raze/polymer/eduke32/source/jmact
2011-07-22 22:00:53 +00:00
..
_control.h rotatesprite and multivoc have a rape baby 2010-06-22 21:50:01 +00:00
_scrplib.h
animlib.c Make smostcnt an int32 to prevent overflow (and subsequent crash) with too many saved positions; In Mapster, make it possible to bunch-join an extended with a non-extended floor inner to the first one, so that inner sectors created out of loops can be deleted by joining the sectors then. 2011-07-13 16:42:29 +00:00
animlib.h git-svn-id: https://svn.eduke32.com/eduke32@1618 1a8010ca-5511-0410-912e-c29ae57300e0 2010-03-17 07:40:13 +00:00
control.c Atrributify various function declarations. Right now the attributes used are noreturn, nonnull and format, the latter allowing us to catch silly printf errors. Again, these range from relatively benign to disastrous. 2010-12-19 22:47:10 +00:00
control.h Fixes anim playback, mouse lag with low fps, keyboard setup menu 2010-05-07 20:45:40 +00:00
file_lib.c mostly multiplayer fixes among other things 2010-07-19 15:14:00 +00:00
file_lib.h
keyboard.c MSVC fixes + clean out tree 2009-06-05 20:09:13 +00:00
keyboard.h Source code "cleanup," herein referred to as "rape" 2010-05-02 23:27:30 +00:00
mathutil.c mostly multiplayer fixes among other things 2010-07-19 15:14:00 +00:00
mathutil.h
mouse.c
mouse.h
scriplib.c Janitorial work part 2, perfect for a rainy day. This fixes a lot of leaks, both on the client side as well as for memory allocated by OpenGL. If you had crashes after a few times of restartvid'ing in Polymer, this should fix it. 2011-07-22 22:00:53 +00:00
scriplib.h