mirror of
https://github.com/DrBeef/Raze.git
synced 2024-12-15 15:11:01 +00:00
fcf9beae6a
Credit to Plagman for the idea and doing the work on the game side, which is included in this commit. (Building as C++ will give us features with which we can make improvements and optimizations on the multiplayer code and Polymer.) git-svn-id: https://svn.eduke32.com/eduke32@3116 1a8010ca-5511-0410-912e-c29ae57300e0
188 lines
9.5 KiB
C
188 lines
9.5 KiB
C
// Assembly-language function wrappers for a.asm functions
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// for the Build Engine
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// by Jonathon Fowler (jf@jonof.id.au)
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#ifndef __a_h__
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#define __a_h__
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#include "compat.h"
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#if defined(__GNUC__) && defined(__i386__) && !defined(NOASM)
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#if defined(__linux) || defined(__APPLE__) || defined(__FreeBSD__) || defined(__NetBSD__) || defined(__OpenBSD__) || defined(__SYLLABLE__)
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#define __cdecl
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#endif
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#ifdef __cplusplus
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extern "C"
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{
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#endif
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extern int32_t __cdecl mmxoverlay();
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extern int32_t __cdecl sethlinesizes(int32_t,int32_t,int32_t);
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extern int32_t __cdecl setpalookupaddress(char *);
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extern int32_t __cdecl setuphlineasm4(int32_t,int32_t);
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extern int32_t __cdecl hlineasm4(int32_t,int32_t,int32_t,int32_t,int32_t,int32_t);
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extern int32_t __cdecl setuprhlineasm4(int32_t,int32_t,int32_t,int32_t,int32_t,int32_t);
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extern int32_t __cdecl rhlineasm4(int32_t,int32_t,int32_t,int32_t,int32_t,int32_t);
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extern int32_t __cdecl setuprmhlineasm4(int32_t,int32_t,int32_t,int32_t,int32_t,int32_t);
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extern int32_t __cdecl rmhlineasm4(int32_t,int32_t,int32_t,int32_t,int32_t,int32_t);
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extern int32_t __cdecl setupqrhlineasm4(int32_t,int32_t,int32_t,int32_t,int32_t,int32_t);
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extern int32_t __cdecl qrhlineasm4(int32_t,int32_t,int32_t,int32_t,int32_t,int32_t);
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extern int32_t __cdecl setvlinebpl(int32_t);
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extern int32_t __cdecl fixtransluscence(int32_t);
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extern int32_t __cdecl prevlineasm1(int32_t,int32_t,int32_t,int32_t,int32_t,int32_t);
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extern int32_t __cdecl vlineasm1(int32_t,int32_t,int32_t,int32_t,int32_t,int32_t);
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extern int32_t __cdecl vlineasm1nonpow2(int32_t,int32_t,int32_t,int32_t,int32_t,int32_t);
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extern int32_t __cdecl setuptvlineasm(int32_t);
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extern int32_t __cdecl tvlineasm1(int32_t,int32_t,int32_t,int32_t,int32_t,int32_t);
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extern int32_t __cdecl tvlineasm1nonpow2(int32_t,int32_t,int32_t,int32_t,int32_t,int32_t);
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extern int32_t __cdecl setuptvlineasm2(int32_t,int32_t,int32_t);
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extern int32_t __cdecl tvlineasm2(int32_t,int32_t,int32_t,int32_t,int32_t,int32_t);
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extern int32_t __cdecl mvlineasm1(int32_t,int32_t,int32_t,int32_t,int32_t,int32_t);
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extern int32_t __cdecl mvlineasm1nonpow2(int32_t,int32_t,int32_t,int32_t,int32_t,int32_t);
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extern int32_t __cdecl setupvlineasm(int32_t);
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extern int32_t __cdecl vlineasm4(int32_t,char *);
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extern int32_t __cdecl setupmvlineasm(int32_t);
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extern int32_t __cdecl mvlineasm4(int32_t,char *);
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extern int32_t __cdecl setupspritevline(int32_t,int32_t,int32_t,int32_t,int32_t,int32_t);
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extern int32_t __cdecl spritevline(int32_t,int32_t,int32_t,int32_t,int32_t,int32_t);
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extern int32_t __cdecl msetupspritevline(int32_t,int32_t,int32_t,int32_t,int32_t,int32_t);
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extern int32_t __cdecl mspritevline(int32_t,int32_t,int32_t,int32_t,int32_t,int32_t);
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extern int32_t __cdecl tsetupspritevline(int32_t,int32_t,int32_t,int32_t,int32_t,int32_t);
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extern int32_t __cdecl tspritevline(int32_t,int32_t,int32_t,int32_t,int32_t,int32_t);
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extern int32_t __cdecl mhline(int32_t,int32_t,int32_t,int32_t,int32_t,int32_t);
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extern int32_t __cdecl mhlineskipmodify(int32_t,int32_t,int32_t,int32_t,int32_t,int32_t);
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extern int32_t __cdecl msethlineshift(int32_t,int32_t);
