raze/source/games/duke
Christoph Oelckers 62d0d3712e - use a sprite flag to mark mapped sprites.
This avoids another global array which needs to be addressed by sprite index.
2021-10-14 15:09:43 +02:00
..
src - use a sprite flag to mark mapped sprites. 2021-10-14 15:09:43 +02:00
all.cpp - actually compile the game code as larger units and integrate them in the main project. 2021-01-04 11:52:10 +01:00
all_d.cpp - moved all font setup out of the C++ code. 2021-05-31 21:20:31 +02:00
all_r.cpp - moved all font setup out of the C++ code. 2021-05-31 21:20:31 +02:00