.. |
actors.cpp
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- fixed mixed up tile numbers.
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2020-06-21 23:07:43 +02:00 |
actors.h
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- another safety commit.
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2020-06-21 23:07:42 +02:00 |
actors_d.cpp
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- fixed some bugs.
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2020-06-21 23:07:45 +02:00 |
actors_lava.cpp
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- copyright
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2020-06-21 22:59:09 +02:00 |
actors_r.cpp
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- all commands now get run by the original code.
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2020-06-21 23:07:45 +02:00 |
anim.h
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- prepared folder for merging.
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2020-06-21 22:18:12 +02:00 |
bowling.cpp
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- copyright
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2020-06-21 22:59:09 +02:00 |
cheats.h
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- moving to the right place.
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2020-06-21 20:59:08 +02:00 |
cmdline.h
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- moving to the right place.
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2020-06-21 20:59:08 +02:00 |
common_game.h
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- moving to the right place.
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2020-06-21 20:59:08 +02:00 |
concmd.h
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- tabification of new sources and replacement of the CON instruction symbols.
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2020-06-21 22:55:09 +02:00 |
condef.h
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- another safety commit.
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2020-06-21 23:07:42 +02:00 |
config.h
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- moving to the right place.
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2020-06-21 20:59:08 +02:00 |
demo.h
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- moving to the right place.
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2020-06-21 20:59:08 +02:00 |
dispatch.cpp
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- step 1.
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2020-06-21 23:07:42 +02:00 |
duke3d.h
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- fixed include
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2020-06-21 23:07:30 +02:00 |
duke3d_ed.h
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- removed most of the old and very messy gamevar code.
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2020-06-21 22:59:22 +02:00 |
filestream.cpp
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- moving to the right place.
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2020-06-21 20:59:08 +02:00 |
filestream.h
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- moving to the right place.
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2020-06-21 20:59:08 +02:00 |
game.h
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- fall command, also some safety work for npt deleting sprites prematurely.
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2020-06-21 23:07:44 +02:00 |
gamedef.cpp
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- movement code of the VM transitioned
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2020-06-21 23:07:41 +02:00 |
gamedef.h
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- got rid of the old interpreter code.
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2020-06-21 23:07:45 +02:00 |
gamedefs.h
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- moving to the right place.
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2020-06-21 20:59:08 +02:00 |
gameexec.cpp
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- got rid of the old interpreter code.
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2020-06-21 23:07:45 +02:00 |
gameexec.h
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- got rid of the old interpreter code.
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2020-06-21 23:07:45 +02:00 |
gamevar.cpp
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- got rid of the old interpreter code.
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2020-06-21 23:07:45 +02:00 |
gamevar.h
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- movement code of the VM transitioned
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2020-06-21 23:07:41 +02:00 |
global.h
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- step 1.
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2020-06-21 23:07:42 +02:00 |
inv.h
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- moving to the right place.
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2020-06-21 20:59:08 +02:00 |
keys.h
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- moving to the right place.
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2020-06-21 20:59:08 +02:00 |
macros.h
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- separated Duke and RR implementations because the more complex functions would become too messy otherwise.
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2020-06-21 22:36:11 +02:00 |
menus.h
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- moving to the right place.
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2020-06-21 20:59:08 +02:00 |
names.h
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- fixed mixed up tile numbers.
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2020-06-21 23:07:43 +02:00 |
names_rr.h
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- fixed mixed up tile numbers.
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2020-06-21 23:07:43 +02:00 |
namesdyn.h
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- fixed mixed up tile numbers.
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2020-06-21 23:07:43 +02:00 |
net.h
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- moving to the right place.
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2020-06-21 20:59:08 +02:00 |
osdcmds.h
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- moving to the right place.
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2020-06-21 20:59:08 +02:00 |
player.cpp
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- safety commit.
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2020-06-21 23:07:42 +02:00 |
player.h
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- step 1.
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2020-06-21 23:07:42 +02:00 |
player_d.cpp
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- safety commit.
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2020-06-21 23:07:42 +02:00 |
player_r.cpp
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- safety commit.
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2020-06-21 23:07:42 +02:00 |
playmve.cpp
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- moving to the right place.
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2020-06-21 20:59:08 +02:00 |
playmve.h
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- moving to the right place.
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2020-06-21 20:59:08 +02:00 |
premap.h
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- safety commit
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2020-06-21 23:07:41 +02:00 |
quotes.h
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- moving to the right place.
