raze/source/common/console/c_enginecmds.cpp
Christoph Oelckers 499ed52972 - route savegame requests through the newwork, just like GZDoom does.
Although a bit overkill for single player saves only, this will ensure consistent behavior between both engines regarding the menu.
2021-05-12 00:21:26 +02:00

338 lines
6.7 KiB
C++

/*
** c_cmds.cpp
** Miscellaneous game independent console commands.
**
**---------------------------------------------------------------------------
** Copyright 1998-2006 Randy Heit
** All rights reserved.
**
** Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions
** are met:
**
** 1. Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** 2. Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in the
** documentation and/or other materials provided with the distribution.
** 3. The name of the author may not be used to endorse or promote products
** derived from this software without specific prior written permission.
**
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
**---------------------------------------------------------------------------
**
*/
#ifndef _WIN32
#include <unistd.h>
#else
#include <direct.h>
#endif
#include <math.h>
#include <stdlib.h>
#include <stdio.h>
#include <errno.h>
#include "c_console.h"
#include "c_dispatch.h"
#include "engineerrors.h"
#include "printf.h"
#include "files.h"
#include "filesystem.h"
#include "gstrings.h"
#include "version.h"
#include "findfile.h"
#include "md5.h"
extern FILE* Logfile;
CCMD (quit)
{
throw CExitEvent(0);
}
CCMD (exit)
{
throw CExitEvent(0);
}
CCMD (gameversion)
{
Printf ("%s @ %s\nCommit %s\n", GetVersionString(), GetGitTime(), GetGitHash());
}
CCMD (print)
{
if (argv.argc() != 2)
{
Printf ("print <name>: Print a string from the string table\n");
return;
}
const char *str = GStrings[argv[1]];
if (str == NULL)
{
Printf ("%s unknown\n", argv[1]);
}
else
{
Printf ("%s\n", str);
}
}
UNSAFE_CCMD (exec)
{
if (argv.argc() < 2)
return;
for (int i = 1; i < argv.argc(); ++i)
{
if (!C_ExecFile(argv[i]))
{
Printf ("Could not exec \"%s\"\n", argv[i]);
break;
}
}
}
void execLogfile(const char *fn, bool append)
{
if ((Logfile = fopen(fn, append? "a" : "w")))
{
const char *timestr = myasctime();
Printf("Log started: %s\n", timestr);
}
else
{
Printf("Could not start log\n");
}
}
UNSAFE_CCMD (logfile)
{
if (Logfile)
{
const char *timestr = myasctime();
Printf("Log stopped: %s\n", timestr);
fclose (Logfile);
Logfile = NULL;
}
if (argv.argc() >= 2)
{
execLogfile(argv[1], argv.argc() >=3? !!argv[2]:false);
}
}
CCMD (error)
{
if (argv.argc() > 1)
{
I_Error ("%s", argv[1]);
}
else
{
Printf ("Usage: error <error text>\n");
}
}
UNSAFE_CCMD (error_fatal)
{
if (argv.argc() > 1)
{
I_FatalError ("%s", argv[1]);
}
else
{
Printf ("Usage: error_fatal <error text>\n");
}
}
//==========================================================================
//
// CCMD crashout
//
// Debugging routine for testing the crash logger.
// Useless in a win32 debug build, because that doesn't enable the crash logger.
//
//==========================================================================
#if !defined(_WIN32) || !defined(_DEBUG)
UNSAFE_CCMD (crashout)
{
*(volatile int *)0 = 0;
}
#endif
UNSAFE_CCMD (dir)
{
FString dir, path;
char curdir[256];
const char *match;
findstate_t c_file;
void *file;
if (!getcwd (curdir, countof(curdir)))
{
Printf ("Current path too long\n");
return;
}
if (argv.argc() > 1)
{
path = NicePath(argv[1]);
if (chdir(path))
{
match = path;
dir = ExtractFilePath(path);
if (dir[0] != '\0')
{
match += dir.Len();
}
else
{
dir = "./";
}
if (match[0] == '\0')
{
match = "*";
}
if (chdir (dir))
{
Printf ("%s not found\n", dir.GetChars());
return;
}
}
else
{
match = "*";
dir = path;
}
}
else
{
match = "*";
dir = curdir;
}
if (dir[dir.Len()-1] != '/')
{
dir += '/';
}
if ( (file = I_FindFirst (match, &c_file)) == ((void *)(-1)))
Printf ("Nothing matching %s%s\n", dir.GetChars(), match);
else
{
Printf ("Listing of %s%s:\n", dir.GetChars(), match);
do
{
if (I_FindAttr (&c_file) & FA_DIREC)
Printf (PRINT_BOLD, "%s <dir>\n", I_FindName (&c_file));
else
Printf ("%s\n", I_FindName (&c_file));
} while (I_FindNext (file, &c_file) == 0);
I_FindClose (file);
}
chdir (curdir);
}
//==========================================================================
//
// CCMD wdir
//
// Lists the contents of a loaded wad file.
//
//==========================================================================
CCMD (wdir)
{
int wadnum;
if (argv.argc() != 2) wadnum = -1;
else
{
wadnum = fileSystem.CheckIfResourceFileLoaded (argv[1]);
if (wadnum < 0)
{
Printf ("%s must be loaded to view its directory.\n", argv[1]);
return;
}
}
for (int i = 0; i < fileSystem.GetNumEntries(); ++i)
{
if (wadnum == -1 || fileSystem.GetFileContainer(i) == wadnum)
{
Printf ("%10d %s\n", fileSystem.FileLength(i), fileSystem.GetFileFullName(i));
}
}
}
//==========================================================================
//
// CCMD md5sum
//
// Like the command-line tool, because I wanted to make sure I had it right.
//
//==========================================================================
CCMD (md5sum)
{
if (argv.argc() < 2)
{
Printf("Usage: md5sum <file> ...\n");
}
for (int i = 1; i < argv.argc(); ++i)
{
FileReader fr;
if (!fr.OpenFile(argv[i]))
{
Printf("%s: %s\n", argv[i], strerror(errno));
}
else
{
MD5Context md5;
uint8_t readbuf[8192];
size_t len;
while ((len = fr.Read(readbuf, sizeof(readbuf))) > 0)
{
md5.Update(readbuf, (unsigned int)len);
}
md5.Final(readbuf);
for(int j = 0; j < 16; ++j)
{
Printf("%02x", readbuf[j]);
}
Printf(" *%s\n", argv[i]);
}
}
}
CCMD(printlocalized)
{
if (argv.argc() > 1)
{
if (argv.argc() > 2)
{
FString lang = argv[2];
lang.ToLower();
if (lang.Len() >= 2)
{
Printf("%s\n", GStrings.GetLanguageString(argv[1], MAKE_ID(lang[0], lang[1], lang[2], 0)));
return;
}
}
Printf("%s\n", GStrings(argv[1]));
}
}