raze/source/common/scripting/vm
Christoph Oelckers bad2c2e55f - backend update from GZDoom
* replacement of 'long' in string code.
* palette removal in V_GetColor.
* fixes to DShape2D buffer management.
2021-08-14 10:04:45 +02:00
..
vm.h - eliminate dependency on linking order for autosegs registration 2020-11-13 09:41:58 +01:00
vmexec.cpp - hooked up a few things and re-enabled some code depending on the texture manager. 2020-05-24 16:19:44 +02:00
vmexec.h - backend update from GZDoom 2021-08-14 10:04:45 +02:00
vmframe.cpp - silenced message about missing function prototypes for exports. 2020-11-05 18:59:21 +01:00
vmintern.h - added a first bunch of ZScript code. 2020-05-23 22:43:01 +02:00
vmops.h - added a first bunch of ZScript code. 2020-05-23 22:43:01 +02:00