raze/source/games
2021-12-30 09:57:16 +01:00
..
blood - handle a few pSprite assignments which are not &actor->s(). 2021-12-30 09:57:16 +01:00
duke - Duke: deleted unused spritetype* variants of badguy() and bossguy() 2021-12-30 09:57:15 +01:00
exhumed - deal with a handful of s() uses that do not match the more common patterns. 2021-12-30 09:57:13 +01:00
sw - use actors instead of sprites in the new renderer's API. 2021-12-30 09:57:15 +01:00