mirror of
https://github.com/DrBeef/Raze.git
synced 2024-12-11 21:31:16 +00:00
445 lines
15 KiB
Text
445 lines
15 KiB
Text
//-------------------------------------------------------------------------
|
|
/*
|
|
Copyright (C) 1996, 2003 - 3D Realms Entertainment
|
|
Copyright (C) 2020 - Christoph Oelckers
|
|
|
|
This file is part of Enhanced Duke Nukem 3D version 1.5 - Atomic Edition
|
|
|
|
Duke Nukem 3D is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU General Public License
|
|
as published by the Free Software Foundation; either version 2
|
|
of the License, or (at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
See the GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to the Free Software
|
|
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
|
|
Original Source: 1996 - Todd Replogle
|
|
Prepared for public release: 03/21/2003 - Charlie Wiederhold, 3D Realms
|
|
|
|
*/
|
|
//-------------------------------------------------------------------------
|
|
|
|
|
|
class RedneckStatusBar : DukeCommonStatusBar
|
|
{
|
|
override void Init()
|
|
{
|
|
numberFont = HudFont.Create(BigFont, 0, Mono_Off, 1, 1 );
|
|
miniFont = HudFont.Create(SmallFont2, 0, Mono_Off, 1, 1 );
|
|
digiFont = HudFont.Create(Font.FindFont("DigiFont"), 2, Mono_Off, 1, 1 );
|
|
|
|
// optionally draw at the top of the screen.
|
|
SetSize(tileHeight("BOTTOMSTATUSBAR"), 320, 200);
|
|
scale = 0.5;
|
|
|
|
ammo_sprites.PushV("", "AMMO", "SHOTGUNAMMO", "BATTERYAMMO", "HBOMBAMMO", "HBOMBAMMO", "SAWAMMO", "DEVISTATORAMMO",
|
|
"TRIPBOMBSPRITE", "GROWSPRITEICON", "HBOMBAMMO", "", "BOWLINGBALLSPRITE", "MOTOAMMO", "BOATAMMO", "", "RPG2SPRITE");
|
|
item_icons.PushV("", "FIRSTAID_ICON", "STEROIDS_ICON", "HOLODUKE_ICON", "JETPACK_ICON", "HEAT_ICON", "AIRTANK_ICON", "BOOT_ICON" );
|
|
}
|
|
|
|
|
|
int getinvamount(DukePlayer p)
|
|
{
|
|
switch (p.inven_icon)
|
|
{
|
|
case Duke.ICON_FIRSTAID:
|
|
return p.firstaid_amount;
|
|
case Duke.ICON_STEROIDS:
|
|
return (p.steroids_amount + 3) >> 2;
|
|
case Duke.ICON_HOLODUKE:
|
|
return (p.holoduke_amount) / 400;
|
|
case Duke.ICON_JETPACK:
|
|
return (p.jetpack_amount) / 100;
|
|
case Duke.ICON_HEATS:
|
|
return p.heat_amount / 12;
|
|
case Duke.ICON_SCUBA:
|
|
return (p.scuba_amount + 63) >> 6;
|
|
case Duke.ICON_BOOTS:
|
|
return (p.boot_amount / 10) >> 1;
|
|
}
|
|
|
|
return -1;
|
|
}
|
|
|
|
|
|
//==========================================================================
|
|
//
|
|
// Fullscreen HUD variant #1 for RR
|
|
//
|
|
//==========================================================================
|
|
|
|
