mirror of
https://github.com/DrBeef/Raze.git
synced 2024-11-26 05:51:00 +00:00
880 lines
22 KiB
C++
880 lines
22 KiB
C++
/*
|
|
** c_bind.cpp
|
|
** Functions for using and maintaining key bindings
|
|
**
|
|
**---------------------------------------------------------------------------
|
|
** Copyright 1998-2006 Randy Heit
|
|
** All rights reserved.
|
|
**
|
|
** Redistribution and use in source and binary forms, with or without
|
|
** modification, are permitted provided that the following conditions
|
|
** are met:
|
|
**
|
|
** 1. Redistributions of source code must retain the above copyright
|
|
** notice, this list of conditions and the following disclaimer.
|
|
** 2. Redistributions in binary form must reproduce the above copyright
|
|
** notice, this list of conditions and the following disclaimer in the
|
|
** documentation and/or other materials provided with the distribution.
|
|
** 3. The name of the author may not be used to endorse or promote products
|
|
** derived from this software without specific prior written permission.
|
|
**
|
|
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
|
|
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
|
|
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
|
|
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
|
|
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
|
|
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
|
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
|
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
|
|
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
**---------------------------------------------------------------------------
|
|
**
|
|
*/
|
|
|
|
#include <stdint.h>
|
|
|
|
#include "cmdlib.h"
|
|
#include "keydef.h"
|
|
#include "c_commandline.h"
|
|
#include "c_bind.h"
|
|
#include "c_dispatch.h"
|
|
#include "configfile.h"
|
|
#include "filesystem.h"
|
|
|
|
#include "i_time.h"
|
|
#include "printf.h"
|
|
#include "sc_man.h"
|
|
#include "c_cvars.h"
|
|
|
|
#include "d_eventbase.h"
|
|
|
|
const char *KeyNames[NUM_KEYS] =
|
|
{
|
|
// We use the DirectInput codes and assume a qwerty keyboard layout.
|
|
// See <dinput.h> for the DIK_* codes
|
|
|
|
nullptr, "Escape", "1", "2", "3", "4", "5", "6", //00
|
|
"7", "8", "9", "0", "-", "=", "Backspace","Tab", //08
|
|
"Q", "W", "E", "R", "T", "Y", "U", "I", //10
|
|
"O", "P", "[", "]", "Enter", "Ctrl", "A", "S", //18
|
|
"D", "F", "G", "H", "J", "K", "L", ";", //20
|
|
"'", "`", "Shift", "\\", "Z", "X", "C", "V", //28
|
|
"B", "N", "M", ",", ".", "/", "RShift", "KP*", //30
|
|
"Alt", "Space", "CapsLock", "F1", "F2", "F3", "F4", "F5", //38
|
|
"F6", "F7", "F8", "F9", "F10", "NumLock", "Scroll", "KP7", //40
|
|
"KP8", "KP9", "KP-", "KP4", "KP5", "KP6", "KP+", "KP1", //48
|
|
"KP2", "KP3", "KP0", "KP.", nullptr, nullptr, "OEM102", "F11", //50
|
|
"F12", nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, //58
|
|
nullptr, nullptr, nullptr, nullptr, "F13", "F14", "F15", "F16", //60
|
|
"F17", "F18", "F19", "F20", "F21", "F22", "F23", "F24", //68
|
|
"Kana", nullptr, nullptr, "Abnt_C1", nullptr, nullptr, nullptr, nullptr, //70
|
|
nullptr, "Convert", nullptr, "NoConvert",nullptr, "Yen", "Abnt_C2", nullptr, //78
|
|
nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, //80
|
|
nullptr, nullptr, nullptr, nullptr, nullptr, "KP=", nullptr, nullptr, //88
|
|
"Circumflex","@", ":", "_", "Kanji", "Stop", "Ax", "Unlabeled",//90
|
|
nullptr, "PrevTrack",nullptr, nullptr, "KP-Enter", "RCtrl", nullptr, nullptr, //98
|
|
"Mute", "Calculator","Play", nullptr, "Stop", nullptr, nullptr, nullptr, //A0
|
|
nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, "VolDown", nullptr, //A8
|
|
"VolUp", nullptr, "WebHome", "KP,", nullptr, "KP/", nullptr, "SysRq", //B0
|
|
"RAlt", nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, //B8
|
|
nullptr, nullptr, nullptr, nullptr, nullptr, "Pause", nullptr, "Home", //C0
|
|
"UpArrow", "PgUp", nullptr, "LeftArrow",nullptr, "RightArrow",nullptr, "End", //C8
|
|
"DownArrow","PgDn", "Ins", "Del", nullptr, nullptr, nullptr, nullptr, //D0
|
|
#ifdef __APPLE__
|
|
nullptr, nullptr, nullptr, "Command", nullptr, "Apps", "Power", "Sleep", //D8
|
|
#else // !__APPLE__
|
|
nullptr, nullptr, nullptr, "LWin", "RWin", "Apps", "Power", "Sleep", //D8
|
|
#endif // __APPLE__
|
|
nullptr, nullptr, nullptr, "Wake", nullptr, "Search", "Favorites","Refresh", //E0
|
|
"WebStop", "WebForward","WebBack", "MyComputer","Mail", "MediaSelect",nullptr, nullptr, //E8
|
|
nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, //F0
|
|
nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, //F8
|
|
|
|
// non-keyboard buttons that can be bound
|
|
"Mouse1", "Mouse2", "Mouse3", "Mouse4", // 8 mouse buttons
|
|
"Mouse5", "Mouse6", "Mouse7", "Mouse8",
|
|
|
|
"Joy1", "Joy2", "Joy3", "Joy4", // 128 joystick buttons!
|
|
"Joy5", "Joy6", "Joy7", "Joy8",
|
|
"Joy9", "Joy10", "Joy11", "Joy12",
|
|
"Joy13", "Joy14", "Joy15", "Joy16",
|
|
"Joy17", "Joy18", "Joy19", "Joy20",
|
|
"Joy21", "Joy22", "Joy23", "Joy24",
|
|
"Joy25", "Joy26", "Joy27", "Joy28",
|
|
"Joy29", "Joy30", "Joy31", "Joy32",
|
|
"Joy33", "Joy34", "Joy35", "Joy36",
|
|
"Joy37", "Joy38", "Joy39", "Joy40",
|
|
"Joy41", "Joy42", "Joy43", "Joy44",
|
|
"Joy45", "Joy46", "Joy47", "Joy48",
|
|
"Joy49", "Joy50", "Joy51", "Joy52",
|
|
"Joy53", "Joy54", "Joy55", "Joy56",
|
|
"Joy57", "Joy58", "Joy59", "Joy60",
|
|
"Joy61", "Joy62", "Joy63", "Joy64",
|
|
"Joy65", "Joy66", "Joy67", "Joy68",
|
|
"Joy69", "Joy70", "Joy71", "Joy72",
|
|
"Joy73", "Joy74", "Joy75", "Joy76",
|
|
"Joy77", "Joy78", "Joy79", "Joy80",
|
|
"Joy81", "Joy82", "Joy83", "Joy84",
|
|
"Joy85", "Joy86", "Joy87", "Joy88",
|
|
"Joy89", "Joy90", "Joy91", "Joy92",
|
|
"Joy93", "Joy94", "Joy95", "Joy96",
|
|
"Joy97", "Joy98", "Joy99", "Joy100",
|
|
"Joy101", "Joy102", "Joy103", "Joy104",
|
|
"Joy105", "Joy106", "Joy107", "Joy108",
|
|
"Joy109", "Joy110", "Joy111", "Joy112",
|
|
"Joy113", "Joy114", "Joy115", "Joy116",
|
|
"Joy117", "Joy118", "Joy119", "Joy120",
|
|
"Joy121", "Joy122", "Joy123", "Joy124",
|
|
"Joy125", "Joy126", "Joy127", "Joy128",
|
|
|
|
"POV1Up", "POV1Right","POV1Down", "POV1Left", // First POV hat
|
|
"POV2Up", "POV2Right","POV2Down", "POV2Left", // Second POV hat
|
|
"POV3Up", "POV3Right","POV3Down", "POV3Left", // Third POV hat
|
|
"POV4Up", "POV4Right","POV4Down", "POV4Left", // Fourth POV hat
|
|
|
|
"MWheelUp", "MWheelDown", // the mouse wheel
|
|
"MWheelRight", "MWheelLeft",
|
|
|
|
