raze/polymer/eduke32
terminx f72dffce07 Mapster32 changes:
-2d mode sprite colors are now automatically generated from the sprite's 8-bit tile.
-Zooming in and out has been smoothed out.
-The 2d mode crosshair cursor is now 1px thick instead of 2.
-The left mouse button can now be used to select multiple wall points and sprites in 2d mode.
-Ctrl-x now skips corrupt maps instead of going into an infinite loop. ;)
-'-L function in 3d mode works again.
-Sprites with a clipdist that has been changed from the default value of 32 will display a circular approximation of the distance in 2d mode. Note that the real clipping distance is actually closer to a square, but a circle looks much less confusing/stupid alongside the display of floor sprites.
-2d mode status bar has been made a few shades lighter.

git-svn-id: https://svn.eduke32.com/eduke32@5282 1a8010ca-5511-0410-912e-c29ae57300e0
2015-07-08 03:34:46 +00:00
..
build Mapster32 changes: 2015-07-08 03:34:46 +00:00
jit Bump jit/bcsave.lua to the one from LuaJIT 2.0.3. 2014-04-05 11:28:02 +00:00
package Move handling of ud.drawweapon from G_DrawWeaponTileWithID() to P_DisplayWeapon(). This fixes it not being applied to the quick kick and mighty foot. 2015-03-30 05:57:11 +00:00
platform iOS: Set up and enable building with USE_OPENGL. DONT_BUILD. 2015-05-16 20:16:27 +00:00
rsrc Revert recent icon changes. 2015-05-27 08:46:44 +00:00
source Mapster32 changes: 2015-07-08 03:34:46 +00:00
_clang-format Add my _clang-format file to the repository. These options are pretty close to what most of our code already looks like, the primary difference being that it enforces spaces between operators and operands. I was initially opposed to the spaces, but I would be lying if I said they didn't increase legibility of much of our code, in addition to making it a lot easier to identify the specific intent in cases where we have a lot of expressions nested within one another. DONT_BUILD. 2014-11-22 12:28:21 +00:00
Android.mk Android and MSVC build fixes. DONT_BUILD. 2015-05-30 23:31:59 +00:00
eduke32.sln Rename build configurations in VS project. DONT_BUILD. 2015-02-11 05:21:56 +00:00
eduke32.vcxproj More audiolib cleanup, remove 8-bit output support. 2015-07-08 03:34:09 +00:00
eduke32.vcxproj.filters More audiolib cleanup, remove 8-bit output support. 2015-07-08 03:34:09 +00:00
Makefile Makefile tweaks: remove BUILD_FINISHED because it frequently appeared in the wrong place when using make -j, and remove "executable" wording from linking phase. DONT_BUILD. 2015-07-08 03:34:34 +00:00
Makefile.common Makefile tweaks: remove BUILD_FINISHED because it frequently appeared in the wrong place when using make -j, and remove "executable" wording from linking phase. DONT_BUILD. 2015-07-08 03:34:34 +00:00
Makefile.deps Revert recent icon changes. 2015-05-27 08:46:44 +00:00
Makefile.msvc Android and MSVC build fixes. DONT_BUILD. 2015-05-30 23:31:59 +00:00