raze/polymer/eduke32
2014-06-16 23:15:31 +00:00
..
build Wrap most calls to exit() with a macro that will print the exit status, file name, line number, and function name to the log when using a debug build. 2014-06-13 09:02:37 +00:00
jit Bump jit/bcsave.lua to the one from LuaJIT 2.0.3. 2014-04-05 11:28:02 +00:00
package Update ebacktrace to avoid crashes and improve the quality of the diagnostic output. 2014-06-13 09:03:06 +00:00
platform [Cosmetic] backtrace.c: tab --> space x 4 2014-06-13 09:03:25 +00:00
rsrc Iron out all errors and warnings when compiling with MinGW-w64, targeting either 32-bit or 64-bit. 2013-10-07 10:03:11 +00:00
source Menus: Fix a bug that crept in with r4508 that prevented any editing of savegame names. 2014-06-16 23:15:31 +00:00
Android.mk Android updates from Emile. DONT_BUILD. 2014-04-15 19:02:48 +00:00
eduke32.sln MSVC: Set up support for SDL2. DONT_BUILD. 2014-02-11 07:39:09 +00:00
eduke32.vcxproj Add some useful preprocessor definition to the checked-in MSVC project 2014-05-04 01:25:26 +00:00
eduke32.vcxproj.filters Add xxHash (https://code.google.com/p/xxhash/), a faster alternative to CRC32, and implement it in a few places. This is around 20-30% faster than CRC32 for me (it's also implemented into the "fileinfo" console command, so you can test for yourselves). I didn't have time to gather up all of the files supported by the startup window so this isn't used there yet. Additionally, this is by the same author as the LZ4 compression library we already use. 2014-03-22 09:26:39 +00:00
Makefile Better compile timestamp handling. 2014-05-31 12:26:13 +00:00
Makefile.common Makefile.common: pass Clang sanitizer flags in release DEBUGANYWAY builds, too. 2014-04-19 22:42:22 +00:00
Makefile.deps Better compile timestamp handling. 2014-05-31 12:26:13 +00:00
Makefile.msvc MSVC: Set up support for SDL2. DONT_BUILD. 2014-02-11 07:39:09 +00:00