qwidget_t *hud_window;
*/
void M_DrawXmlNestedWidget (qwidget_t *self);
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// -------------------------------------------------------------------------------------
#define FOCUS_NOTSPECIFIED 0 //use parent's focus shader
#define FOCUS_BORDER 1
#define FOCUS_UNDER 2
#define FOCUS_OVER 3
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typedef struct {
int focusType; //Type of focus to use
shader_t *focusShader; //Shader to use for focus
drawfont_t *currentFont;//Font to use for text
} menudrawstate_t;
qwindow_t *windows_stack = NULL; // window_stack : holds all instances of qwindow_t
static menudrawstate_t currentState;
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void M_AddWindowInList (qwindow_t *window)
{
window->next = windows_stack;
windows_stack = window;
}
qwindow_t * M_RemoveWindowInList (char *name)
{
qwindow_t **w = &windows_stack;
qwindow_t *ret;
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while (*w!=NULL && !strcmp (name,(*w)->widget->name))
w = &(*w)->next;
if (!*w)
return NULL;
ret = *w;
*w = (*w)->next;
return ret;
}
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qwindow_t *loading;
qwindow_t *visible_window;
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shader_t *focus_shader;
// -------------------------------------------------------------------------------------
/* object name table */
char *M_CreateRefString (char *str, int len)
{
refstring_t *ptr = &(loading->string_table);
while (ptr->next) {
if (!Q_strcmp (ptr->str,str)) {
ptr->refcount++;
return ptr->str;
}
if (ptr->next == NULL)
break;
ptr = ptr->next;
}
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ptr->next = Z_Malloc (sizeof (refstring_t));
ptr = ptr->next;
ptr->next = NULL;
ptr->refcount = 1;
ptr->str = Z_Malloc (len+1);
strncpy (ptr->str, str, len);
ptr->str[len] = '\0';
return ptr->str;
}
void M_DeleteRefString (char *str, int len)
{
refstring_t *ptr = &(loading->string_table);
while (ptr->next != NULL) {
if (!Q_strcmp (ptr->next->str,str)) {
refstring_t *next = ptr->next;
next->refcount--;
if (next->refcount == 0) {
ptr->next = next->next;
Z_Free (ptr->str);
Z_Free (ptr);
}
return;
}
else
ptr = ptr->next;
}
}
// -------------------------------------------------------------------------------------
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/* shortcuts */
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void M_AddAccessKey (qwidget_t *self, qwindow_t *window)
{
//qwidget_t *self=ptr;
if (!self->accesskey)
return;
if (window->keycount >= MAX_MACCESSKEY) {
Con_Printf("warning : accesskey table maximum reached for %s",window->widget->id);
return;
}
window->keytable[window->keycount].key = self->accesskey;
window->keytable[window->keycount++].widget = self;
}
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void M_ReadAccessKeys (qwidget_t *self, qwindow_t *root)
{
qwidget_t *w;
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M_AddAccessKey (self, root);
for (w = self->children; w != NULL; w = w->next)
M_ReadAccessKeys (w, root);
}
// -------------------------------------------------------------------------------------
/*
struct qmattrptr_s
{
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unsigned int attr_offset;
unsigned int attr_size;
unsigned int mask;
};
struct qmobserver_s
{
qwidget *owner;
char *broadcaster;
char *attribute;
};
struct qmbroadcaster_s
{
qwidget_t widget;
}
*/
// -------------------------------------------------------------------------------------
/*
typedef struct m_iterator_s
{
qmelement_t *w;
void (*next_f)(struct eliterator_s *self);
} m_iterator_t;
void iterator_next (m_iterator_t *self)
{
qmelement_t *w = self->w;
if (w->next)
self->w = w->next;
else
self->w = NULL;
}
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void iterator_prev (m_iterator_t *self)
{
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qmelement_t *w = self->w;
if (w->previous)
self->w = w->previous;
else
self->w = NULL;
}
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void treeiterator_next (m_iterator_t *self)
{
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qmelement_t *w = self->w;
if (w->children)
self->w = w->children;
else if (!w->next)
while (w->parent && !w->next)
w = w->parent;
self->w = w->next;
}
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void treeiterator_prev (m_iterator_t *self)
{
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qmelement_t *w = self->w;
if (w->rchildren)
self->w = w->rchildren;
else if (!w->previous)
while (w->parent && !w->previous)
w = w->parent;
self->w = w->previous;
}
*/
// -------------------------------------------------------------------------------------
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#define SLIDER_RANGE 10
#define SLIDER_START_CHAR 128
#define SLIDER_CHAR 129
#define SLIDER_END_CHAR 131
qboolean m_entersound; // play after drawing a frame, so caching
// won't disrupt the sound
qboolean m_recursiveDraw;
int m_return_state;
qboolean m_return_onerror;
char m_return_reason [32];
enum {m_none, m_menu } m_state;
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void M_SetFocus(qwindow_t *w, qwidget_t *newFocus) {
//notify widget of lost focus
if (w->focused->mtable->Focus) {
w->focused->mtable->Focus(w->focused);
}
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//make new widged focused
w->focused = newFocus;
}
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// -------------------------------------------------------------------------------------
//
// Menu action script commands, these are all normal console commands but are specially
// aimed to be used in menu actions.
//
// -------------------------------------------------------------------------------------
void M_StartGame_f (void)
{
if (sv.active) {
if (!SCR_ModalMessage("Are you sure you want to\nstart a new game?\n"))
return;
Cbuf_AddText ("disconnect\n");
}
Cbuf_AddText ("maxplayers 1\n");
Cbuf_AddText ("map start\n");
}
/* -DC-
FIXME :
change Host_Quit_f in host_cmd to M_Quit_f code
*/
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void M_Quit_f (void)
{
CL_Disconnect ();
Host_ShutdownServer(false);
Sys_Quit ();
}
void M_CloseWindow_f (void)
{
qwindow_t *temp = visible_window;
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//release focus for this window
M_SetFocus(visible_window, NULL);
if (visible_window != NULL){
visible_window = visible_window->stack;
temp->stack = NULL;
}
if (visible_window == NULL)
key_dest = key_game;
}
void M_OpenWindow_f (void)
{
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qwindow_t *w = windows_stack;
qwindow_t *temp = visible_window;
char *name;
if (Cmd_Argc() != 2)
{
Con_Printf ("openwindow <name> : bring up the window called 'name'\n");
return;
}
name = Cmd_Argv(1);
while (w){
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if (!strncmp (w->widget->id, name, strlen(w->widget->id)))
break;
w = w->next;
}
if (!w) {
Con_Printf ("openwindow : no such window '%s'\n", name);
return;
}
while (temp && (temp!=w))
temp = temp->stack;
if (temp == w){
// which one ?
