raze/source/games
Christoph Oelckers f8eac8c8eb - SpriteOverlap
2021-11-29 00:56:10 +01:00
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blood - GetClosestSpriteSectors: replace distance calculation with proper math. 2021-11-29 00:55:44 +01:00
duke - RR: no more wall[] in actors_r.cpp 2021-11-29 00:55:41 +01:00
exhumed - redid Exhumed's BelowNear function. 2021-11-29 00:55:44 +01:00
sw - SpriteOverlap 2021-11-29 00:56:10 +01:00