void FullscreenHUD1(DukePlayer p)
|
|
{
|
|
String format;
|
|
TextureID img;
|
|
double imgScale;
|
|
double baseScale = (scale * numberFont.mFont.GetHeight()) * 0.76;
|
|
|
|
//
|
|
// Health
|
|
//
|
|
img = TexMan.CheckForTexture("SPINNINGNUKEICON1");
|
|
let siz = TexMan.GetScaledSize(img);
|
|
imgScale = baseScale / siz.Y;
|
|
DrawTexture(img, (2, -2), DI_ITEM_LEFT_BOTTOM, scale:(imgScale, imgScale));
|
|
|
|
if (!hud_flashing || p.last_extra > (Duke.MaxPlayerHealth() >> 2) || (PlayClock & 32) || (p.IsFrozen() && p.last_extra < 2))
|
|
{
|
|
int s = -8;
|
|
if (hud_flashing && p.last_extra > Duke.MaxPlayerHealth())
|
|
s += Raze.bsin(Raze.GetBuildTime() << 5, -10);
|
|
int intens = clamp(255 - 6 * s, 0, 255);
|
|
format = String.Format("%d", p.last_extra);
|
|
DrawString(numberFont, format, (26.5, -numberFont.mFont.GetHeight() * scale + 4), DI_TEXT_ALIGN_LEFT, Font.CR_UNTRANSLATED, intens / 255., 0, 0, (scale, scale));
|
|
}
|
|
|
|
//
|
|
// drink
|
|
//
|
|
img = TexMan.CheckForTexture("BEER");
|
|
siz = TexMan.GetScaledSize(img);
|
|
imgScale = baseScale / siz.Y;
|
|
DrawTexture(img, (74, -2), DI_ITEM_LEFT_BOTTOM, scale:(imgScale, imgScale));
|
|
format = String.Format("%d", p.drink_amt);
|
|
DrawString(numberFont, format, (86, -numberFont.mFont.GetHeight() * scale + 4), DI_TEXT_ALIGN_LEFT, scale:(scale, scale));
|
|
|
|
//
|
|
// eat
|
|
//
|
|
img = TexMan.CheckForTexture("COWPIE");
|
|
siz = TexMan.GetScaledSize(img);
|
|
imgScale = baseScale / siz.Y;
|
|
DrawTexture(img, (133.5, -2), DI_ITEM_LEFT_BOTTOM, scale:(imgScale, imgScale));
|
|
format = String.Format("%d", p.eat);
|
|
DrawString(numberFont, format, (173, -numberFont.mFont.GetHeight() * scale + 4), DI_TEXT_ALIGN_LEFT, scale:(scale, scale));
|
|
|
|
//
|
|
// selected weapon
|
|
//
|
|
int weapon = p.curr_weapon;
|
|
if (weapon == RRWpn.THROWINGDYNAMITE_WEAPON) weapon = RRWpn.DYNAMITE_WEAPON;
|
|
|
|
let wicon = ammo_sprites[weapon];
|
|
if (wicon.length() > 0)
|
|
{
|
|
int ammo = p.ammo_amount[weapon];
|
|
bool reloadableWeapon = weapon == RRWpn.PISTOL_WEAPON || weapon == RRWpn.SHOTGUN_WEAPON;
|
|
if (!reloadableWeapon || (reloadableWeapon && !cl_showmagamt))
|
|
{
|
|
format = String.Format("%d", ammo);
|
|
}
|
|
else
|
|
{
|
|
int clip;
|
|
switch (weapon)
|
|
{
|
|
case RRWpn.PISTOL_WEAPON:
|
|
clip = CalcMagazineAmount(ammo, 6, p.kickback_pic >= 1);
|
|
break;
|
|
case RRWpn.SHOTGUN_WEAPON:
|
|
clip = CalcMagazineAmount(ammo, 2, p.kickback_pic >= 4);
|
|
break;
|
|
}
|
|
format = String.Format("%d/%d", clip, ammo - clip);
|
|
}
|
|
img = TexMan.CheckForTexture(wicon, TexMan.TYPE_Any);
