raze/polymer/eduke32
2008-07-16 21:21:18 +00:00
..
AL OpenAL patch from Hunter_rus... haven't even tried to make this work with MSVC yet 2008-03-08 05:23:15 +00:00
eobj
eobj_win 1. Removed unneeded the svn:executable proprties. These files aren't actually executable. 2008-07-12 14:09:52 +00:00
installer 1. Removed unneeded the svn:executable proprties. These files aren't actually executable. 2008-07-12 14:09:52 +00:00
obj
obj_win 1. Removed unneeded the svn:executable proprties. These files aren't actually executable. 2008-07-12 14:09:52 +00:00
rsrc 1. Removed unneeded the svn:executable proprties. These files aren't actually executable. 2008-07-12 14:09:52 +00:00
source git-svn-id: https://svn.eduke32.com/eduke32@860 1a8010ca-5511-0410-912e-c29ae57300e0 2008-07-16 21:21:18 +00:00
buildlic.txt 1. Removed unneeded the svn:executable proprties. These files aren't actually executable. 2008-07-12 14:09:52 +00:00
ChangeLog
ChangeLog.html
duke3d.def.sample
eduke32.sln git-svn-id: https://svn.eduke32.com/eduke32@602 1a8010ca-5511-0410-912e-c29ae57300e0 2008-01-27 22:50:29 +00:00
eduke32.vcproj Comment out and refactor some unnecessary (IMO) console startup messages... seems to improve win32 startup times, possibly due to less scrolling of the startup window text buffer. 2008-07-09 23:25:38 +00:00
enhance.con.sample
GNU.TXT
m32help.hlp Improved formating of the help. 2008-06-11 07:06:10 +00:00
MakeDistributions
Makefile git-svn-id: https://svn.eduke32.com/eduke32@804 1a8010ca-5511-0410-912e-c29ae57300e0 2008-06-14 09:25:22 +00:00
Makefile.deps OpenAL patch from Hunter_rus... haven't even tried to make this work with MSVC yet 2008-03-08 05:23:15 +00:00
Makefile.msvc Part of a patch from Philipp Kutin (Helixhorned) plus MSVC build fix 2008-05-15 03:16:38 +00:00
Makefile.watcom OpenAL patch from Hunter_rus... haven't even tried to make this work with MSVC yet 2008-03-08 05:23:15 +00:00
makemsc.bat
makew.bat
names.h 1. Removed unneeded the svn:executable proprties. These files aren't actually executable. 2008-07-12 14:09:52 +00:00
SEHELP.HLP
STHELP.HLP
tiles.cfg Patch from Bdragon, makes tiles.cfg and its groups determine which sprites are considered effectors, actors, items et cetera for the purposes of 2D mode displayand fixes some bugs in the tile selector 2008-07-14 01:48:20 +00:00