// - close all opened windows back to w
// - close all opened windows from w and stack up w
// * close all opened windows then stack up w
// - change the whole damn window code
while (visible_window)
M_CloseWindow_f ();
}
w->stack = visible_window;
visible_window = w;
if (w->focused == NULL) {
w->focused = w->widget;
M_CycleFocusNext ();
}
key_dest = key_menu;
m_state = m_menu;
}
void M_WindowList_f (void)
{
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qwindow_t *w = windows_stack;
while (w){
Con_Printf ("%s\n", w->widget->id);
w = w->next;
}
}
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// -------------------------------------------------------------------------------------
//
// Interface of the menus towards the rest of the game engine
//
// -------------------------------------------------------------------------------------
void M_Init (void)
{
Cmd_AddCommand ("startgame", M_StartGame_f);
Cmd_AddCommand ("openwindow", M_OpenWindow_f);
Cmd_AddCommand ("closewindow", M_CloseWindow_f);
Cmd_AddCommand ("windowlist", M_WindowList_f);
Cvar_RegisterVariable (&m_debug);
// let's load the whole stuff now
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Con_Printf("=================================\n");
Con_Printf("M_Init: Initializing xml menu system\n");
COM_FindAllExt ("menu", "xul", M_LoadXmlWindowFile);
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Con_Printf("=================================\n");
currentState.currentFont = Draw_DefaultFont();
currentState.focusShader = GL_ShaderForName ("menu/focus");
currentState.focusType = FOCUS_BORDER;
}
/*
========
M_Menu_Main_f
M_Menu_Options_f
M_Menu_Quit_f
these functions are used in another part of the code (console.c, vid_glnt.c, vid_glsdl.c) so I implemented them as stub to
the console commands they are bound to originally to concentrate the menus change in one file.
So basically here we're just expecting that some other part of the game will have defined these commands/aliases/whatever
(the menus should create the corresponding windows).
========
*/
void M_Menu_Main_f (void)
{
Cbuf_AddText ("openwindow main\n");
}
void M_Menu_Quit_f (void)
{
M_Quit_f ();
}
void M_Menu_Options_f (void)
{
Cbuf_AddText ("openwindow help\n");
}
/*
========
M_Keydown
recursive function set : this one is at top level, and calls the focused widget key handler
========
*/
void M_Keydown (int key)
{
qwidget_t *focused = visible_window->focused;
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if (focused && focused->mtable->HandleKey)
M_XmlElementKey (focused,key);
else // current window get the key
M_XmlElementKey (visible_window->widget, key);
}
void M_Keyup (int key)
{
Con_Printf("Mkeyup %i\n",key);
if (visible_window->mouse_capture && key == K_MOUSE1) {
visible_window->mouse_capture = NULL;
}
}
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void M_XmlMouseMove ( int x, int y );
void M_MouseMove ( int x, int y ) {
m_mousex = x;
m_mousey = y;
M_XmlMouseMove (x, y);
}
// -------------------------------------------------------------------------------------
// STATUS BAR CODE STUB
// -------------------------------------------------------------------------------------
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int sb_lines;
qwindow_t *statusWindow = NULL;
qwindow_t *bigStatusWindow = NULL;
/*
========
Sbar_Changed
marks status bar to be updated next frame
========
*/
void Sbar_Changed (void)
{
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}
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/*
========
Sbar_Draw
render status bar
========
*/
void Sbar_Draw (void)
{
qwindow_t *oldviz = visible_window;
qwindow_t *wnd;
int w, h;
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if (sb_lines <= 0) return;
if (sb_lines <= 24) {
if (!statusWindow) return;
wnd = statusWindow;
} else {
if (!bigStatusWindow) return;
wnd = bigStatusWindow;
}
visible_window = wnd;
w = vid.width - wnd->widget->width.absolute;
h = sb_lines - wnd->widget->height.absolute;
M_DrawXmlNestedWidget (wnd->widget);
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visible_window = oldviz;
}
/*
========
Sbar_FinaleOverlay
end of game panel
========
*/
void Sbar_FinaleOverlay (void)
{
}
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/*
========
Sbar_Init
setup data, ccommands and cvars related to status bar
========
*/
void Sbar_Init (void)
{
qwindow_t *w = windows_stack;
while (w){
if (!strncmp (w->widget->id, "statusbar", strlen(w->widget->id)))
break;
w = w->next;
}
if (!w) {
Con_Printf ("Sbar_Init :no statusbar defined\n");
} else {
statusWindow = w;
}
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w = windows_stack;
while (w){
if (!strncmp (w->widget->id, "bigstatusbar", strlen(w->widget->id)))
break;
w = w->next;
}
if (!w) {
Con_Printf ("Sbar_Init :no bigstatusbar defined\n");
} else {
bigStatusWindow = w;
}
}
/*
========
Sbar_IntermissionOverlay
end of level statistics box
========
*/
void Sbar_IntermissionOverlay (void)
{
}
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// -------------------------------------------------------------------------------------
byte identityTable[256];
byte translationTable[256];
void M_BuildTranslationTable(int top, int bottom)
{
int j;
byte *dest, *source;
for (j = 0; j < 256; j++)
identityTable[j] = j;
dest = translationTable;
source = identityTable;
memcpy (dest, source, 256);
if (top < 128) // the artists made some backwards ranges. sigh.
memcpy (dest + TOP_RANGE, source + top, 16);
else
for (j=0 ; j<16 ; j++)
dest[TOP_RANGE+j] = source[top+15-j];
if (bottom < 128)
memcpy (dest + BOTTOM_RANGE, source + bottom, 16);
else
for (j=0 ; j<16 ; j++)
dest[BOTTOM_RANGE+j] = source[bottom+15-j];
}
void M_ToggleMenu_f (void)
{
m_entersound = true;
if (key_dest == key_menu)
{
// if not main menu
{
M_Menu_Main_f ();
return;
}
key_dest = key_game;
m_state = m_none;
return;
}
if (key_dest == key_console)
{
Con_ToggleConsole_f ();
}
else
{
M_Menu_Main_f ();
}
}
// -------------------------------------------------------------------------------------
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//
// Menu event handling, code that handles key presses and mouse moves for the different
// widgets.