|
|
siz = TexMan.GetScaledSize(img);
|
|
imgScale = baseScale / siz.Y;
|
|
let imgX = 22.5;
|
|
let strlen = format.Length();
|
|
|
|
if (strlen > 1)
|
|
{
|
|
imgX += (imgX * 0.755) * (strlen - 1);
|
|
}
|
|
|
|
if (weapon != RRWpn.KNEE_WEAPON && weapon != RRWpn.SLINGBLADE_WEAPON && (!hud_flashing || PlayClock & 32 || ammo > (Duke.MaxAmmoAmount(weapon) / 10)))
|
|
{
|
|
DrawString(numberFont, format, (-1, -numberFont.mFont.GetHeight() * scale + 4), DI_TEXT_ALIGN_RIGHT, scale:(scale, scale));
|
|
}
|
|
|
|
DrawTexture(img, (-imgX, -2), DI_ITEM_RIGHT_BOTTOM, scale:(imgScale, imgScale));
|
|
}
|
|
|
|
//
|
|
// Selected inventory item
|
|
//
|
|
uint icon = p.inven_icon;
|
|
if (icon > 0)
|
|
{
|
|
int x = -130;
|
|
|
|
if (icon < Duke.ICON_MAX)
|
|
{
|
|
img = TexMan.CheckForTexture(item_icons[icon], TexMan.TYPE_Any);
|
|
siz = TexMan.GetScaledSize(img);
|
|
imgScale = baseScale / siz.Y;
|
|
DrawTexture(img, (x, -2), DI_ITEM_RIGHT_BOTTOM, scale:(imgScale, imgScale));
|
|
}
|
|
|
|
int percentv = getinvamount(p);
|
|
if (icon <= 2) format = String.Format("%d%%", percentv);
|
|
else format = String.Format("%d", percentv);
|
|
DrawString(miniFont, format, (x + 19, -miniFont.mFont.GetHeight() * scale - 1), DI_TEXT_ALIGN_RIGHT, scale:(scale, scale));
|
|
|
|
let text = ontext(p);
|
|
if (text.length() > 0) DrawString(miniFont, text, (x + 20, -miniFont.mFont.GetHeight() * scale - 15), DI_TEXT_ALIGN_RIGHT, scale:(scale, scale));
|
|
}
|
|
|
|
//
|
|
// keys
|
|
//
|
|
if (p.keys[1]) DrawImage("ACCESSCARD", (-28.5, -32 ), DI_ITEM_BOTTOM, 1, (-1, -1), (scale, scale), STYLE_Translucent, 0xffffffff, Translation.MakeID(Translation_Remap, 0));
|
|
if (p.keys[3]) DrawImage("ACCESSCARD", (-21.25, -28.375), DI_ITEM_BOTTOM, 1, (-1, -1), (scale, scale), STYLE_Translucent, 0xffffffff, Translation.MakeID(Translation_Remap, 23));
|
|
if (p.keys[2]) DrawImage("ACCESSCARD", (-14, -24.75 ), DI_ITEM_BOTTOM, 1, (-1, -1), (scale, scale), STYLE_Translucent, 0xffffffff, Translation.MakeID(Translation_Remap, 21));
|
|
}
|
|
|
|
|
|
//==========================================================================
|
|
//
|
|
// Fullscreen HUD variant #2 for RR
|
|
//
|
|
//==========================================================================
|
|
|
|
void FullscreenHUD2(DukePlayer p)
|
|
{
|
|
//
|
|
// health
|
|
//
|
|
DrawImage("HEALTHBOX", (2, -2), DI_ITEM_LEFT_BOTTOM, scale:(scale, scale));
|
|
int health = p.IsFrozen() ? 1 : p.last_extra;
|
|
String format = String.Format("%d", health);
|
|