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extern int32_t __cdecl thline(int32_t,int32_t,int32_t,int32_t,int32_t,int32_t);
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extern int32_t __cdecl thlineskipmodify(int32_t,int32_t,int32_t,int32_t,int32_t,int32_t);
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extern int32_t __cdecl tsethlineshift(int32_t,int32_t);
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extern int32_t __cdecl setupslopevlin(int32_t,int32_t,int32_t);
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extern int32_t __cdecl slopevlin(int32_t,int32_t,int32_t,int32_t,int32_t,int32_t);
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extern int32_t __cdecl settransnormal();
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extern int32_t __cdecl settransreverse();
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extern int32_t __cdecl setupdrawslab(int32_t,int32_t);
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extern int32_t __cdecl drawslab(int32_t,int32_t,int32_t,int32_t,int32_t,int32_t);
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extern void __cdecl stretchhline(int32_t,int32_t,int32_t,int32_t,int32_t,int32_t);
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#ifdef __cplusplus
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}
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#endif
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#elif defined(_MSC_VER) && !defined(NOASM) // __GNUC__ && __i386__
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#ifdef __cplusplus
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extern "C"
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{
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#endif
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extern int32_t _cdecl mmxoverlay();
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extern int32_t _cdecl sethlinesizes(int32_t,int32_t,int32_t);
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extern int32_t _cdecl setpalookupaddress(char *);
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extern int32_t _cdecl setuphlineasm4(int32_t,int32_t);
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extern int32_t _cdecl hlineasm4(int32_t,int32_t,int32_t,int32_t,int32_t,int32_t);
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extern int32_t _cdecl setuprhlineasm4(int32_t,int32_t,int32_t,int32_t,int32_t,int32_t);
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extern int32_t _cdecl rhlineasm4(int32_t,int32_t,int32_t,int32_t,int32_t,int32_t);
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extern int32_t _cdecl setuprmhlineasm4(int32_t,int32_t,int32_t,int32_t,int32_t,int32_t);
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extern int32_t _cdecl rmhlineasm4(int32_t,int32_t,int32_t,int32_t,int32_t,int32_t);
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extern int32_t _cdecl setupqrhlineasm4(int32_t,int32_t,int32_t,int32_t,int32_t,int32_t);
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extern int32_t _cdecl qrhlineasm4(int32_t,int32_t,int32_t,int32_t,int32_t,int32_t);
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extern int32_t _cdecl setvlinebpl(int32_t);
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extern int32_t _cdecl fixtransluscence(int32_t);
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extern int32_t _cdecl prevlineasm1(int32_t,int32_t,int32_t,int32_t,int32_t,int32_t);
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extern int32_t _cdecl vlineasm1(int32_t,int32_t,int32_t,int32_t,int32_t,int32_t);
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extern int32_t _cdecl vlineasm1nonpow2(int32_t,int32_t,int32_t,int32_t,int32_t,int32_t);
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extern int32_t _cdecl setuptvlineasm(int32_t);
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extern int32_t _cdecl tvlineasm1(int32_t,int32_t,int32_t,int32_t,int32_t,int32_t);
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extern int32_t _cdecl tvlineasm1nonpow2(int32_t,int32_t,int32_t,int32_t,int32_t,int32_t);
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extern int32_t _cdecl setuptvlineasm2(int32_t,int32_t,int32_t);
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extern int32_t _cdecl tvlineasm2(int32_t,int32_t,int32_t,int32_t,int32_t,int32_t);
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extern int32_t _cdecl mvlineasm1(int32_t,int32_t,int32_t,int32_t,int32_t,int32_t);
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extern int32_t _cdecl mvlineasm1nonpow2(int32_t,int32_t,int32_t,int32_t,int32_t,int32_t);
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extern int32_t _cdecl setupvlineasm(int32_t);
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extern int32_t _cdecl vlineasm4(int32_t,char *);
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extern int32_t _cdecl setupmvlineasm(int32_t);
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extern int32_t _cdecl mvlineasm4(int32_t,char *);
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extern int32_t _cdecl setupspritevline(int32_t,int32_t,int32_t,int32_t,int32_t,int32_t);
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extern int32_t _cdecl spritevline(int32_t,int32_t,int32_t,int32_t,int32_t,int32_t);
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extern int32_t _cdecl msetupspritevline(int32_t,int32_t,int32_t,int32_t,int32_t,int32_t);
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extern int32_t _cdecl mspritevline(int32_t,int32_t,int32_t,int32_t,int32_t,int32_t);
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extern int32_t _cdecl tsetupspritevline(int32_t,int32_t,int32_t,int32_t,int32_t,int32_t);
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extern int32_t _cdecl tspritevline(int32_t,int32_t,int32_t,int32_t,int32_t,int32_t);
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extern int32_t _cdecl mhline(int32_t,int32_t,int32_t,int32_t,int32_t,int32_t);
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extern int32_t _cdecl mhlineskipmodify(int32_t,int32_t,int32_t,int32_t,int32_t,int32_t);