//
// -------------------------------------------------------------------------------------
void M_GetSaveDescription(const char *filename, char *buff, int len) {
char name[MAX_OSPATH];
int version;
FILE *f;
strncpy (buff, "--- UNUSED SLOT ---", len-1);
sprintf (name, "%s%s.sav", com_gamedir, filename);
f = fopen (name, "r");
if (!f)
return;
fscanf (f, "%i\n", &version);
fscanf (f, "%79s\n", name);
strncpy (buff, name, len-1);
fclose(f);
}
qboolean M_IsSaveLoadable(const char *filename) {
char name[MAX_OSPATH];
FILE *f;
sprintf (name, "%s%s.sav", com_gamedir, filename);
f = fopen (name, "r");
if (!f)
return false;
fclose(f);
return true;
}
void M_XmlButtonCommand (qwidget_t *self)
{
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// qwidget_t *self = ptr;
xmlbuttondata_t *data = self->data;
Cbuf_AddText (data->command);
Cbuf_AddText ("\n");
}
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qmelement_t *M_NextQMElement (qmelement_t *w)
{
if (w->children)
return w->children;
if (w->next)
return w->next;
while (w->parent && !w->next)
w = w->parent;
if (!w->next)
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return NULL;
return w->next;
}
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qmelement_t *M_PreviousQMElement (qmelement_t *w)
{
if (w->rchildren)
return w->rchildren;
if (w->previous)
return w->previous;
while (w->parent && !w->previous)
w = w->parent;
if (!w->next)
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return NULL;
return w->previous;
}
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qboolean M_IsFocusable (qmelement_t *e)
{
return e->focusable && e->enabled;
}
void M_CycleFocus (qmelement_t *(*next_f)(qmelement_t *))
{
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qmelement_t *w = (qmelement_t *)visible_window->focused;
qmelement_t *start = w;
do {
w = next_f (w);
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if (w == NULL)
w = (qmelement_t *)visible_window->widget;
} while ((w != start) && !M_IsFocusable (w));
M_SetFocus(visible_window, (qwidget_t *)w);
}
// -------------------------------------------------------------------------------------
qboolean M_XmlBoxKey (qwidget_t *self, int k)
{
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// qwidget_t *self = ptr;
if (!self->children)
return false;
switch (k)
{
case K_UPARROW:
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//S_LocalSound ("misc/menu1.wav");
M_CycleFocusPrevious ();
break;
case K_DOWNARROW:
case K_TAB:
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//S_LocalSound ("misc/menu1.wav");
M_CycleFocusNext ();
break;
case K_ESCAPE:
// pop up previous menu
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//S_LocalSound ("misc/menu2.wav");
M_CloseWindow_f ();
break;
default:
return false;
}
return true;
}
qboolean M_XmlCheckBoxKey (qwidget_t *self, int k)
{
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// qwidget_t *self = ptr;
xmlcheckboxdata_t *data = self->data;
switch (k)
{
case K_ENTER:
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case K_MOUSE1:
// (un)check the checkbox
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//S_LocalSound ("misc/menu2.wav");
data->checked = !data->checked;
Cvar_SetValue (self->id, data->checked);
break;
default:
return false;
}
return true;
}
qboolean M_XmlButtonKey (qwidget_t *self, int k)
{
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// qwidget_t *self = ptr;
switch (k)
{
case K_ENTER:
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case K_MOUSE1:
//S_LocalSound ("misc/menu2.wav");
M_XmlButtonCommand (self);
break;
default:
return false;
}
return true;
}
qboolean M_XmlRadioKey (qwidget_t *self, int k)
{
switch (k)
{
case K_ENTER:
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case K_MOUSE1:
// select the radio button
break;
default:
return false;
}
return true;
}
qboolean M_XmlRadioGroupKey (qwidget_t *self, int k)
{
return M_XmlBoxKey (self,k);
}
qboolean M_XmlSliderKey (qwidget_t *self, int k)
{
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// qwidget_t *self = ptr;
xmlsliderdata_t *data = self->data;
switch (k)
{
case K_LEFTARROW:
// reduce cvar value
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//S_LocalSound ("misc/menu3.wav");
data->cursor -= 1/SLIDER_RANGE;
break;
case K_RIGHTARROW:
// augment cvar value
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//S_LocalSound ("misc/menu3.wav");
data->cursor += 1/SLIDER_RANGE;
break;
case K_MOUSE1:
//Get the capture
visible_window->mouse_capture = self;
break;
default:
return false;
}
return true;
}
void M_XmlSliderDrag (qwidget_t *self, int x, int y)
{
xmlsliderdata_t *data = self->data;
float zeroone;
if (x < self->parent->xpos)
x = self->parent->xpos;
if (x+self->width.absolute >= self->parent->xpos+self->parent->width.absolute)
x = self->parent->xpos+self->parent->width.absolute-self->width.absolute;
//Set the value
zeroone = (x-self->parent->xpos)/(float)(self->parent->width.absolute-self->width.absolute);
data->cursor = zeroone*data->range;
Cvar_SetValue(self->id, zeroone*data->range);
}
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qboolean M_XmlEditKey (qwidget_t *self, int k)
{
// qwidget_t *self = ptr;
xmleditdata_t *data = self->data;
int textlen = strlen(data->text);
switch (k)
{
case K_LEFTARROW:
// reduce cvar value
//S_LocalSound ("misc/menu3.wav");
if (data->cursor > 0)
data->cursor -= 1;
break;
case K_RIGHTARROW:
// augment cvar value
//S_LocalSound ("misc/menu3.wav");
if (data->cursor < textlen)
data->cursor += 1;
break;
case K_BACKSPACE:
if (data->cursor > 0) {
data->text[data->cursor-1] = 0;
data->cursor -= 1;
}
Cvar_Set (self->id, data->text);
break;
default:
if ((k >= 32) && (k <= 126)) {
data->text[data->cursor] = k;
if (data->cursor >= textlen) {
data->text[data->cursor+1] = 0; //null terminator was overwritten
}
data->cursor += 1;
Cvar_Set (self->id, data->text);
return true;
}
return false;
}
return true;
}
qboolean M_XmlWindowKey (qwidget_t *self, int k)
{
// qwidget_t *self = ptr;
qwindow_t *data = self->data;
int i;
if (M_XmlBoxKey (self,k))
return true;
for (i=0; i<data->keycount; ++i)
if (data->keytable[i].key==k) {
M_SetFocus(data, data->keytable[i].widget);
return true;
}
return false;
}
qboolean M_XmlMenuKey (qwidget_t *self, int k)
{
return M_XmlBoxKey (self,k);
}
qboolean M_XmlElementKey (qwidget_t *self, int k)
{
// start from widget
// and propagate the key up the parents tree
// until it has been consumed or it reaches the
// tree root
//qmelement_t *widget = ptr;
while (self){
if (self->mtable->HandleKey)
if (self->mtable->HandleKey (self, k))
return true;
self = self->parent;
}
return false;
}
qboolean M_XmlMouseMove_R (qwidget_t *self, int mouse_x, int mouse_y )
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{
qwidget_t *w;
int xpos = self->xpos;
int ypos = self->ypos;
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//mouse is not in this screen
if ((mouse_x < xpos) || (mouse_x > xpos+self->width.absolute) ||
(mouse_y < ypos) || (mouse_y > ypos+self->height.absolute)) {
return false;
}
//No cildren and cursor is in bounds make this the focused element
if (self->children == NULL) {
if (M_IsFocusable ((qmelement_t *)self)) {
M_SetFocus(visible_window, self);