"Axis1Plus","Axis1Minus","Axis2Plus","Axis2Minus", // joystick axes as buttons
|
|
"Axis3Plus","Axis3Minus","Axis4Plus","Axis4Minus",
|
|
"Axis5Plus","Axis5Minus","Axis6Plus","Axis6Minus",
|
|
"Axis7Plus","Axis7Minus","Axis8Plus","Axis8Minus",
|
|
|
|
"LStickRight","LStickLeft","LStickDown","LStickUp", // Gamepad axis-based buttons
|
|
"RStickRight","RStickLeft","RStickDown","RStickUp",
|
|
|
|
"DPadUp","DPadDown","DPadLeft","DPadRight", // Gamepad buttons
|
|
"Pad_Start","Pad_Back","LThumb","RThumb",
|
|
"LShoulder","RShoulder","LTrigger","RTrigger",
|
|
"Pad_A", "Pad_B", "Pad_X", "Pad_Y"
|
|
};
|
|
|
|
FKeyBindings Bindings;
|
|
FKeyBindings DoubleBindings;
|
|
FKeyBindings AutomapBindings;
|
|
|
|
static unsigned int DClickTime[NUM_KEYS];
|
|
static FixedBitArray<NUM_KEYS> DClicked;
|
|
|
|
//=============================================================================
|
|
//
|
|
//
|
|
//
|
|
//=============================================================================
|
|
|
|
static int GetKeyFromName (const char *name)
|
|
{
|
|
int i;
|
|
|
|
// Names of the form #xxx are translated to key xxx automatically
|
|
if (name[0] == '#' && name[1] != 0)
|
|
{
|
|
return atoi (name + 1);
|
|
}
|
|
|
|
// Otherwise, we scan the KeyNames[] array for a matching name
|
|
for (i = 0; i < NUM_KEYS; i++)
|
|
{
|
|
if (KeyNames[i] && !stricmp (KeyNames[i], name))
|
|
return i;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
//=============================================================================
|
|
//
|
|
//
|
|
//
|
|
//=============================================================================
|
|
|
|
static int GetConfigKeyFromName (const char *key)
|
|
{
|
|
int keynum = GetKeyFromName(key);
|
|
if (keynum == 0)
|
|
{
|
|
if (stricmp (key, "LeftBracket") == 0)
|
|
{
|
|
keynum = GetKeyFromName ("[");
|
|
}
|
|
else if (stricmp (key, "RightBracket") == 0)
|
|
{
|
|
keynum = GetKeyFromName ("]");
|
|
}
|
|
else if (stricmp (key, "Equals") == 0)
|
|
{
|
|
keynum = GetKeyFromName ("=");
|
|
}
|
|
else if (stricmp (key, "KP-Equals") == 0)
|
|
{
|
|
keynum = GetKeyFromName ("kp=");
|
|
}
|
|
}
|
|
return keynum;
|
|
}
|
|
|
|
//=============================================================================
|
|
//
|
|
//
|
|
//
|
|
//=============================================================================
|
|
|
|
const char *KeyName (int key)
|
|
{
|
|
static char name[5];
|
|
|
|
if (KeyNames[key])
|
|
return KeyNames[key];
|
|
|
|
mysnprintf (name, countof(name), "Key_%d", key);
|
|
return name;
|
|
}
|
|
|
|
//=============================================================================
|
|
//
|
|
//
|
|
//
|
|
//=============================================================================
|
|
|
|
static const char *ConfigKeyName(int keynum)
|
|
{
|
|
const char *name = KeyName(keynum);
|
|
if (name[1] == 0) // Make sure given name is config-safe
|
|
{
|
|
if (name[0] == '[')
|
|
return "LeftBracket";
|
|
else if (name[0] == ']')
|
|
return "RightBracket";
|
|
else if (name[0] == '=')
|
|
return "Equals";
|
|
else if (strcmp (name, "kp=") == 0)
|
|
return "KP-Equals";
|
|
}
|
|
return name;
|
|
}
|
|
|
|
//=============================================================================
|
|
//