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2020-06-21 20:59:08 +02:00 |
rrdh.h
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- moving to the right place.
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2020-06-21 20:59:08 +02:00 |
savegame.h
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- the last simple ones.
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2020-06-21 22:56:28 +02:00 |
sbar.h
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- prepared folder for merging.
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2020-06-21 22:18:12 +02:00 |
screens.h
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- moving to the right place.
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2020-06-21 20:59:08 +02:00 |
sector.h
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- safety commit.
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2020-06-21 23:07:42 +02:00 |
sectors.cpp
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- fixed mixed up tile numbers.
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2020-06-21 23:07:43 +02:00 |
sectors_d.cpp
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- safety commit.
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2020-06-21 23:07:42 +02:00 |
sectors_r.cpp
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- uninitialized local variable
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2020-06-21 23:07:43 +02:00 |
soundefs.h
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moveactors plus backing code.
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2020-06-21 22:37:29 +02:00 |
sounds.h
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- World Tour commentary stubs.
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2020-06-21 22:54:22 +02:00 |
sounds_common.h
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- moving to the right place.
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2020-06-21 20:59:08 +02:00 |
soundsdyn.h
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- cleaned out the old parser.
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2020-06-21 22:56:50 +02:00 |
text.h
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- moving to the right place.
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2020-06-21 20:59:08 +02:00 |
zz_actors.cpp
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- another safety commit.
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2020-06-21 23:07:42 +02:00 |
zz_anim.cpp
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- renamed unprocessed files and added missing WT firefly effect.
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2020-06-21 22:38:05 +02:00 |
zz_cheats.cpp
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- safety commit.
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2020-06-21 23:07:42 +02:00 |
zz_cmdline.cpp
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- renamed unprocessed files and added missing WT firefly effect.
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2020-06-21 22:38:05 +02:00 |
zz_common.cpp
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- renamed unprocessed files and added missing WT firefly effect.
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2020-06-21 22:38:05 +02:00 |
zz_config.cpp
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- renamed unprocessed files and added missing WT firefly effect.
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2020-06-21 22:38:05 +02:00 |
zz_d_menu.cpp
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- renamed unprocessed files and added missing WT firefly effect.
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2020-06-21 22:38:05 +02:00 |
zz_demo.cpp
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- renamed unprocessed files and added missing WT firefly effect.
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2020-06-21 22:38:05 +02:00 |
zz_game.cpp
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- MORE
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2020-06-21 23:07:44 +02:00 |
zz_gamedef.cpp
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- got rid of the old interpreter code.
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2020-06-21 23:07:45 +02:00 |
zz_gameexec.cpp
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- got rid of the old interpreter code.
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2020-06-21 23:07:45 +02:00 |
zz_global.cpp
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- safety commit.
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2020-06-21 23:07:42 +02:00 |
zz_interpolate.cpp
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- renamed unprocessed files and added missing WT firefly effect.
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2020-06-21 22:38:05 +02:00 |
zz_namesdyn.cpp
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- fixed mixed up tile numbers.
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2020-06-21 23:07:43 +02:00 |
zz_net.cpp
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- game startup, include and moving formerly global variables back to global.
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2020-06-21 22:56:36 +02:00 |
zz_osdcmds.cpp
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- got rid of the old interpreter code.
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2020-06-21 23:07:45 +02:00 |
zz_player.cpp
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- got rid of the old interpreter code.
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2020-06-21 23:07:45 +02:00 |
zz_premap.cpp
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- step 1.
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2020-06-21 23:07:42 +02:00 |
zz_rrdh.cpp
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- movement code of the VM transitioned
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2020-06-21 23:07:41 +02:00 |
zz_savegame.cpp
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- step 1.
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2020-06-21 23:07:42 +02:00 |
zz_sbar.cpp
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- safety commit.
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2020-06-21 23:07:42 +02:00 |
zz_screens.cpp
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- the rest of sector.cpp, except for the input function.
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2020-06-21 22:40:12 +02:00 |
zz_sector.cpp
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- safety commit.
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2020-06-21 23:07:42 +02:00 |
zz_sounds.cpp
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- World Tour commentary stubs.
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2020-06-21 22:54:22 +02:00 |
zz_soundsdyn.cpp
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- cleaned out the old parser.
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2020-06-21 22:56:50 +02:00 |
zz_text.cpp
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- a lot more commands transitioned
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2020-06-21 22:56:28 +02:00 |