raze/source/core/textures
Christoph Oelckers 94b91f6ec3 - build.h cleanup
* moved krand and krandf into the games/duke folder because no other game uses them
* moved CVARS to gamefuncs.h.
2022-10-30 16:51:09 +01:00
..
buildtiles.cpp - rewrote the model storage code. 2022-10-27 16:55:54 +02:00
buildtiles.h - animation precaching cleanup. 2022-08-05 23:48:43 +02:00
hightile.cpp - build.h cleanup 2022-10-30 16:51:09 +01:00
skytexture.cpp - added guards against badly defined skies. 2022-01-22 22:52:45 +01:00