raze/source/build/include
2021-11-06 15:53:16 +01:00
..
build.h - made updatesector receive a 32 bit int pointer and deprecated the 16 bit variant. 2021-11-06 15:53:16 +01:00
buildtypes.h - added a sector() method to spritetype. 2021-11-06 14:19:55 +01:00
clip.h - removed clipshape feature as it is a feature of modern EDuke32 maps only. 2020-07-14 15:36:25 +02:00
compat.h Fix compilation on OpenBSD 2021-05-10 08:25:14 +02:00
mdsprite.h - Cleanup of the voxel code. 2021-04-05 18:05:43 +02:00
polymost.h - made updatesector receive a 32 bit int pointer and deprecated the 16 bit variant. 2021-11-06 15:53:16 +01:00
prlights.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00