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2d
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- fixed alpha threshold.
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2019-11-10 10:01:31 +01:00 |
console
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- hooked up the event processing for Shadow Warrior, so keyboard input is working now. Mouse movement is not being processed yet.
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2019-11-20 22:01:44 +01:00 |
filesystem
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- implemented savegame compression
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2019-11-08 01:36:32 +01:00 |
fonts
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- console output is functional.
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2019-11-06 23:40:10 +01:00 |
music
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- fix compile on vs2017, change pow2char to static
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2019-11-13 16:40:08 -05:00 |
optionmenu
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- "fixed" keybinding not responding for all keys.
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2019-11-14 22:48:23 +01:00 |
textures
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- made brightmaps operational.
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2019-11-10 19:42:26 +01:00 |
utility
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- debugprintf
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2019-11-20 20:07:33 +01:00 |
compositesaveame.h
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- fixed savegame issues.
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2019-11-14 21:07:43 +01:00 |
compositesavegame.cpp
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- fixed savegame issues.
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2019-11-14 21:07:43 +01:00 |
gameconfigfile.cpp
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- fixed key binding
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2019-11-06 20:34:00 +01:00 |
gameconfigfile.h
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gamecontrol.cpp
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- replaced 32 bit SDL library - the preincluded one appeared to be broken.
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2019-11-19 22:35:52 +01:00 |
gamecontrol.h
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- Changed EDuke menu to receive all settings storage locations as CVARs.
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2019-11-09 19:15:03 +01:00 |
gamecvars.cpp
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- added the rest of GZDoom's music interface.
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2019-11-11 00:23:52 +01:00 |
gamecvars.h
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- Changed EDuke menu to receive all settings storage locations as CVARs.
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2019-11-09 19:15:03 +01:00 |
gamemain.cpp
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i_specialpaths.h
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initfs.cpp
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- hooked up ZMusic.
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2019-11-11 19:10:46 +01:00 |
inputstate.cpp
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- fixed: Events were processed as key events without checking their type.
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2019-11-12 20:17:17 +01:00 |
inputstate.h
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- hooked up the event processing for Shadow Warrior, so keyboard input is working now. Mouse movement is not being processed yet.
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2019-11-20 22:01:44 +01:00 |
keyboard.h
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- moved all keyboard related code into the InputState class, so that looking for this stuff is easier.
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2019-11-04 00:53:55 +01:00 |
ns.h
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openaudio.cpp
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openaudio.h
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rts.cpp
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rts.h
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savegamehelp.cpp
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- fixed savegame issues.
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2019-11-14 21:07:43 +01:00 |
savegamehelp.h
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- fixed savegame issues.
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2019-11-14 21:07:43 +01:00 |
searchpaths.cpp
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- got rid of some editor-only code and the entire buildvfs header
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2019-11-08 02:02:54 +01:00 |
secrets.cpp
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- save custom data as JSON.
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2019-11-15 18:57:26 +01:00 |
secrets.h
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- fixed savegame issues.
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2019-11-14 21:07:43 +01:00 |
statistics.cpp
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- fixed use of brightmaps.
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2019-11-15 20:51:02 +01:00 |
statistics.h
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- fixed savegame issues.
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2019-11-14 21:07:43 +01:00 |
version.h
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