raze/source/games
Christoph Oelckers e2e697e9bb - do better owner checks in weapon code.
Due to poor data clearing logic there is a chance that the owner of a sprite is 0 if invalid, but this code never properly checked all conditions before accessing the owner's user's ID.
2021-11-29 00:55:37 +01:00
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blood - Remove a lot of reference values on primitive data types from Blood's QAV interpolation system. Also use move assignments on the ignoredata TMap when we're adding it to the game-side after processing it. 2021-11-29 00:55:31 +01:00
duke - added a few fallthrough annotations that were missed last time. 2021-11-29 00:55:31 +01:00
exhumed - small stuff 2021-11-29 00:55:32 +01:00
sw - do better owner checks in weapon code. 2021-11-29 00:55:37 +01:00