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fd384a5f47
These seem to be the only pointer variables that need to be written out to a savegame, but to restore them they need to be turned into indices before saving. |
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.. | ||
blood | ||
build | ||
common | ||
duke3d | ||
exhumed | ||
glbackend | ||
libsmackerdec | ||
platform | ||
rr | ||
sw | ||
thirdparty | ||
CMakeLists.txt | ||
g_pch.h | ||
gitinfo.cpp |