|
|
//
|
|
//
|
|
//=============================================================================
|
|
|
|
void C_NameKeys (char *str, int first, int second)
|
|
{
|
|
int c = 0;
|
|
|
|
*str = 0;
|
|
if (second == first) second = 0;
|
|
if (first)
|
|
{
|
|
c++;
|
|
strcpy (str, KeyName (first));
|
|
if (second)
|
|
strcat (str, TEXTCOLOR_BLACK ", " TEXTCOLOR_NORMAL);
|
|
}
|
|
|
|
if (second)
|
|
{
|
|
c++;
|
|
strcat (str, KeyName (second));
|
|
}
|
|
|
|
if (!c)
|
|
*str = '\0';
|
|
}
|
|
|
|
//=============================================================================
|
|
//
|
|
//
|
|
//
|
|
//=============================================================================
|
|
|
|
FString C_NameKeys (int *keys, int count, bool colors)
|
|
{
|
|
FString result;
|
|
for (int i = 0; i < count; i++)
|
|
{
|
|
int key = keys[i];
|
|
if (key == 0) continue;
|
|
for (int j = 0; j < i; j++)
|
|
{
|
|
if (key == keys[j])
|
|
{
|
|
key = 0;
|
|
break;
|
|
}
|
|
}
|
|
if (key == 0) continue;
|
|
if (result.IsNotEmpty()) result += colors? TEXTCOLOR_BLACK ", " TEXTCOLOR_NORMAL : ", ";
|
|
result += KeyName(key);
|
|
}
|
|
return result;
|
|
}
|
|
|
|
//=============================================================================
|
|
//
|
|
//
|
|
//
|
|
//=============================================================================
|
|
|
|
void FKeyBindings::DoBind (const char *key, const char *bind)
|
|
{
|
|
int keynum = GetConfigKeyFromName (key);
|
|
if (keynum != 0)
|
|
{
|
|
Binds[keynum] = bind;
|
|
}
|
|
}
|
|
|
|
//=============================================================================
|
|
//
|
|
//
|
|
//
|
|
//=============================================================================
|
|
|
|
void FKeyBindings::UnbindAll ()
|
|
{
|
|
for (int i = 0; i < NUM_KEYS; ++i)
|
|
{
|
|
Binds[i] = "";
|
|
}
|
|
}
|
|
|
|
//=============================================================================
|
|
//
|
|
//
|
|
//
|
|
//=============================================================================
|
|
|
|
void FKeyBindings::UnbindKey(const char *key)
|
|
{
|
|
int i;
|
|
|
|
if ( (i = GetKeyFromName (key)) )
|
|
{
|
|
Binds[i] = "";
|
|
}
|
|
else
|
|
{
|
|
Printf ("Unknown key \"%s\"\n", key);
|
|
return;
|
|
}
|
|
}
|
|
|
|
//=============================================================================
|
|
//
|
|
//
|
|
//
|
|
//=============================================================================
|
|
|
|
void FKeyBindings::PerformBind(FCommandLine &argv, const char *msg)
|
|
{
|
|
int i;
|
|
|
|
if (argv.argc() > 1)
|
|
{
|
|
i = GetKeyFromName (argv[1]);
|
|
if (!i)
|
|
{
|
|
Printf ("Unknown key \"%s\"\n", argv[1]);
|
|
return;
|
|
}
|
|
if (argv.argc() == 2)
|
|
{
|
|
Printf ("\"%s\" = \"%s\"\n", argv[1], Binds[i].GetChars());
|
|
}
|
|
else
|
|
{
|
|
Binds[i] = argv[2];
|
|
}
|
|
}
|
|
else
|
|
{
|
|
Printf ("%s:\n", msg);
|
|
|
|
for (i = 0; i < NUM_KEYS; i++)
|
|
{
|
|
if (!Binds[i].IsEmpty())
|
|
Printf ("%s \"%s\"\n", KeyName (i), Binds[i].GetChars());
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
//=============================================================================
|
|
//
|
|
// This function is first called for functions in custom key sections.
