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jaudiolib
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1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
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2008-07-12 14:09:52 +00:00 |
jmact
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git-svn-id: https://svn.eduke32.com/eduke32@855 1a8010ca-5511-0410-912e-c29ae57300e0
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2008-07-12 23:44:07 +00:00 |
misc
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1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
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2008-07-12 14:09:52 +00:00 |
_functio.h
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Some crap I didn't commit before
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2007-02-16 00:11:25 +00:00 |
_rts.h
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Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes
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2007-02-08 04:19:39 +00:00 |
actors.c
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Fix a bug that showed up in valgrind
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2008-07-09 08:54:54 +00:00 |
anim.c
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Part 1 of 64-bit patch from Stephen Anthony
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2008-02-16 22:27:08 +00:00 |
astub.c
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This fixes the cocksucker palette corruption bug that happened when switching video modes back and forth between software and polymost in fullscreen
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2008-07-25 13:42:37 +00:00 |
config.c
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Add r_osdhightile in case anyone really wants ugly blurry console text
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2008-07-25 04:33:33 +00:00 |
config.h
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Comment out and refactor some unnecessary (IMO) console startup messages... seems to improve win32 startup times, possibly due to less scrolling of the startup window text buffer.
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2008-07-09 23:25:38 +00:00 |
develop.h
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Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes
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2007-02-08 04:19:39 +00:00 |
duke3d.h
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Game name in window title and some other shit
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2008-07-22 09:05:34 +00:00 |
funct.h
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This fixes the cocksucker palette corruption bug that happened when switching video modes back and forth between software and polymost in fullscreen
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2008-07-25 13:42:37 +00:00 |
function.h
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Some crap I didn't commit before
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2007-02-16 00:11:25 +00:00 |
game.c
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This fixes the cocksucker palette corruption bug that happened when switching video modes back and forth between software and polymost in fullscreen
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2008-07-25 13:42:37 +00:00 |
gamedef.c
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1. Added CON command: cmenu <gamevar>
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2008-07-25 18:10:33 +00:00 |
gamedef.h
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1. Added CON command: cmenu <gamevar>
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2008-07-25 18:10:33 +00:00 |
gamedefs.h
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Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes
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2007-02-08 04:19:39 +00:00 |
gameexec.c
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1. Added CON command: cmenu <gamevar>
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2008-07-25 18:10:33 +00:00 |
gamevars.c
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1. Added CON command: cmenu <gamevar>
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2008-07-25 18:10:33 +00:00 |
global.c
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git-svn-id: https://svn.eduke32.com/eduke32@855 1a8010ca-5511-0410-912e-c29ae57300e0
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2008-07-12 23:44:07 +00:00 |
GNU.TXT
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Importing source for great justice
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2006-04-13 20:47:06 +00:00 |
grpscan.c
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Game name in window title and some other shit
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2008-07-22 09:05:34 +00:00 |
grpscan.h
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Game name in window title and some other shit
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2008-07-22 09:05:34 +00:00 |
keys.h
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Cleanup patch from Hunter_rus
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2008-05-16 00:23:33 +00:00 |
mapster32.h
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This fixes the cocksucker palette corruption bug that happened when switching video modes back and forth between software and polymost in fullscreen
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2008-07-25 13:42:37 +00:00 |
mdump.cpp
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1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
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2008-07-12 14:09:52 +00:00 |
mdump.h
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1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
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2008-07-12 14:09:52 +00:00 |
menus.c
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Ran everything through astyle again and disabled hightile when drawing console text because the HRP font looks like shit when scaled down to that size
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2008-07-25 01:09:39 +00:00 |
names.h
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1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
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2008-07-12 14:09:52 +00:00 |
namesdyn.c
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git-svn-id: https://svn.eduke32.com/eduke32@612 1a8010ca-5511-0410-912e-c29ae57300e0
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2008-02-06 21:02:11 +00:00 |
namesdyn.h
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git-svn-id: https://svn.eduke32.com/eduke32@612 1a8010ca-5511-0410-912e-c29ae57300e0
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2008-02-06 21:02:11 +00:00 |
osdcmds.c
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Add r_osdhightile in case anyone really wants ugly blurry console text
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2008-07-25 04:33:33 +00:00 |
osdcmds.h
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added support for removing aliases
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2008-06-30 01:03:51 +00:00 |
osdfuncs.c
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Add r_osdhightile in case anyone really wants ugly blurry console text
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2008-07-25 04:33:33 +00:00 |
osdfuncs.h
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Add r_osdhightile in case anyone really wants ugly blurry console text
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2008-07-25 04:33:33 +00:00 |
player.c
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Color adjustment bugfixes
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2008-07-24 02:07:22 +00:00 |
premap.c
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Fix building with USE_OPENGL=0 and POLYMOST=0 and replace all instances in the game code in which the bpp or rendmode vars are checked directly with calls to getrendermode()
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2008-07-24 11:16:20 +00:00 |
rts.c
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Comment out and refactor some unnecessary (IMO) console startup messages... seems to improve win32 startup times, possibly due to less scrolling of the startup window text buffer.
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2008-07-09 23:25:38 +00:00 |
rts.h
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Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes
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2007-02-08 04:19:39 +00:00 |
savegame.c
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Crappy temporary brightness adjustment menu and some misc fixes
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2008-07-20 11:03:57 +00:00 |
sector.c
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Remove -Wno-unused from Makefile
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2008-03-21 04:01:38 +00:00 |
soundefs.h
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1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
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2008-07-12 14:09:52 +00:00 |
sounds.c
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git-svn-id: https://svn.eduke32.com/eduke32@868 1a8010ca-5511-0410-912e-c29ae57300e0
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2008-07-19 04:13:53 +00:00 |
sounds.h
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1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
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2008-07-12 14:09:52 +00:00 |
startgtk.game.c
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Game name in window title and some other shit
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2008-07-22 09:05:34 +00:00 |
startwin.game.c
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Game name in window title and some other shit
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2008-07-22 09:05:34 +00:00 |
startwin.game.h
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1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
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2008-07-12 14:09:52 +00:00 |
testcd.c
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Remove -Wno-unused from Makefile
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2008-03-21 04:01:38 +00:00 |
winbits.c
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EDuke32 now compiles okay with the Microsoft compiler using NMake.
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2006-12-21 12:53:11 +00:00 |
wrapper.c
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1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
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2008-07-12 14:09:52 +00:00 |