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misc
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Fix linking with CLANG=1 by separating $(INVOCATION) into $(COMPILER) and $(LINKER) and removing "-x" from clang as a linker in Makefile.common. Additionally, the Build tools are now affected by CPLUSPLUS=1, for which small corrections have been made.
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2012-11-06 07:49:44 +00:00 |
tmp
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Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
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2008-10-20 03:09:19 +00:00 |
util
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kextract: Propagate the GRP file's modification time to all extracted files.
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2012-12-14 23:10:10 +00:00 |
a-c.c
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Split r3159..r3161, part 6: code conditional on __cplusplus.
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2012-11-15 14:28:11 +00:00 |
a.masm
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Fix a.masm changes so MSVC builds work again. The relevant functionality seems to work (non-power of 2 textures drawn without error), even with CLASSIC_NONPOW2_YSIZE_WALLS defined in engine.c, but I'm not familiar with any corner or edge cases that need to be watched out for with this.
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2012-09-30 14:40:42 +00:00 |
a.nasm
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Classic: fix drawing tilesizy=512 walls, use non-pow2 routines with pskies.
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2012-12-23 13:59:52 +00:00 |
a.wasm
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Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
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2008-10-20 03:09:19 +00:00 |
baselayer.c
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Surround "debug1" and "debug2" with #ifdef DEBUGGINGAIDS
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2012-12-31 01:50:45 +00:00 |
build.c
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Mapster32: In 3D mode, [,] auto-aligns walls to the left.
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2012-12-13 22:21:22 +00:00 |
cache1d.c
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Minor loadpics() cleanups, don't expose filegrp[] from cache1d.c.
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2012-11-15 21:09:56 +00:00 |
compat.c
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Split r3159..r3161, part 3: MSVC, nedmalloc, *layer, startup windows.
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2012-11-15 14:27:57 +00:00 |
config.c
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Mapster32: save r_usenewshading in configuration file.
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2012-12-23 14:00:03 +00:00 |
crc32.c
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Rather trivial changes in engine.c and crc32.c.
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2012-03-22 22:48:06 +00:00 |
defs.c
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DEF "voxel": fix a tile range check failure message.
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2012-12-28 17:18:18 +00:00 |
dynamicgtk.c
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Make the "Start" button of the GTK start-up window the default button of the window, which means pressing Enter now works at you'd expect.
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2010-07-02 01:26:56 +00:00 |
engine.c
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Surround "debug1" and "debug2" with #ifdef DEBUGGINGAIDS
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2012-12-31 01:50:45 +00:00 |
engine_oldmap.h
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Rip out v5/v6 map definitions and routines into src/engine_oldmap.h.
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2012-10-01 17:52:34 +00:00 |
engine_priv.h
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Move fog calc routines into polymost.c, declare in engine_priv.h.
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2012-12-16 19:18:18 +00:00 |
glbuild.c
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Cleanup of console/on-screen-display (OSD) functionality.
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2012-12-25 16:13:50 +00:00 |
gtkbits.c
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git-svn-id: https://svn.eduke32.com/eduke32@1206 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-01-10 07:38:50 +00:00 |
hightile.c
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Cleanup of console/on-screen-display (OSD) functionality.
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2012-12-25 16:13:50 +00:00 |
kplib.c
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Split r3159..r3161, part 12: Add explicit casts, non-pointer types.
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2012-11-15 14:28:41 +00:00 |
lunatic.c
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Lunatic: more glue, fixes, backtrace for code called back from C.
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2012-12-29 15:21:32 +00:00 |
lzwnew.c
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Patch adding Wii support by tueidj, part 10: sound and endianness changes
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2012-05-01 12:40:53 +00:00 |
md4.c
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Fix JonoF's email address.
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2012-03-12 04:47:04 +00:00 |
mdsprite.c
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Split r3159..r3161, part 11: Add explicit casts, pointer types.
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2012-11-15 14:28:36 +00:00 |
mutex.c
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Patch adding Wii support by tueidj, part 6: mutexes
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2012-05-01 12:39:20 +00:00 |
osd.c
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Replace the osdcvar_t members that needed to be kept in sync with cvar_t with an actual cvar_t. If this is questionable for any reason I'm forgetting, feel free to revert!
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2012-12-31 01:51:03 +00:00 |
osxbits.m
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Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
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2008-10-20 03:09:19 +00:00 |
polymer.c
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In Polymost, make r_usenewaspect=2 fog independent of screen x size.
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2012-12-20 12:04:34 +00:00 |
polymost.c
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Remove commented code using former engine variable "automapping".
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2012-12-29 15:21:20 +00:00 |
pragmas.c
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Split r3159..r3161, part 12: Add explicit casts, non-pointer types.
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2012-11-15 14:28:41 +00:00 |
quicklz.c
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Update QuickLZ to 1.5.1 beta 7
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2012-05-17 21:36:50 +00:00 |
rawinput.c
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Make 5th mouse button functional in Windows.
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2012-02-13 21:38:16 +00:00 |
scriptfile.c
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a couple more trivial tweaks
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2012-01-10 23:45:34 +00:00 |
sdlayer.c
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Factor out multiply repeated code into calc_ylookup().
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2012-12-14 19:28:17 +00:00 |
smalltextfont.c
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Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
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2008-10-20 03:09:19 +00:00 |
startgtk.editor.c
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Split r3159..r3161, part 3: MSVC, nedmalloc, *layer, startup windows.
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2012-11-15 14:27:57 +00:00 |
startosx.editor.m
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Clean up some file and directory structure.
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2012-12-29 10:54:35 +00:00 |
startwin.editor.c
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Win64 support! (Meaning it works, not that we recommend it for everyday use.)
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2012-12-13 02:37:20 +00:00 |
textfont.c
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Run engine source through new version of astyle, add printf() call to OSD_Printf() to facilitate console access through stdin/stdout for dedicated server mode, minor changes to sdlayer to allow operating without actually initializing SDL
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2011-01-16 02:50:27 +00:00 |
winbits.c
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Limit attempting to toggle DWM off when using OpenGL modes to Vista/7, because Windows 8 no longer supports disabling DWM. Apparently, Windows 8 contains a software DWM renderer, and all of the "Metro" bs is directly tied to DWM, so there is no longer a way for an app to disable it at will.
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2012-12-14 17:13:25 +00:00 |
winlayer.c
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Fix DirectSound in MSVC builds and remove the dependency on the DirectX SDK
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2012-12-29 05:22:39 +00:00 |