return true;
} else
return false;
}
for (w = self->children; w != NULL; w = w->next){
if (M_XmlMouseMove_R (w, mouse_x, mouse_y)) return true;
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}
//None of the children could be selected so try ourselve
if (M_IsFocusable ((qmelement_t *)self)) {
M_SetFocus(visible_window, self);
return true;
} else
return false;
}
void M_XmlMouseMove ( int x, int y ) {
if (visible_window->mouse_capture) {
//Hand over to the component
if (visible_window->focused->mtable->Drag)
(*visible_window->focused->mtable->Drag)(visible_window->focused,x,y);
} else {
M_XmlMouseMove_R (visible_window->widget, x, y);
}
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}
// -------------------------------------------------------------------------------------
//
// Menu drawing code
//
// -------------------------------------------------------------------------------------
void M_DrawPic (int x1, int y1, int x2, int y2, shader_t *sh)
{
Draw_Pic (x1, y1, x2, y2, sh);
}
void M_DrawCharacter (int cx, int cy, char c)
{
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Draw_Character(cx, cy, c);
}
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void M_Print (int cx, int cy, char *str)
{
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while (*str)
{
M_DrawCharacter (cx, cy, (*str));
str++;
cx += 8;
}
}
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void M_PrintWhite (int cx, int cy, char *str)
{
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while (*str)
{
M_DrawCharacter (cx, cy, *str);
str++;
cx += 8;
}
}
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void M_DrawTransPic (int x, int y, qpic_t *pic)
{
//Draw_TransPic (x + ((vid.width - 320)>>1), y, pic);
}
/*
================
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M_DrawString
2003-11-16 22:08:29 +00:00
draws the str string of length len in the (x1,y1,x2,y2) rectangle
================
*/
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int M_DrawString (int x1, int y1, int x2, int y2, char *str, int len)
{
// calculate string width and height, center it
int w = Draw_StringWidth(str, currentState.currentFont);
int h = Draw_StringHeight(str, currentState.currentFont);
int x = x1 + (x2 - x1 - w)/2;
int y = y1 + (y2 - y1 - h)/2;
2003-11-16 22:08:29 +00:00
Draw_StringFont(x, y, str, currentState.currentFont);
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return x + w;
}
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/*
================
M_Draw
called each frame if there's a menu to render
================
*/
void M_Draw (void)
{
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usercmd_t dummy;
if (m_state == m_none || key_dest != key_menu)
return;
if (!m_recursiveDraw)
{
scr_copyeverything = 1;
if (scr_con_current)
{
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Draw_ConsoleBackground (vid.height);
S_ExtraUpdate ();
}
//PENTA: Fading should be done with a shader now...
//so the artist can specify how we fade
//else
// Draw_FadeScreen ();
scr_fullupdate = 0;
}
else
{
m_recursiveDraw = false;
}
// draw current window
M_DrawVisibleWindow ();
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//Draw a mouse pointer
M_DrawCharacter(m_mousex-4, m_mousey-8, '+');
if (m_entersound)
{
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//S_LocalSound ("misc/menu2.wav");
m_entersound = false;
}
S_ExtraUpdate ();
}
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/*
================
M_DrawXml*
handlers taking care of the rendering of each widget available
These functions are called for _each_ frame (as some widget may
change from frame to frame, depending of what they contain : shaders,
models etc...)
So the idea here is to avoid recomputing things if possible.
for ex. : width/height are calculated at loading time
(FIXME : or only when a widget size changes)
================
*/
void M_DrawXmlButton (qwidget_t *self, int x, int y)
{
xmlbuttondata_t *data = self->data;
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if (data->pic) {
M_DrawPic (x, y, x+self->width.absolute, y+self->height.absolute, data->pic);
}
M_DrawString (x, y, x+self->width.absolute, y+self->height.absolute, data->label, /*sizeof(data->label)*/ strlen(data->label) );
}
void M_DrawXmlImage (qwidget_t *self, int x, int y)
{
xmlimagedata_t *data = self->data;
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if (!data->pic)
data->pic = GL_ShaderForName (data->src);
if (data->pic)
M_DrawPic (x, y, x+self->width.absolute, y+self->height.absolute, data->pic);
}
void M_DrawXmlLabel (qwidget_t *self, int x, int y)
{
xmllabeldata_t *data = self->data;
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M_DrawString (x, y, x+self->width.absolute, y+self->height.absolute, data->text, strlen(data->text));
}
void M_DrawXmlBox (qwidget_t *self, int x, int y)
{
// nothing to do
}
void M_DrawXmlRadio (qwidget_t *self, int x, int y)
{
xmlradiodata_t *data = self->data;
qboolean on = data->selected;
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M_DrawString (x, y, x+self->width.absolute, y+self->height.absolute, data->label, strlen(data->label));
if (on)
M_Print (x, y, "(o)");
else
M_Print (x, y, "( )");
}
void M_DrawXmlRadioGroup (qwidget_t *self, int x, int y)
{
// nothing to do
}
// almost pasted from menu.c
void M_DrawXmlSlider (qwidget_t *self, int x, int y)
{
xmlsliderdata_t *data = self->data;
float zeroone = data->cursor / data->range;
float newx = self->parent->xpos + (self->parent->width.absolute-self->width.absolute)*zeroone;
//HACK: Initialize the cursor if it was not initialized yet.
//We have to do this as cvars may not be registred during load time
if (data->cursor == -1.0f) {
data->cursor = Cvar_VariableValue(self->id);
}
if (data->pic) {
M_DrawPic (newx, y, newx+self->width.absolute, y+self->height.absolute, data->pic);
}
M_DrawString (newx, y, newx+self->width.absolute, y+self->height.absolute, data->label, /*sizeof(data->label)*/ strlen(data->label) );
self->xpos = (int)newx;
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}
void M_DrawXmlEdit (qwidget_t *self, int x, int y)
{
int i;
xmleditdata_t *data = self->data;
int cursor = data->cursor;
char label[MAX_MLABEL];
if ((int)(realtime*4)&1 && self == visible_window->focused) {
strcpy(label, data->text);
if (cursor >= strlen(label)) {
label[cursor+1] = 0;
}
label[cursor] = '#';
M_DrawString (x, y, x+self->width.absolute, y+self->height.absolute, label, data->length );
} else {
M_DrawString (x, y, x+self->width.absolute, y+self->height.absolute, data->text, data->length );
}
}
// almost pasted from menu.c
void M_DrawXmlCheckBox (qwidget_t *self,int x, int y)
{
xmlcheckboxdata_t *data = self->data;
qboolean on;
//HACK: Initialize the cursor if it was not initialized yet.
//We have to do this as cvars may not be registred during load time
if (data->checked == -1) {
data->checked = Cvar_VariableValue(self->id);
}
on = data->checked;
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x = M_DrawString (x, y, x+self->width.absolute, y+self->height.absolute, data->label, strlen(data->label));
if (on)
M_Print (x, y, "[x]");
else
M_Print (x, y, "[ ]");
}
void M_DrawXmlWindow (qwidget_t *self,int x, int y)
{
// draw a border ?
