raze/source/build/include
2020-10-15 01:34:27 +02:00
..
build.h - converted the remaining sector iterators in Duke. 2020-10-15 01:34:27 +02:00
buildtypes.h - save sectors and walls as JSON 2020-10-11 18:10:52 +02:00
clip.h - removed clipshape feature as it is a feature of modern EDuke32 maps only. 2020-07-14 15:36:25 +02:00
compat.h - save the entire engine state as JSON. 2020-10-13 20:18:08 +02:00
cstat.h - hooked up the new automap framework. 2020-09-06 12:44:58 +02:00
mdsprite.h
mmulti.h
polymost.h - Exhumed: Standardise horizon on 100 and remove backend extern'd polymostcenterhoriz variable. 2020-09-21 18:41:56 +10:00
pragmas.h - replaced swapptr with std::swap. 2020-09-11 19:28:19 +02:00
prlights.h
scriptfile.h - fixed some crashes in the .def parser and texture initialization code. 2020-09-25 20:51:02 +02:00