.. |
gl_buffers.cpp
|
- Backend update from GZDoom - mainly for GLES2 support.
|
2021-09-18 12:20:28 +02:00 |
gl_buffers.h
|
- Backend update from GZDoom - mainly for GLES2 support.
|
2021-09-18 12:20:28 +02:00 |
gl_debug.cpp
|
- use GZDoom's gl_samplers.cpp
|
2020-05-28 23:48:50 +02:00 |
gl_debug.h
|
- use GZDoom's gl_samplers.cpp
|
2020-05-28 23:48:50 +02:00 |
gl_framebuffer.cpp
|
- Backend update from GZDoom - mainly for GLES2 support.
|
2021-09-18 12:20:28 +02:00 |
gl_framebuffer.h
|
Silenced lots of warnings pointed out by XCode.
|
2020-07-23 17:02:59 +02:00 |
gl_hwtexture.cpp
|
- explicitly disable mipmapping for indexed textures.
|
2020-12-10 20:46:44 +01:00 |
gl_hwtexture.h
|
- moved to GZDoom's gl_hwtexture.cpp.
|
2020-05-29 01:03:01 +02:00 |
gl_postprocess.cpp
|
- render backend update from GZDoom, mostly minor stuff.
|
2020-09-27 16:12:51 +02:00 |
gl_postprocessstate.cpp
|
- updated backend from GZDoom.
|
2020-05-30 23:10:17 +02:00 |
gl_postprocessstate.h
|
- updated backend from GZDoom.
|
2020-05-30 23:10:17 +02:00 |
gl_renderbuffers.cpp
|
- backend sync with GZDoom.
|
2020-05-31 21:25:52 +02:00 |
gl_renderbuffers.h
|
- updated backend from GZDoom.
|
2020-05-30 23:10:17 +02:00 |
gl_renderer.cpp
|
- fully synchronized the backend code with GZDoom.
|
2020-06-14 21:13:22 +02:00 |
gl_renderer.h
|
- backend update from GZDoom.
|
2021-01-29 13:20:00 +01:00 |
gl_renderstate.cpp
|
- Backend update from GZDoom.
|
2021-10-07 22:46:45 +02:00 |
gl_renderstate.h
|
- updated backend from GZDoom.
|
2020-05-30 23:10:17 +02:00 |
gl_samplers.cpp
|
- fixed: Toggling palette emulation should reset the texture filter in the samplers.
|
2020-10-10 18:57:16 +02:00 |
gl_samplers.h
|
- backend sync with GZDoom.
|
2020-05-31 21:25:52 +02:00 |
gl_shader.cpp
|
- Backend update from GZDoom - mainly for GLES2 support.
|
2021-09-18 12:20:28 +02:00 |
gl_shader.h
|
- added NPOT emulation to the backend.
|
2020-06-08 08:02:58 +02:00 |
gl_shaderprogram.cpp
|
- updated backend from GZDoom.
|
2020-05-30 23:10:17 +02:00 |
gl_shaderprogram.h
|
- updated backend from GZDoom.
|
2020-05-30 23:10:17 +02:00 |
gl_stereo3d.cpp
|
- backend update from GZDoom.
|
2021-01-29 13:20:00 +01:00 |