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extern int32_t _cdecl msethlineshift(int32_t,int32_t);
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extern int32_t _cdecl thline(int32_t,int32_t,int32_t,int32_t,int32_t,int32_t);
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extern int32_t _cdecl thlineskipmodify(int32_t,int32_t,int32_t,int32_t,int32_t,int32_t);
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extern int32_t _cdecl tsethlineshift(int32_t,int32_t);
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extern int32_t _cdecl setupslopevlin(int32_t,int32_t,int32_t);
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extern int32_t _cdecl slopevlin(int32_t,int32_t,int32_t,int32_t,int32_t,int32_t);
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extern int32_t _cdecl settransnormal();
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extern int32_t _cdecl settransreverse();
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extern int32_t _cdecl setupdrawslab(int32_t,int32_t);
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extern int32_t _cdecl drawslab(int32_t,int32_t,int32_t,int32_t,int32_t,int32_t);
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extern void _cdecl stretchhline(int32_t,int32_t,int32_t,int32_t,int32_t,int32_t);
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#ifdef __cplusplus
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}
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#endif
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#else // _MSC_VER
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#define ENGINE_USING_A_C
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#include <stdint.h>
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#define prevlineasm1 vlineasm1
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void setvlinebpl(int32_t dabpl);
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void fixtransluscence(intptr_t datransoff);
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void settransnormal(void);
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void settransreverse(void);
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void sethlinesizes(int32_t logx, int32_t logy, intptr_t bufplc);
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void setpalookupaddress(char *paladdr);
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void setuphlineasm4(int32_t bxinc, int32_t byinc);
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void hlineasm4(int32_t cnt, int32_t skiploadincs, int32_t paloffs, uint32_t by, uint32_t bx, intptr_t p);
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void setupslopevlin(int32_t logylogx, intptr_t bufplc, int32_t pinc);
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void slopevlin(intptr_t p, int32_t i, intptr_t slopaloffs, int32_t cnt, int32_t bx, int32_t by);
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void setupvlineasm(int32_t neglogy);
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int32_t vlineasm1(int32_t vinc, intptr_t paloffs, int32_t cnt, uint32_t vplc, intptr_t bufplc, intptr_t p);
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void vlineasm4(int32_t cnt, char *p);
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void setupmvlineasm(int32_t neglogy);
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int32_t mvlineasm1(int32_t vinc, intptr_t paloffs, int32_t cnt, uint32_t vplc, intptr_t bufplc, intptr_t p);
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void mvlineasm4(int32_t cnt, char *p);
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void setuptvlineasm(int32_t neglogy);
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int32_t tvlineasm1(int32_t vinc, intptr_t paloffs, int32_t cnt, uint32_t vplc, intptr_t bufplc, intptr_t p);
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void setuptvlineasm2(int32_t neglogy, intptr_t paloffs1, intptr_t paloffs2);
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void tvlineasm2(uint32_t vplc2, int32_t vinc1, intptr_t bufplc1, intptr_t bufplc2, uint32_t vplc1, intptr_t p);
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void msethlineshift(int32_t logx, int32_t logy);
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void mhline(intptr_t bufplc, uint32_t bx, int32_t cntup16, int32_t junk, uint32_t by, intptr_t p);
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void tsethlineshift(int32_t logx, int32_t logy);
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void thline(intptr_t bufplc, uint32_t bx, int32_t cntup16, int32_t junk, uint32_t by, intptr_t p);
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void setupspritevline(intptr_t paloffs, int32_t bxinc, int32_t byinc, int32_t ysiz);
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void spritevline(int32_t bx, int32_t by, int32_t cnt, intptr_t bufplc, intptr_t p);
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void msetupspritevline(intptr_t paloffs, int32_t bxinc, int32_t byinc, int32_t ysiz);
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void mspritevline(int32_t bx, int32_t by, int32_t cnt, intptr_t bufplc, intptr_t p);
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void tsetupspritevline(intptr_t paloffs, int32_t bxinc, int32_t byinc, int32_t ysiz);
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void tspritevline(int32_t bx, int32_t by, int32_t cnt, intptr_t bufplc, intptr_t p);
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void setupdrawslab (int32_t dabpl, intptr_t pal);
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void drawslab (int32_t dx, int32_t v, int32_t dy, int32_t vi, intptr_t vptr, intptr_t p);
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void stretchhline (intptr_t p0, int32_t u, int32_t cnt, int32_t uinc, intptr_t rptr, intptr_t p);
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void mmxoverlay();
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#endif // else
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#endif // __a_h__
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