|
|
// In this case, matchcmd is non-null, and only keys bound to that command
|
|
// are stored. If a match is found, its binding is set to "\1".
|
|
// After all custom key sections are saved, it is called one more for the
|
|
// normal Bindings and DoubleBindings sections for this game. In this case
|
|
// matchcmd is null and all keys will be stored. The config section was not
|
|
// previously cleared, so all old bindings are still in place. If the binding
|
|
// for a key is empty, the corresponding key in the config is removed as well.
|
|
// If a binding is "\1", then the binding itself is cleared, but nothing
|
|
// happens to the entry in the config.
|
|
//
|
|
//=============================================================================
|
|
|
|
void FKeyBindings::ArchiveBindings(FConfigFile *f, const char *matchcmd)
|
|
{
|
|
int i;
|
|
|
|
for (i = 0; i < NUM_KEYS; i++)
|
|
{
|
|
if (Binds[i].IsEmpty())
|
|
{
|
|
if (matchcmd == nullptr)
|
|
{
|
|
f->ClearKey(ConfigKeyName(i));
|
|
}
|
|
}
|
|
else if (matchcmd == nullptr || stricmp(Binds[i], matchcmd) == 0)
|
|
{
|
|
if (Binds[i][0] == '\1')
|
|
{
|
|
Binds[i] = "";
|
|
continue;
|
|
}
|
|
f->SetValueForKey(ConfigKeyName(i), Binds[i]);
|
|
if (matchcmd != nullptr)
|
|
{ // If saving a specific command, set a marker so that
|
|
// it does not get saved in the general binding list.
|
|
Binds[i] = "\1";
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
//=============================================================================
|
|
//
|
|
//
|
|
//
|
|
//=============================================================================
|
|
|
|
int FKeyBindings::GetKeysForCommand (const char *cmd, int *first, int *second)
|
|
{
|
|
int c, i;
|
|
|
|
*first = *second = c = i = 0;
|
|
|
|
if (cmd[0] == '\0')
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
while (i < NUM_KEYS && c < 2)
|
|
{
|
|
if (stricmp (cmd, Binds[i]) == 0)
|
|
{
|
|
if (c++ == 0)
|
|
*first = i;
|
|
else
|
|
*second = i;
|
|
}
|
|
i++;
|
|
}
|
|
return c;
|
|
}
|
|
|
|
//=============================================================================
|
|
//
|
|
//
|
|
//
|
|
//=============================================================================
|
|
|
|
TArray<int> FKeyBindings::GetKeysForCommand (const char *cmd)
|
|
{
|
|
int i = 0;
|
|
TArray<int> result;
|
|
|
|
while (i < NUM_KEYS)
|
|
{
|
|
if (stricmp (cmd, Binds[i]) == 0)
|
|
{
|
|
result.Push(i);
|
|
}
|
|
i++;
|
|
}
|
|
return result;
|
|
}
|
|
|
|
//=============================================================================
|
|
//
|
|
//
|
|
//
|
|
//=============================================================================
|
|
|
|
void FKeyBindings::UnbindACommand (const char *str)
|
|
{
|
|
int i;
|
|
|
|
for (i = 0; i < NUM_KEYS; i++)
|
|
{
|
|
if (!stricmp (str, Binds[i]))
|
|
{
|
|
Binds[i] = "";
|
|
}
|
|
}
|
|
}
|
|
|
|
//=============================================================================
|
|
//
|
|
//
|
|
//
|
|
//=============================================================================
|
|
|
|
void FKeyBindings::DefaultBind(const char *keyname, const char *cmd)
|
|
{
|
|
int key = GetKeyFromName (keyname);
|
|
if (key == 0)
|
|
{
|
|
Printf ("Unknown key \"%s\"\n", keyname);
|
|
return;
|
|
}
|
|
if (!Binds[key].IsEmpty())
|
|
{ // This key is already bound.
