build.h
|
- code cleanup.
|
2020-06-12 00:37:40 +02:00 |
clockticks.hpp
|
- fixed SW's interpolation math.
|
2020-02-02 09:51:44 +01:00 |
common.h
|
- implemented 'map' CCMD for all games.
|
2020-01-28 11:20:30 +01:00 |
compat.h
|
- fixed compilation.
|
2020-05-23 22:43:04 +02:00 |
hash.h
|
- fix merge errors.
|
2019-12-08 08:51:54 +01:00 |
mdsprite.h
|
- use high level textures to render voxels.
|
2020-05-30 00:30:56 +02:00 |
mmulti.h
|
- removed some dead variables.
|
2020-01-01 13:11:44 +01:00 |
pragmas.h
|
- removed some 'pragma' cruft.
|
2020-05-23 13:08:10 +02:00 |
prlights.h
|
The great repository rearrangement of 2017.
|
2017-02-01 10:01:11 +00:00 |
scancodes.h
|
- fixed the pause key.
|
2020-02-16 17:22:14 +01:00 |
tracker.hpp
|
Gump redux
|
2019-09-20 14:16:06 +02:00 |