Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
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2009-03-28 15:54:25 +00:00
polymer/eduke32 Sanitize texture coordinate usage in the GPU program. That allows normal and glow maps to benefit from the diffuse map scale. 2009-03-28 15:54:25 +00:00