|
|
return;
|
|
}
|
|
for (int i = 0; i < NUM_KEYS; ++i)
|
|
{
|
|
if (!Binds[i].IsEmpty() && stricmp (Binds[i], cmd) == 0)
|
|
{ // This command is already bound to a key.
|
|
return;
|
|
}
|
|
}
|
|
// It is safe to do the bind, so do it.
|
|
Binds[key] = cmd;
|
|
}
|
|
|
|
//=============================================================================
|
|
//
|
|
//
|
|
//
|
|
//=============================================================================
|
|
|
|
void C_UnbindAll ()
|
|
{
|
|
Bindings.UnbindAll();
|
|
DoubleBindings.UnbindAll();
|
|
AutomapBindings.UnbindAll();
|
|
}
|
|
|
|
UNSAFE_CCMD (unbindall)
|
|
{
|
|
C_UnbindAll ();
|
|
}
|
|
|
|
//=============================================================================
|
|
//
|
|
//
|
|
//
|
|
//=============================================================================
|
|
|
|
CCMD (unbind)
|
|
{
|
|
if (argv.argc() > 1)
|
|
{
|
|
Bindings.UnbindKey(argv[1]);
|
|
}
|
|
}
|
|
|
|
CCMD (undoublebind)
|
|
{
|
|
if (argv.argc() > 1)
|
|
{
|
|
DoubleBindings.UnbindKey(argv[1]);
|
|
}
|
|
}
|
|
|
|
CCMD (unmapbind)
|
|
{
|
|
if (argv.argc() > 1)
|
|
{
|
|
AutomapBindings.UnbindKey(argv[1]);
|
|
}
|
|
}
|
|
|
|
//=============================================================================
|
|
//
|
|
//
|
|
//
|
|
//=============================================================================
|
|
|
|
CCMD (bind)
|
|
{
|
|
Bindings.PerformBind(argv, "Current key bindings");
|
|
}
|
|
|
|
CCMD (doublebind)
|
|
{
|
|
DoubleBindings.PerformBind(argv, "Current key doublebindings");
|
|
}
|
|
|
|
CCMD (mapbind)
|
|
{
|
|
AutomapBindings.PerformBind(argv, "Current automap key bindings");
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// CCMD defaultbind
|
|
//
|
|
// Binds a command to a key if that key is not already bound and if
|
|
// that command is not already bound to another key.