DrawString(digiFont, format, (18.5, -digiFont.mFont.GetHeight() * scale - 7), DI_TEXT_ALIGN_CENTER, scale:(scale, scale));
|
|
|
|
//
|
|
// ammo
|
|
//
|
|
DrawImage("AMMOBOX", (41, -2), DI_ITEM_LEFT_BOTTOM, scale:(scale, scale));
|
|
int wp = p.curr_weapon == RRWpn.THROWINGDYNAMITE_WEAPON? RRWpn.DYNAMITE_WEAPON : p.curr_weapon;
|
|
format = String.Format("%d", p.ammo_amount[wp]);
|
|
DrawString(digiFont, format, (56.5, -digiFont.mFont.GetHeight() * scale - 7), DI_TEXT_ALIGN_CENTER, scale:(scale, scale));
|
|
|
|
//
|
|
// inventory
|
|
//
|
|
uint icon = p.inven_icon;
|
|
if (icon > 0)
|
|
{
|
|
int x = 84;
|
|
DrawImage("INVENTORYBOX", (77, -2), DI_ITEM_LEFT_BOTTOM, scale:(scale, scale));
|
|
if (icon < Duke.ICON_MAX)
|
|
DrawImage(item_icons[icon], (x, -15.375), DI_ITEM_LEFT|DI_ITEM_VCENTER, scale:(scale, scale));
|
|
|
|
int percentv = getinvamount(p);
|
|
if (icon <= 2) format = String.Format("%d%%", percentv);
|
|
else format = String.Format("%d", percentv);
|
|
DrawString(miniFont, format, (x + 31.5, -miniFont.mFont.GetHeight() * scale - 6.5), DI_TEXT_ALIGN_RIGHT, scale:(scale, scale));
|
|
}
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// Fullscreen HUD drawer
|
|
//
|
|
//==========================================================================
|
|
|
|
void DrawHud(DukePlayer p, int style, SummaryInfo info)
|
|
{
|
|
BeginHUD(1, false, 320, 200);
|
|
if (style == 1)
|
|
{
|
|
double y = -40;
|
|
//if (ud.multimode > 1) y -= 4;
|
|
//if (ud.multimode > 4) y -= 4;
|
|
DrawInventory(p, 0, y, DI_SCREEN_CENTER_BOTTOM);
|
|
FullscreenHUD1(p);
|
|
DoLevelStats(int(scale * tileHeight("BIGALPHANUM") + 10), info);
|
|
}
|
|
else if (style == 2)
|
|
{
|
|
DrawInventory(p, 56, -20, DI_SCREEN_CENTER_BOTTOM);
|
|
FullscreenHUD2(p);
|
|
DoLevelStats(int(scale * tileHeight("HEALTHBOX") + 4), info);
|
|
}
|
|
else
|
|
{
|
|
DrawInventory(p, 0, -20, DI_SCREEN_CENTER_BOTTOM);
|
|
DoLevelStats(2, info);
|
|
}
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// Status bar drawer (RR)
|
|
//
|
|
//==========================================================================
|
|
|
|
void DrawWeaponBar(DukePlayer p, int top)
|
|
{
|
|
double sbscale = 32800. / 65536.;
|
|
|
|
DrawImage("WEAPONBAR", (0, 158), DI_ITEM_OFFSETS, scale:(sbscale, sbscale));
|
|
|
|
for (int i = 0; i < 9; i++)
|
|
{
|
|
String format, texname;
|
|
|
|
if ((gameinfo.gameType & GAMEFLAG_RRRA) && i == 4 && p.curr_weapon == RRWpn.CHICKEN_WEAPON)
|
|
{
|
|
texname = "AMMO_ICON10";
|
|
format = String.Format("%d", p.ammo_amount[RRWpn.CHICKEN_WEAPON]);
|
|
}
|
|
else
|
|
{
|
|
texname = "AMMO_ICON" .. i;
|
|
format = String.Format("%d", p.ammo_amount[i+1]);