}
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void M_DrawFocus (qwidget_t *self, int x, int y)
{
int xs = x+self->width.absolute;
int ys = y+self->height.absolute;
//if (focus_shader == NULL)
// focus_shader = GL_ShaderForName ("menu/focus");
if (currentState.focusType == FOCUS_BORDER) {
Draw_Border (x, y, xs, ys, 5, currentState.focusShader);
} else {
M_DrawPic (x, y, x+self->width.absolute, y+self->height.absolute, currentState.focusShader);
}
}
/* -DC-
FIXME : doesn't work at all
So this function is a little hack to display widget outline
just for debugging purpose
-> There is certainly a (better) way to do this
cause I don't know much about OpenGL (shame on me ^^;)
*/
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void M_DrawOutlines (qwidget_t *self, int x, int y)
{
// qwidget_t *self = ptr;
int xs = x+self->width.absolute;
int ys = x+self->height.absolute;
GLfloat color[4];
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glGetFloatv(GL_CURRENT_COLOR, color);
glColor4f(1,1,1,1);
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glDisable(GL_TEXTURE_2D);
glBegin (GL_LINE_STRIP);
glVertex2f (x, y);
glVertex2f (xs, y);
glVertex2f (xs, ys);
glVertex2f (x, ys);
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glVertex2f (x, y);
glEnd ();
glColor4fv(color);
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glEnable(GL_TEXTURE_2D);
}
/* -DC-
instead of having a function handling recursive drawing of widget
we could perhaps put this code in widget rendering code directly
-> more flexible if some widget need to do stuff in between children
rendering
-> but code duplication
*/
void M_DrawXmlNestedWidget (qwidget_t *self)
{
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// all objects within the window tree have to be a widget
//qwidget_t *widget=ptr;
qwidget_t *w;
menudrawstate_t stateStack;
int xpos = self->xpos;
int ypos = self->ypos;
//save the current drawstate on the stack
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//and set the widget's font as current font
stateStack = currentState;
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if (self->font)
currentState.currentFont = self->font;
if (self->focusType)
currentState.focusType = self->focusType;
if (self->focusShader)
currentState.focusShader = self->focusShader;
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if (self->mtable->Draw){
self->mtable->Draw (self, xpos, ypos);
}
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if (self == visible_window->focused){
M_DrawFocus (self, xpos, ypos);
}
if (m_debug.value) {
// draw outlines
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M_DrawOutlines (self, xpos, ypos);
}
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if (self->children == NULL) {
currentState = stateStack; //restore drawstate
return;
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}
for (w = self->children; w != NULL; w = w->next){
M_DrawXmlNestedWidget (w);
}
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currentState = stateStack;
}
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void M_DrawWindow (qwindow_t *wnd)
{
int w = vid.width - wnd->widget->width.absolute;
int h = vid.height - wnd->widget->height.absolute;
M_DrawXmlNestedWidget (wnd->widget);
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}
void M_DrawVisibleWindow ()
{
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M_DrawWindow(visible_window);
}
void M_DrawNamedWindow (const char *name)
{
qwindow_t *w = windows_stack;
qwindow_t *oldviz = visible_window;
while (w){
if (!strncmp (w->widget->id, name, strlen(w->widget->id)))
break;
w = w->next;
}
if (!w) {
Con_Printf ("M_DrawNamedWindow : no such window '%s'\n", name);
} else {
visible_window = w;
M_DrawWindow(w);
}
visible_window = oldviz;
}
// -------------------------------------------------------------------------------------
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//
// Menu script file parsing and initialization
//
// -------------------------------------------------------------------------------------
char empty_str[] = "";
#define EMPTY_STR empty_str
int M_ReadXmlPropAsInt (xmlNodePtr node, char *name, int defvalue)
{
int ret;
int p;
xmlChar *value;
value = xmlGetProp (node, name);
if (value){
ret = atoi (value);
xmlFree (value);
} else
ret = defvalue;
return ret;
}
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int M_ReadXmlPropAsChar (xmlNodePtr node, char *name, int defvalue)
{
int ret;
int p;
xmlChar *value;
value = xmlGetProp (node, name);
if (value){
ret = (int)value[0];
xmlFree (value);
} else
ret = defvalue;
return ret;
}
int M_ReadXmlPropAsFloat (xmlNodePtr node, char *name, float defvalue)
{
float ret;
xmlChar *value;
value = xmlGetProp (node, name);
if (value) {
ret = atof (value);
xmlFree (value);
} else
ret = defvalue;
return ret;
}
char *M_ReadXmlPropAsString (xmlNodePtr node, char *name, char *ret, int size)
{
xmlChar *value;
value = xmlGetProp (node, name);
if (value){
strncpy (ret, (char *)value, size);
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ret[size-1] = 0;
xmlFree (value);
} else
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ret=EMPTY_STR;
return ret;
}
char *M_ReadXmlPropAsRefString (xmlNodePtr node, char *name)
{
xmlChar *value;
char *ret;
value = xmlGetProp (node, name);
if (value){
ret = M_CreateRefString (value, strlen(value));
xmlFree (value);
} else
ret=EMPTY_STR;
return ret;
}
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int M_CompareXmlProp (xmlNodePtr node, char *name, xmlChar **str, int count)
{
int ret;
xmlChar *value;
value = xmlGetProp (node, name);
if (!value)
return -1;
for (ret = 0; ret < count; ret++){
if (strcmp ((char *)value, (char *)str[ret]) == 0){
xmlFree (value);
return ret;
}
}
xmlFree (value);
return -1;
}
void M_ReadXmlDim (xmlNodePtr node, char *name, xmldim_t *dim)
{
char *p;
xmlChar *value;
value = xmlGetProp (node, name);
if (value) {
p = strchr (value,'%');
if (p){
*p = '\0';
dim->ratio = atof (value) / 100;
*p = '%';
dim->absolute = -1;
}
else {
dim->absolute = atoi (value);
dim->ratio = -1;
}
}
else {
dim->absolute = -1;
dim->ratio = -1;
}
}
// -------------------------------------------------------------------------------------
void *M_AllocateMem (int size, void *template)
{
// FIXME : allocate it in Cache ?