|
|
//
|
|
//==========================================================================
|
|
|
|
CCMD (defaultbind)
|
|
{
|
|
if (argv.argc() < 3)
|
|
{
|
|
Printf ("Usage: defaultbind <key> <command>\n");
|
|
}
|
|
else
|
|
{
|
|
Bindings.DefaultBind(argv[1], argv[2]);
|
|
}
|
|
}
|
|
|
|
//=============================================================================
|
|
//
|
|
//
|
|
//
|
|
//=============================================================================
|
|
|
|
CCMD(rebind)
|
|
{
|
|
FKeyBindings* bindings;
|
|
|
|
if (key == 0)
|
|
{
|
|
Printf("Rebind cannot be used from the console\n");
|
|
return;
|
|
}
|
|
|
|
if (key & KEY_DBLCLICKED)
|
|
{
|
|
bindings = &DoubleBindings;
|
|
key &= KEY_DBLCLICKED - 1;
|
|
}
|
|
else
|
|
{
|
|
bindings = &Bindings;
|
|
}
|
|
|
|
if (argv.argc() > 1)
|
|
{
|
|
bindings->SetBind(key, argv[1]);
|
|
}
|
|
}
|
|
|
|
//=============================================================================
|
|
//
|
|
//
|
|
//
|
|
//=============================================================================
|
|
|
|
void ReadBindings(int lump, bool override)
|
|
{
|
|
FScanner sc(lump);
|
|
|
|
while (sc.GetString())
|
|
{
|
|
FKeyBindings* dest = &Bindings;
|
|
int key;
|
|
|
|
if (sc.Compare("unbind"))
|
|
{
|
|
sc.MustGetString();
|
|
if (override)
|
|
{
|
|
// This is only for games to clear unsuitable base defaults, not for mods.
|
|
dest->UnbindKey(sc.String);
|
|
}
|
|
continue;
|
|
}
|
|
|
|
// bind destination is optional and is the same as the console command
|
|
if (sc.Compare("bind"))
|
|
{
|
|
sc.MustGetString();
|
|
}
|
|
else if (sc.Compare("doublebind"))
|
|
{
|
|
dest = &DoubleBindings;
|
|
sc.MustGetString();
|
|
}
|
|
else if (sc.Compare("mapbind"))
|
|
{
|
|
dest = &AutomapBindings;
|
|
sc.MustGetString();
|
|
}
|
|
else if (sc.Compare("unbind"))
|
|
{
|
|
sc.MustGetString();
|
|
dest->UnbindKey(sc.String);
|
|
continue;
|
|
}
|
|
key = GetConfigKeyFromName(sc.String);
|
|
sc.MustGetString();
|
|
dest->SetBind(key, sc.String, override);
|
|
}
|
|
}
|
|
|
|
//=============================================================================
|
|
//
|
|
//
|
|
//
|
|
//=============================================================================
|
|
|
|
void C_SetDefaultKeys(const char* baseconfig)
|
|
{
|
|
auto lump = fileSystem.CheckNumForFullName("engine/commonbinds.txt");
|
|
if (lump >= 0)
|
|
{
|
|
// Bail out if a mod tries to override this. Main game resources are allowed to do this, though.
|
|
auto fileno2 = fileSystem.GetFileContainer(lump);
|
|
if (fileno2 > fileSystem.GetMaxIwadNum())
|
|
{
|
|
I_FatalError("File %s is overriding core lump %s.",
|
|
fileSystem.GetResourceFileFullName(fileno2), "engine/commonbinds.txt");
|
|
}
|
|
|
|
ReadBindings(lump, true);
|
|
}
|
|
int lastlump = 0;
|
|
|
|
while ((lump = fileSystem.FindLumpFullName(baseconfig, &lastlump)) != -1)
|
|
{
|
|
// Read this only from the main game resources.
|
|
if (fileSystem.GetFileContainer(lump) <= fileSystem.GetMaxIwadNum())
|
|
ReadBindings(lump, true);
|
|
}
|
|
|
|
lastlump = 0;
|
|
while ((lump = fileSystem.FindLump("DEFBINDS", &lastlump)) != -1)
|
|
{
|
|
// [SW] - We need to check to see the origin of the DEFBINDS... if it
|
|
// Comes from an IWAD/IPK3/IPK7 allow it to override the users settings...
|
|
// If it comes from a user mod however, don't.
