raze/polymer/eduke32
helixhorned e63874d011 Lunatic: chaining of actor callback functions.
For events and actors, a flag can be now passed whether to chain the new
function at the beginning or end of an already existing one, or to replace
it entirely.
Also, for the translator, add option -fno-error-nostate, disabled by default.

git-svn-id: https://svn.eduke32.com/eduke32@3629 1a8010ca-5511-0410-912e-c29ae57300e0
2013-03-31 18:58:04 +00:00
..
build Add rudimentary sanity checks when playing ANM files. 2013-03-31 18:57:59 +00:00
package weapons.con.sample: Sync with r3614 and r3616. 2013-03-28 09:05:55 +00:00
platform Windows: make the crash log file named eduke32_or_mapster32.crash.log. 2013-03-29 15:59:20 +00:00
rsrc Directory cleanup. Move the "Apple", "Windows", and "Wii" directories to a new "platform" dir, move the contents of "psd" to "rsrc/source", move eobj* and obj* directories so that they're under the "source" dir. 2013-03-04 04:14:19 +00:00
source Lunatic: chaining of actor callback functions. 2013-03-31 18:58:04 +00:00
eduke32.sln
eduke32.vcxproj
eduke32.vcxproj.filters
Makefile Lunatic: add LuaJIT's 'dump' module, printing traced bytecode, IR and mcode. 2013-03-24 18:54:14 +00:00
Makefile.common Directory cleanup. Move the "Apple", "Windows", and "Wii" directories to a new "platform" dir, move the contents of "psd" to "rsrc/source", move eobj* and obj* directories so that they're under the "source" dir. 2013-03-04 04:14:19 +00:00
Makefile.deps MSVC build fixes. The change to Makefile.deps is slightly questionable but it's not really an issue. 2013-03-27 01:38:21 +00:00
Makefile.msvc Read GOG.com and Steam Duke3D install paths from the registry instead of hard-coding the default paths. 2013-03-27 01:39:18 +00:00