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12 lines
293 B
C++
12 lines
293 B
C++
#pragma once
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#include "files.h"
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void STAT_StartNewGame(const char *episode, int skill);
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void STAT_NewLevel(const char* mapname);
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void STAT_Update(bool endofgame);
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void STAT_Cancel();
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int STAT_GetTotalTime();
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class FSerializer;
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void InitStatistics();
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void SerializeStatistics(FSerializer &);
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