|
|
}
|
|
|
|
DrawImage(texname, (18 + i * 32, top - 6.5), DI_ITEM_OFFSETS, scale:(sbscale, sbscale));
|
|
|
|
if (format.Length())
|
|
{
|
|
DrawString(miniFont, format, (38 + i * 32, 162.75 - miniFont.mFont.GetHeight() * scale * 0.5), DI_TEXT_ALIGN_CENTER, scale:(scale * .875, scale * .875));
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
//==========================================================================
|
|
//
|
|
// Status bar drawer (RR)
|
|
//
|
|
//==========================================================================
|
|
|
|
void Statusbar(DukePlayer p)
|
|
{
|
|
let bsb = TexMan.CheckForTexture("BOTTOMSTATUSBAR", Texman.Type_Any);
|
|
let siz = TexMan.GetScaledSize(bsb) * scale;
|
|
|
|
double wh = 0;
|
|
if (hud_size < Hud_Stbar) wh = tileHeight("WEAPONBAR") * scale;
|
|
|
|
double h = siz.Y;
|
|
double top = 200 - h;
|
|
int left = (320 - int(siz.X)) / 2;
|
|
BeginStatusBar(false, 320, 200, int(wh + h));
|
|
DrawInventory(p, 160, hud_size <= Hud_Stbar? 148 : 154, 0);
|
|
|
|
if (hud_size <= Hud_Stbar)
|
|
DrawWeaponBar(p, int(top));
|
|
|
|
if (hud_size == Hud_StbarOverlay) Set43ClipRect();
|
|
DrawTexture(bsb, (left, top), DI_ITEM_LEFT_TOP, scale:(scale, scale));
|
|
screen.ClearClipRect();
|
|
|
|
String format;
|
|
|
|
/*
|
|
if (ud.multimode > 1 && !ud.coop)
|
|
{
|
|
DrawTexture("KILLSICON", (228, top + 8), DI_ITEM_OFFSETS, 1, 0, 0);
|
|
format = String.Format("%d", max(p.frag - p.fraggedself, 0));
|
|
DrawString(digiFont, format, (287, top + 17), DI_TEXT_ALIGN_CENTER, Font.CR_UNTRANSLATED, 1, 0, 0, (scale, scale));
|
|
}
|
|
else*/
|
|
{
|
|
let key = TexMan.CheckForTexture("ACCESS_ICON", TexMan.Type_Any);
|
|
if (p.keys[3]) DrawTexture(key, (138, top + 13), DI_ITEM_OFFSETS, 1, (-1, -1), (scale, scale), STYLE_Translucent, 0xffffffff, Translation.MakeID(Translation_Remap, 23));
|
|
if (p.keys[2]) DrawTexture(key, (152, top + 13), DI_ITEM_OFFSETS, 1, (-1, -1), (scale, scale), STYLE_Translucent, 0xffffffff, Translation.MakeID(Translation_Remap, 21));
|
|
if (p.keys[1]) DrawTexture(key, (145, top + 21), DI_ITEM_OFFSETS, 1, (-1, -1), (scale, scale), STYLE_Translucent, 0xffffffff, Translation.MakeID(Translation_Remap, 0));
|
|
}
|
|
|
|
int num = (p.IsFrozen()) ? 1 : p.last_extra;
|
|
format = String.Format("%d", num);
|
|
DrawString(digiFont, format, (63.5, top + 15), DI_TEXT_ALIGN_CENTER, scale:(scale, scale));
|
|
|
|
if (p.curr_weapon != RRWpn.KNEE_WEAPON)
|
|
{
|
|
int wep = (p.curr_weapon == RRWpn.THROWINGDYNAMITE_WEAPON) ? RRWpn.DYNAMITE_WEAPON : p.curr_weapon;
|
|