void *ret = Hunk_AllocName (size,"xmlmenu");
if (template)
memcpy (ret, template, size);
else
memset (ret,0,size);
return ret;
}
void M_RemoveXmlWidget (qwidget_t *owner, qwidget_t *child)
{
if (child->parent == owner) {
if (child->previous)
child->previous->next = child->next;
else
owner->children = child->next;
if (child->next)
child->next->previous = child->previous;
else
owner->rchildren = child->previous;
owner->num_children--;
child->next = child->previous = NULL;
}
}
void M_InsertXmlWidget (qwidget_t *owner, qwidget_t *child)
{
child->parent = owner;
owner->num_children++;
if (owner->rchildren) {
qwidget_t *w = owner->rchildren;
child->next = NULL;
owner->rchildren = child;
w->next = child;
child->previous = w;
}
else {
owner->children = child;
owner->rchildren = child;
}
}
/*
================
M_CalculateWidgetDim
evaluate widgets size and offsets recursively
The goal is to avoid recalculating everything for each frame
================
*/
void M_CalculateWidgetDim (qwidget_t *root)
{
// we don't want unecessary data on the stack -> so let's make them static
qwidget_t *w;
static int num; // undimensioned widget counter
static int width; // remaining width
static int height; // and height
if (root->children == NULL)
return;
num = 0;
//Con_DPrintf("%s (%d,%d)\n",root->tag,root->width.absolute,root->height.absolute);
width = root->width.absolute;
height = root->height.absolute;
if (root->orient){ // vertical orientation
for (w = root->children; w != NULL; w = w->next){
if (w->height.ratio != -1)
w->height.absolute = (root->height.absolute * w->height.ratio);
if (w->height.absolute != -1)
height -= w->height.absolute;
else num++;
if (w->width.ratio != -1)
w->width.absolute = (root->width.absolute * w->width.ratio);
if (w->width.absolute == -1)
w->width.absolute = root->width.absolute;
}
if (num) {
// widget without defined dimension take a part of the remaining space
for (w = root->children; w != NULL; w = w->next)
if (w->height.absolute == -1)
w->height.absolute = height / num;
} else {
// check for remaining space and set x offset according to the align properties
if (width)
// if orient == vertical -> align changes x offset
switch (root->align) {
case a_start:
root->xoffset = 0;
break;
case a_center:
root->xoffset = width / 2;
break;
case a_end:
root->xoffset = width;
break;
case a_baseline:
// not supported for vertical boxes
root->xoffset = 0;
break;
case a_stretch:
// search for first flexible child and resize it
// FIXME : support flex attribute
root->xoffset = 0;
break;
}
}
}
else { // horizontal orientation
for (w = root->children; w != NULL; w = w->next){
if (w->width.ratio != -1)
w->width.absolute = (root->width.absolute * w->width.ratio);
if (w->width.absolute != -1)
width -= w->width.absolute;
else num++;
if (w->height.ratio != -1)
w->height.absolute = (height * w->height.ratio);
if (w->height.absolute == -1)
w->height.absolute = height;
}
if (num) {
// widget without defined dimension take a part of the remaining space
for (w = root->children; w != NULL; w = w->next)
if (w->width.absolute == -1)
w->width.absolute = width / num;
} else {
// check for remaining space and set y offset according to the align properties
if (height)
// if orient == horizontal -> align changes y offset
switch (root->align) {
case a_start:
root->yoffset = 0;
break;
case a_center:
root->yoffset = height / 2;
break;
case a_end:
root->yoffset = height;
break;
case a_baseline:
// FIXME: here we should look for label
// in children and align them accordingly
// but it's getting complicated
root->yoffset = 0;
break;
case a_stretch:
// search for first flexible child and resize it
// FIXME : support flex attribute
root->yoffset = 0;
break;
}
}
}
// let's do it for the children now
for (w = root->children; w != NULL; w = w->next) {
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M_CalculateWidgetDim (w);
}
}
/*
================
M_CalculateWidgetPos
evaluate widgets x and y positions
The goal is to have all size calculations in one place
================
*/
void M_CalculateWidgetPos (qwidget_t *self, int xpos, int ypos)
{
qwidget_t *w;
//Store our x and y position on the screen
self->xpos = xpos;
self->ypos = ypos;
if (self->children == NULL) {
return;
}
// vertical orientation
if (self->orient) {
int wwidth;
ypos += self->yoffset;
switch (self->pack){
case p_start:
for (w = self->children; w != NULL; w = w->next){
M_CalculateWidgetPos (w, xpos, ypos);
ypos += w->height.absolute;
}
break;
case p_center:
for (w = self->children; w != NULL; w = w->next){
wwidth = self->width.absolute - w->width.absolute;
M_CalculateWidgetPos (w, xpos+wwidth/2, ypos);
ypos += w->height.absolute;
}
break;
case p_end:
for (w = self->children; w != NULL; w = w->next){
wwidth = self->width.absolute - w->width.absolute;
M_CalculateWidgetPos (w, xpos+wwidth, ypos);
ypos += w->height.absolute;
}
break;
}
}
else {
int wheight;
xpos += self->xoffset;
switch (self->pack){
case p_start:
for (w = self->children; w != NULL; w = w->next){
M_CalculateWidgetPos (w, xpos, ypos);
xpos += w->width.absolute;
}
break;
case p_center:
for (w = self->children; w != NULL; w = w->next){
wheight = - w->height.absolute + self->height.absolute;
M_CalculateWidgetPos (w, xpos, ypos+wheight/2);
xpos += w->width.absolute;
}
break;
case p_end:
for (w = self->children; w != NULL; w = w->next){
wheight = - w->height.absolute + self->height.absolute;
M_CalculateWidgetPos (w, xpos, ypos+wheight);
xpos += w->width.absolute;
}
break;
}
}
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}
void M_PrepareQWindow (qwidget_t *widget)
{
char command[255];
int w,h;
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// register alias for quake compat
strcpy (command, "alias menu_\0");
strcat (command, widget->id); // no more that 32 char in widget->id
strcat (command, " \"openwindow "); //
strcat (command, widget->id); // no more that 32 char in widget->id
strcat (command, "\"\n"); // so it should fit in command
Cbuf_AddText (command);
// we have a fully loaded window here :
// let's initialize children dependent data
M_CalculateWidgetDim (widget);
//positions
w = vid.width - widget->width.absolute;
h = vid.height - widget->height.absolute;
M_CalculateWidgetPos (widget, w/2, h/2);
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/*
// set root on all sub-widget
w = widget;
while (w){
w->root = widget;
w = M_NextQMElement (w);
}
*/
}
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// -------------------------------------------------------------------------------------
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/*
================
M_LoadXml*
Load a Xml Element definition from the provided libxml tree pointer
================
*/
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void M_LoadXmlBox (qwidget_t *self, xmlNodePtr node)
{
/*
* --- supported attributes :
* --- unsupported :
*/
}
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void M_LoadXmlLabel (qwidget_t *self, xmlNodePtr node)
{
/*
* --- supported attributes :
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value = string : label text
* --- unsupported :
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disabled = bool
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control = string : xul element id
accesskey = string
*/
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// qwidget_t *self = ptr;
xmllabeldata_t *data = self->data;
M_ReadXmlPropAsString (node, "value", data->text, sizeof (data->text));
}
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void M_LoadXmlImage (qwidget_t *self, xmlNodePtr node)
{
/*
* --- supported attributes :
src = URL
* --- unsupported :
onerror = string
onload = string
validate = {always|never} : load image from cache
*/
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// qwidget_t *self = ptr;
xmlimagedata_t *data = self->data;
M_ReadXmlPropAsString (node, "src", data->src, sizeof (data->src));
//GL_LoadPic (data->src,&(data->pic));
}
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void M_LoadXmlButton (qwidget_t *self, xmlNodePtr node)
{
/*
* --- supported attributes :
command = string
disabled = bool
label = string
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accesskey = string : shortcut key
image = URL
* --- unsupported :
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autoCheck = bool ?
