raze/source/common/rendering/gl/system
Christoph Oelckers 455137e5e0 - re-enabled depth clamping.
This was never supposed to remain deactivated.
2020-02-21 21:36:42 +01:00
..
gl_buffers.cpp - fixed rendering on macOS 2020-01-26 17:03:02 +01:00
gl_buffers.h - added the needed parts of GZDoom's render backend to have the postprocessor working. 2019-12-28 18:20:47 +01:00
gl_debug.cpp - changed the remaining license headers from GZDoom's renderer's files, in agreement with all contributors to this code. 2020-01-03 08:03:29 +01:00
gl_debug.h - added the GL framebuffer class. 2019-12-23 15:40:17 +01:00
gl_framebuffer.cpp - re-enabled depth clamping. 2020-02-21 21:36:42 +01:00
gl_framebuffer.h - fixed some warnings 2020-02-12 00:43:21 +01:00