format = String.Format("%d", p.ammo_amount[wep]);
|
|
DrawString(digiFont, format, (106.25, top + 15), DI_TEXT_ALIGN_CENTER, scale:(scale, scale));
|
|
}
|
|
|
|
int icon = p.inven_icon;
|
|
if (icon)
|
|
{
|
|
int x = 182;
|
|
if (icon < Duke.ICON_MAX)
|
|
DrawImage(item_icons[icon], (x, top + 20.125), DI_ITEM_LEFT | DI_ITEM_VCENTER, scale:(scale, scale));
|
|
|
|
int percentv = getinvamount(p);
|
|
if (icon <= 2) format = String.Format("%d%%", percentv);
|
|
else format = String.Format("%d", percentv);
|
|
DrawString(miniFont, format, (x + 38, top + 23.5), DI_TEXT_ALIGN_RIGHT, scale:(scale, scale));
|
|
|
|
if (p.inven_icon == Duke.ICON_SCUBA || p.inven_icon == Duke.ICON_BOOTS)
|
|
DrawString(miniFont, "AUTO", (x + 39, top + 13), DI_TEXT_ALIGN_RIGHT, scale:(scale, scale));
|
|
}
|
|
|
|
p.drunkang = ((p.drink_amt * 8) + 1647) & 2047;
|
|
if (p.drink_amt >= 100)
|
|
{
|
|
p.drink_amt = 100;
|
|
p.drunkang = 400;
|
|
}
|
|
|
|
DrawImageRotated("GUTMETER", (256, top + 15), DI_ITEM_RELCENTER, p.drunkang * -Raze.BAngToDegree, 1, (scale, scale));
|
|
DrawImageRotated("GUTMETER", (292, top + 15), DI_ITEM_RELCENTER, p.eatang * -Raze.BAngToDegree, 1, (scale, scale));
|
|
|
|
if (p.drink_amt >= 0 && p.drink_amt <= 30)
|
|
{
|
|
DrawImage("GUTMETER_LIGHT1", (239, top + 24), DI_ITEM_OFFSETS, scale:(scale, scale));
|
|
}
|
|
else if (p.drink_amt >= 31 && p.drink_amt <= 65)
|
|
{
|
|
DrawImage("GUTMETER_LIGHT2", (248, top + 24), DI_ITEM_OFFSETS, scale:(scale, scale));
|
|
}
|
|
else if (p.drink_amt >= 66 && p.drink_amt <= 87)
|
|
{
|
|
DrawImage("GUTMETER_LIGHT3", (256, top + 24), DI_ITEM_OFFSETS, scale:(scale, scale));
|
|
}
|
|
else
|
|
{
|
|
DrawImage("GUTMETER_LIGHT4", (265, top + 24), DI_ITEM_OFFSETS, scale:(scale, scale));
|
|
}
|
|
|
|
if (p.eat >= 0 && p.eat <= 30)
|
|
{
|
|
DrawImage("GUTMETER_LIGHT1", (276, top + 24), DI_ITEM_OFFSETS, scale:(scale, scale));
|
|
}
|
|
else if (p.eat >= 31 && p.eat <= 65)
|
|
{
|
|
DrawImage("GUTMETER_LIGHT2", (285, top + 24), DI_ITEM_OFFSETS, scale:(scale, scale));
|
|
}
|
|
else if (p.eat >= 66 && p.eat <= 87)
|
|
{
|
|
DrawImage("GUTMETER_LIGHT3", (294, top + 24), DI_ITEM_OFFSETS, scale:(scale, scale));
|
|
}
|
|
else
|
|
{
|
|
DrawImage("GUTMETER_LIGHT4", (302, top + 24), DI_ITEM_OFFSETS, scale:(scale, scale));
|
|
}
|
|
}
|
|
|
|
override void UpdateStatusBar(SummaryInfo info)
|
|
{
|
|
let p = Duke.GetViewPlayer();
|
|
if (hud_size >= Hud_Mini)
|
|
{
|
|
DrawHud(p, hud_size == Hud_Nothing ? 0 : hud_size == Hud_full ? 1 : 2, info);
|
|
}
|
|
else
|
|
{
|
|
Statusbar(p);
|
|
DoLevelStats(-1, info);
|
|
}
|
|
}
|
|
|
|
}
|