checked = bool ?
checkState = bool ?
crop = {start|end|center|none} : how the text is cropped when too large
dlgType = {accept|cancel|help|disclosure}
group = int
open = ?
tabindex = int : tab order
type = {checkbox|menu|menu-button|radio}
value = string ? : user attribute
*/
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// qwidget_t *self = ptr;
char buffer[MAX_QPATH];
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xmlbuttondata_t *data = self->data;
int temp;
M_ReadXmlPropAsString (node, "command", data->command, sizeof(data->command));
M_ReadXmlPropAsString (node, "label", data->label, sizeof(data->label));
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buffer[0] = 0;
M_ReadXmlPropAsString (node, "image", buffer, sizeof(buffer));
if (buffer[0])
data->pic = GL_ShaderForName(buffer);
else
data->pic = NULL;
self->accesskey = M_ReadXmlPropAsChar (node, "accesskey", 0);
temp = M_CompareXmlProp (node, "disabled", xmlbool, 2);
if (temp != -1)
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self->enabled = !temp;
}
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void M_LoadXmlCheckBox (qwidget_t *self, xmlNodePtr node)
{
/*
* --- supported attributes :
disabled = bool
label = string
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accesskey = string : shortcut key
* --- unsupported :
autoCheck = bool ?
checked = bool ?
checkState = bool ?
crop = {start|end|center|none} : how the text is cropped when too large
dlgType = {accept|cancel|help|disclosure}
group = int
open = ?
tabindex = int : tab order
type = {checkbox|menu|menu-button|radio}
value = string ? : user attribute
*/
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// qwidget_t *self = ptr;
xmlcheckboxdata_t *data = self->data;
int temp;
M_ReadXmlPropAsString (node, "label", data->label, sizeof (data->label));
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self->accesskey = M_ReadXmlPropAsChar (node, "accesskey", 0);
temp = M_CompareXmlProp (node, "disabled", xmlbool, 2);
if (temp != -1)
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self->enabled = !temp;
data->checked = -1;
}
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void M_LoadXmlRadio (qwidget_t *self, xmlNodePtr node)
{
/*
* --- supported attributes :
disabled = bool
label = string
selected = bool
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accesskey = string : shortcut key
* --- unsupported :
autoCheck = bool ?
checked = bool ?
checkState = bool ?
crop = {start|end|center|none} : how the text is cropped when too large
focused = bool
group = int
open = ?
tabindex = int : tab order
type = {checkbox|menu|menu-button|radio}
value = string ? : user attribute
*/
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// qwidget_t *self = ptr;
xmlradiodata_t *data = self->data;
int temp;
M_ReadXmlPropAsString (node, "label", data->label, sizeof (data->label));
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self->accesskey = M_ReadXmlPropAsChar (node, "accesskey", 0);
temp = M_CompareXmlProp (node, "disabled", xmlbool, 2);
if (temp != -1)
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self->enabled = !temp;
temp = M_CompareXmlProp (node, "selected", xmlbool, 2);
if (temp != -1)
data->selected = temp;
}
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void M_LoadXmlRadioGroup (qwidget_t *self, xmlNodePtr node)
{
/*
* --- supported attributes :
disabled = bool
* --- unsupported :
value = string ? : user attribute
*/
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// qwidget_t *self = ptr;
xmlradiogroupdata_t *data = self->data;
int temp;
temp = M_CompareXmlProp (node, "disabled", xmlbool, 2);
if (temp != -1)
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self->enabled = !temp;
}
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void M_LoadXmlSlider (qwidget_t *self, xmlNodePtr node)
{
/*
* --- supported attributes :
curpos = [0,maxpos] : cursor position
maxpos = int : maximum cursor value
* --- unsupported :
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pageincrement = int
increment = int :
*/
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// qwidget_t *self = ptr;
char buffer[MAX_QPATH];
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xmlsliderdata_t *data = self->data;
data->range = M_ReadXmlPropAsFloat (node, "maxpos", 1.0f);
// FIXME : shoud property override cvar value ?
data->cursor = M_ReadXmlPropAsFloat (node, "curpos", -1.0f);//Cvar_VariableValue doesn't work here as the menus are loaded before some cvars are registred
M_ReadXmlPropAsString (node, "label", data->label, sizeof(data->label));
buffer[0] = 0;
M_ReadXmlPropAsString (node, "image", buffer, sizeof(buffer));
if (buffer[0])
data->pic = GL_ShaderForName(buffer);
else
data->pic = NULL;
}
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void M_LoadXmlEdit (qwidget_t *self, xmlNodePtr node)
{
/*
* --- supported attributes :
text = inital text
length = length of the textfield
*/
// qwidget_t *self = ptr;
xmleditdata_t *data = self->data;
cvar_t *var;
data->length = M_ReadXmlPropAsInt (node, "length", 20);
var = Cvar_FindVar(self->id);
if (!var) {
M_ReadXmlPropAsString (node, "text", data->text, sizeof (data->text));
// Con_Printf("var not found %s\n",self->id);
} else {
strcpy(data->text, var->string);
}
data->cursor = strlen(data->text);
}
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void M_LoadXmlMenu (qwidget_t *self, xmlNodePtr node)
{
/*
* --- supported attributes :
* --- unsupported :
screenX = int : window x position (persistent ?)
screenY = int : window y position (persistent ?)
sizemode = {maximized|minimized|normal} : window size state
title = string
windowtype = string
*/
}
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void M_LoadXmlWindow (qwidget_t *self, xmlNodePtr node)
{
/*
* --- supported attributes :
* --- unsupported :
screenX = int : window x position (persistent ?)
screenY = int : window y position (persistent ?)
sizemode = {maximized|minimized|normal} : window size state
title = string
windowtype = string
*/
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// qwidget_t *self = ptr;
qwidget_t *w;
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qwindow_t *data = self->data;
data->widget = self;
// check window size
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if (self->width.ratio != -1)
self->width.absolute = self->width.ratio * vid.width;
if (self->height.ratio != -1)
self->height.absolute = self->height.ratio * vid.height;
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if (self->width.absolute == -1)
self->width.absolute = vid.width;
if (self->height.absolute == -1)
self->height.absolute = vid.height;
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// init some data
data->string_table.str = "";
data->keycount = 0;
data->focused = 0;
data->stack = NULL;
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// add newly created window to the list
M_AddWindowInList (data);
}
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void M_LoadXmlElement (qwidget_t *self, xmlNodePtr root)
{
/*
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These are attributes shared by all widgets.
