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Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
d94973a174
- pr_scissors to toggle scissors testing. This should reduce GPU load and prevent normally invisible stuff from being drawn. - pr_showportals to show visportals and scissors if they are enabled. Debugging feature. Issues: - screen may flicker on the edge of some sectors. Probably an accuracy issue somewhere. - some maps make the algorithm loop too much (slow) or indefinitely (hang) for some reason. git-svn-id: https://svn.eduke32.com/eduke32@595 1a8010ca-5511-0410-912e-c29ae57300e0 |
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