.. |
buffers.h
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- Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries.
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2021-12-30 20:30:21 +11:00 |
flatvertices.cpp
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- addressed most unused/uninitialized variable warnings from MSVC.
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2021-11-29 00:55:30 +01:00 |
flatvertices.h
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- Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries.
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2021-12-30 20:30:21 +11:00 |
hw_aabbtree.cpp
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- updated backend from GZDoom.
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2020-05-30 23:10:17 +02:00 |
hw_aabbtree.h
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- added the DrawInfo class.
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2021-03-18 10:23:53 +01:00 |
hw_clock.cpp
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- Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries.
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2021-12-30 20:30:21 +11:00 |
hw_clock.h
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- backend update from GZDoom.
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2021-02-12 14:44:54 +01:00 |
hw_cvars.cpp
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- Backend update from GZDoom - mainly for GLES2 support.
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2021-09-18 12:20:28 +02:00 |
hw_cvars.h
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- updated backend from GZDoom.
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2020-05-30 23:10:17 +02:00 |
hw_dynlightdata.h
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- Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries.
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2021-12-30 20:30:21 +11:00 |
hw_lightbuffer.cpp
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- Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries.
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2021-12-30 20:30:21 +11:00 |
hw_lightbuffer.h
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- Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries.
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2021-12-30 20:30:21 +11:00 |
hw_modelvertexbuffer.cpp
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- updated backend from GZDoom.
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2020-05-30 23:10:17 +02:00 |
hw_modelvertexbuffer.h
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- updated backend from GZDoom.
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2020-05-30 23:10:17 +02:00 |
hw_renderstate.h
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- Backend update from GZDoom.
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2021-10-07 22:46:45 +02:00 |
hw_shaderpatcher.cpp
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- addressed more shadowed variables in common code.
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2021-12-30 09:57:32 +01:00 |
hw_shaderpatcher.h
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- updated backend from GZDoom.
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2020-05-30 23:10:17 +02:00 |
hw_shadowmap.cpp
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- Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries.
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2021-12-30 20:30:21 +11:00 |
hw_shadowmap.h
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- added all #includes needed to compile on Windows without using precompiled headers.
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2021-12-14 12:24:09 +01:00 |
hw_skydome.cpp
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- Replace MIN() from templates.h with version provided in STL.
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2021-10-30 10:36:15 +02:00 |
hw_skydome.h
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- address C++20 deprecation warnings with enums in floating point arithmetic.
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2021-11-02 23:32:31 +01:00 |
hw_viewpointbuffer.cpp
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- Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries.
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2021-12-30 20:30:21 +11:00 |
hw_viewpointbuffer.h
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- Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries.
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2021-12-30 20:30:21 +11:00 |
hw_viewpointuniforms.h
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- updated backend from GZDoom.
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2020-05-30 23:10:17 +02:00 |
hw_vrmodes.cpp
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- addressed more shadowed variables in common code.
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2021-12-30 09:57:32 +01:00 |
hw_vrmodes.h
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- backend update from GZDoom.
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2021-01-29 13:20:00 +01:00 |
renderqueue.h
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- updated common code.
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2020-05-30 22:28:24 +02:00 |
shaderuniforms.h
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- backend upate from GZDoom
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2021-10-30 09:34:38 +02:00 |