* --- supported attributes :
align = {start|center|end|baseline|stretch}
pack = {start|center|end}
debug = bool : draw a border around it and all children ?
height = int
width = int
id = string : the name/command of the object
orient = {horizontal|vertical}
* --- unsupported :
allowevents
allownegativeassertions
class
coalesceduplicatearcs
collapsed
container
containment
context
contextmenu
datasources
dir
empty
equalsize = {always|never} : This attribute can be used to make the children of the element equal in size.
flags = {dont-test-empty|dont-build-content}
flex
flexgroup
hidden
insertafter
insertbefore
left
maxheight
maxwidth
menu
minheight
minwidth
observes
ordinal
pack = {start|center|end}
persist
popup
position
ref
removeelement
statustext
style
template
tooltip
tooltiptext
top
uri
*/
int temp;
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char buffer[MAX_QPATH];
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// read general attributes from the file
M_ReadXmlDim (root, "width", &self->width);
M_ReadXmlDim (root, "height", &self->height);
self->debug = (M_ReadXmlPropAsInt (root, "debug", 0) != 0);
self->id = M_ReadXmlPropAsRefString (root, "id");
self->name = M_ReadXmlPropAsRefString (root, "name");
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//check for a font
buffer[0] = 0;
self->font = NULL;
M_ReadXmlPropAsString (root, "font", buffer, sizeof(buffer));
if (buffer[0])
self->font = Draw_FontForName(buffer);
//check for a focus shader
buffer[0] = 0;
self->focusShader = NULL;
M_ReadXmlPropAsString (root, "focusshader", buffer, sizeof(buffer));
if (buffer[0])
self->focusShader = GL_ShaderForName(buffer);
//check for a focus type
buffer[0] = 0;
self->focusType = FOCUS_NOTSPECIFIED;
M_ReadXmlPropAsString (root, "focustype", buffer, sizeof(buffer));
if (!strcmp(buffer, "border")) {
self->focusType = FOCUS_BORDER;
} else if (!strcmp(buffer,"rectangle")) {
self->focusType = FOCUS_OVER;
}
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temp = M_CompareXmlProp (root, "orient", xmlorient, 2);
if (temp != -1)
self->orient = temp;
temp = M_CompareXmlProp (root, "align", xmlalign, 5);
if (temp != -1)
self->align = temp;
temp = M_CompareXmlProp (root, "pack", xmlpack, 3);
if (temp != -1)
self->pack = temp;
// then init the private data
self->mtable->Load (self, root);
}
/*
This actually traverses the xml parse tree and creates windows, widgets, ... from it
*/
qwidget_t *M_LoadXmlElementTree (xmlNodePtr root)
{
xmlNodePtr node;
qwidget_t *ret,*sub;
xmlhandler_t *handler;
// we don't want anonymous tags
if (!root->name)
return NULL;
// first read/initialize specifics attributes
handler = widgethandlers;
while (handler->tag) {
if (!xmlStrcmp (root->name, handler->tag)){
break;
}
handler++;
}
if (!handler->tag)
return NULL;
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ret = M_AllocateMem (handler->templatesize, handler->template);
if (handler->datasize)
ret->data = M_AllocateMem (handler->datasize, NULL);
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ret->tag = handler->tag;
// new window ?
if (ret->tag == window_tag)
loading = ret->data;
M_LoadXmlElement (ret, root);
/* load all the subnodes */
node = root->xmlChildrenNode;
while ( node != NULL ){
// comment nodes have node->name == NULL
if (!xmlIsBlankNode (node) && (node->type != XML_COMMENT_NODE)){
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sub = M_LoadXmlElementTree (node);
if (sub)
M_InsertXmlWidget (ret, sub);
}
node = node->next;
}
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return ret;
}
void M_XMLError (void *ctx, const char *fmt, ...) {
va_list argptr;
char msg[512];
//Creepy!
va_start (argptr,fmt);
#ifdef _MSC_VER
vsprintf(msg, fmt, argptr);
#else
vsnprintf (msg,512,fmt,argptr);
#endif
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va_end (argptr);
Con_Printf(msg);
}
void M_XMLFatalError (void *ctx, const char *fmt, ...) {
va_list argptr;
char msg[512];
//Creepy!
va_start (argptr,fmt);
#ifdef _MSC_VER
vsprintf(msg, fmt, argptr);
#else
vsnprintf (msg,512,fmt,argptr);
#endif
va_end (argptr);
Con_Printf("fatal error: %s",msg);
}
/*
================
M_LoadXmlMenu
Load a Menu(Window) definition from a file
================
*/
void M_LoadXmlWindowFile (const char *filename)
{
#if 0
// best method : lower resource need
// unfinished ^^;
int res, size;
xmlParserCtxtPtr ctxt;
FILE *f=NULL;
COM_FOpenFile(filename, &f);
// here set the elements callbacks
if (f != NULL) {
int res, size = 1024;
char chars[1024];
xmlParserCtxtPtr ctxt;
res = fread (chars, 1, 4, f);
if (res > 0) {
ctxt = xmlCreatePushParserCtxt (NULL, NULL,
chars, res, filename);
while ((res = fread (chars, 1, size, f)) > 0) {
xmlParseChunk (ctxt, chars, res, 0);
}
xmlParseChunk (ctxt, chars, 0, 1);
doc = ctxt->myDoc;
xmlFreeParserCtxt (ctxt);
}
}
#else
// easier method : memory heavier
char *buffer;
xmlDocPtr doc;
xmlNodePtr node;
int h, len;
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//Setup error funciton pointers
xmlInitParser();
xmlSetGenericErrorFunc(NULL, M_XMLError);
Con_DPrintf ("XML : loading %s document started \n",filename);
// yuck - dirty filesize check
len = COM_OpenFile (filename, &h);
if (h == -1) {
Con_Printf ("Warning : %s document not found\n",filename);
return;
}
COM_CloseFile (h);
buffer = COM_LoadTempFile (filename);
doc = xmlParseMemory (buffer, len);
if (doc == NULL) {
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Con_Printf ("Warning : %s xmlParseMemory returned NULL\n",filename);
return;
}
node = xmlDocGetRootElement (doc);
if (node == NULL) {
Con_Printf ("Warning : %s empty document\n",filename);
xmlFreeDoc (doc);
return;
}
if (!xmlIsBlankNode (node) && (node->name)){
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if (!xmlStrcmp (node->name, (const xmlChar *)"package")) {
//parse all the menus in this package
node = node->xmlChildrenNode;
while ( node != NULL ){
// comment nodes have node->name == NULL
if (!xmlIsBlankNode (node) && (node->type != XML_COMMENT_NODE)){
qwidget_t *qwidget = M_LoadXmlElementTree (node);
if (qwidget)
M_PrepareQWindow (qwidget);
}
node = node->next;
}
}
else {
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Con_Printf ("Warning : %s document root isn't a package\n",filename);
}
}
xmlFreeDoc (doc);
#endif
Con_DPrintf ("XML : loading %s document ended \n",filename);
}
// -------------------------------------------------------------------------------------