|
|
if (fileSystem.GetFileContainer(lump) > fileSystem.GetMaxIwadNum())
|
|
ReadBindings(lump, false);
|
|
else
|
|
ReadBindings(lump, true);
|
|
}
|
|
}
|
|
|
|
//=============================================================================
|
|
//
|
|
//
|
|
//
|
|
//=============================================================================
|
|
CVAR(Int, cl_defaultconfiguration, 0, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
|
|
|
|
|
|
void C_BindDefaults()
|
|
{
|
|
C_SetDefaultKeys(cl_defaultconfiguration == 1 ? "engine/origbinds.txt" : cl_defaultconfiguration == 2 ? "engine/leftbinds.txt" : "engine/defbinds.txt");
|
|
}
|
|
|
|
void C_SetDefaultBindings()
|
|
{
|
|
C_UnbindAll();
|
|
C_BindDefaults();
|
|
}
|
|
|
|
|
|
CCMD(controlpreset)
|
|
{
|
|
if (argv.argc() < 2)
|
|
{
|
|
Printf("Usage: Controlpreset {0,1,2}\n");
|
|
return;
|
|
}
|
|
int v = atoi(argv[1]);
|
|
if (v < 0 || v > 2) return;
|
|
cl_defaultconfiguration = v;
|
|
C_SetDefaultBindings();
|
|
}
|
|
|
|
CCMD(binddefaults)
|
|
{
|
|
C_BindDefaults();
|
|
}
|
|
|
|
//=============================================================================
|
|
//
|
|
//
|
|
//
|
|
//=============================================================================
|
|
|
|
bool C_DoKey (event_t *ev, FKeyBindings *binds, FKeyBindings *doublebinds)
|
|
{
|
|
FString binding;
|
|
bool dclick;
|
|
unsigned int nowtime;
|
|
|
|
if (ev->type != EV_KeyDown && ev->type != EV_KeyUp)
|
|
return false;
|
|
|
|
if ((unsigned int)ev->data1 >= NUM_KEYS)
|
|
return false;
|
|
|
|
dclick = false;
|
|
|
|
nowtime = (unsigned)I_msTime();
|
|
if (doublebinds != nullptr && int(DClickTime[ev->data1] - nowtime) > 0 && ev->type == EV_KeyDown)
|
|
{
|
|
// Key pressed for a double click
|
|
binding = doublebinds->GetBinding(ev->data1);
|
|
DClicked.Set(ev->data1);
|
|
dclick = true;
|
|
}
|
|
else
|
|
{
|
|
if (ev->type == EV_KeyDown)
|
|
{ // Key pressed for a normal press
|
|
binding = binds->GetBinding(ev->data1);
|
|
DClickTime[ev->data1] = nowtime + 571;
|
|
}
|
|
else if (doublebinds != nullptr && DClicked[ev->data1])
|
|
{ // Key released from a double click
|
|
binding = doublebinds->GetBinding(ev->data1);
|
|
DClicked.Clear(ev->data1);
|
|
DClickTime[ev->data1] = 0;
|
|
dclick = true;
|
|
}
|
|
else
|
|
{ // Key released from a normal press
|
|
binding = binds->GetBinding(ev->data1);
|
|
}
|
|
}
|
|
|
|
|
|
if (binding.IsEmpty())
|
|
{
|
|
binding = binds->GetBinding(ev->data1);
|
|
dclick = false;
|
|
}
|
|
|
|
if (ev->type == EV_KeyUp && binding[0] != '+')
|
|
{
|
|
return false;
|
|
}
|
|
|
|
if (!binding.IsEmpty() && (chatmodeon == 0 || ev->data1 < 256))
|
|
{
|
|
char *copy = binding.LockBuffer();
|
|
|
|
if (ev->type == EV_KeyUp)
|
|
{
|
|
copy[0] = '-';
|
|
}
|
|
|
|
AddCommandString (copy, dclick ? ev->data1 | KEY_DBLCLICKED : ev->data1);
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|