raze/source
Christoph Oelckers d8a3035bcc - invalidate plane meshes when the sector is retriangulated.
After this any old mesh has become invalid and needs to be rebuilt.
2021-12-30 09:53:09 +01:00
..
build - Triangulation WIP 2021-12-30 09:53:07 +01:00
common - added some utilities to the Plane class that will be needed soon. 2021-12-30 09:53:07 +01:00
core - invalidate plane meshes when the sector is retriangulated. 2021-12-30 09:53:09 +01:00
games - automap work to transition to new sections. 2021-12-30 09:53:08 +01:00
glbackend Revert "- disabled palette emulation for the GLES backend." 2021-12-11 13:23:39 +01:00
platform - remaining parts of GLES. 2021-09-18 13:03:36 +02:00
thirdparty - added all #includes needed to compile on Windows without using precompiled headers. 2021-12-14 12:24:09 +01:00
CMakeLists.txt - added libtess2 to the project. 2021-12-30 09:53:07 +01:00
g_pch.h - removed compat.h entirely, all that was left was redundant #includes. 2021-12-26 23:10:07 +01:00
gitinfo.cpp