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android
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Use size_t or ssize_t in for loops where possible
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2016-08-27 01:41:21 +00:00 |
enet
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jaudiolib
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Windows MIDI cleanup. Removal of some remaining unused functionality lingering from the DOS days and some formatting changes that happened along the way. If anything breaks with music on Windows, this is probably the commit to look at.
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2016-08-27 01:39:50 +00:00 |
jmact
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Use size_t or ssize_t in for loops where possible
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2016-08-27 01:41:21 +00:00 |
lunatic
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More cleanup. DONT_BUILD.
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2016-08-27 01:41:46 +00:00 |
misc
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sw
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Remove trailing whitespace from anything we don't need to rebase from an upstream.
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2016-06-05 04:46:28 +00:00 |
testgame
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KenBuild: Address "warning: shifting a negative signed value is undefined [-Wshift-negative-value]".
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2016-05-23 04:46:41 +00:00 |
util
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_functio.h
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_midi.h
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Massive readability cleanup of game code part 1. DONT_BUILD.
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2016-08-27 01:40:35 +00:00 |
_rts.h
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actors.c
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More readability cleanup. DONT_BUILD.
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2016-08-27 01:42:01 +00:00 |
actors.h
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More readability cleanup. DONT_BUILD.
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2016-08-27 01:42:01 +00:00 |
android.h
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anim.c
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Remove trailing whitespace from anything we don't need to rebase from an upstream.
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2016-06-05 04:46:28 +00:00 |
anim.h
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animsounds.c
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animsounds.h
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animvpx.c
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animvpx.h
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astub.c
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More cleanup. DONT_BUILD.
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2016-08-27 01:41:33 +00:00 |
cheats.c
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More readability cleanup. DONT_BUILD.
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2016-08-27 01:42:01 +00:00 |
cheats.h
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cmdline.c
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More readability cleanup. DONT_BUILD.
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2016-08-27 01:42:01 +00:00 |
cmdline.h
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common.c
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More cleanup. DONT_BUILD.
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2016-08-27 01:41:33 +00:00 |
common_game.h
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More cleanup. DONT_BUILD.
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2016-08-27 01:41:33 +00:00 |
config.c
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More readability cleanup. DONT_BUILD.
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2016-08-27 01:42:01 +00:00 |
config.h
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demo.c
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The great cleanup continues. This one also adds a new feature, SFLAG_WAKEUPBADGUYS. When awoken (changed to an active actor), any sprite with this flag set will wake up any enemy it has line of sight with.
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2016-08-27 01:40:46 +00:00 |
demo.h
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duke3d.h
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Continued cleanup. DONT_BUILD.
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2016-08-27 01:40:56 +00:00 |
events_defs.h
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function.h
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game.c
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More readability cleanup. DONT_BUILD.
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2016-08-27 01:42:01 +00:00 |
game.h
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More cleanup. DONT_BUILD.
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2016-08-27 01:41:33 +00:00 |
gamedef.c
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More readability cleanup. DONT_BUILD.
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2016-08-27 01:42:01 +00:00 |
gamedef.h
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More readability cleanup. DONT_BUILD.
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2016-08-27 01:42:01 +00:00 |
gamedefs.h
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gameexec.c
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More readability cleanup. DONT_BUILD.
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2016-08-27 01:42:01 +00:00 |
gameexec.h
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More readability cleanup. DONT_BUILD.
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2016-08-27 01:42:01 +00:00 |
GameListSource.game.h
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GameListSource.game.m
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gamestructures.c
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More readability cleanup. DONT_BUILD.
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2016-08-27 01:42:01 +00:00 |
gamevars.c
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More readability cleanup. DONT_BUILD.
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2016-08-27 01:42:01 +00:00 |
gamevars.h
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Use size_t or ssize_t in for loops where possible
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2016-08-27 01:41:21 +00:00 |
global.c
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More readability cleanup. DONT_BUILD.
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2016-08-27 01:42:01 +00:00 |
global.h
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More readability cleanup. DONT_BUILD.
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2016-08-27 01:42:01 +00:00 |
gpl-2.0.txt
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GrpFile.game.h
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GrpFile.game.m
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grpscan.c
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grpscan.h
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input.c
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input.h
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inv.h
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More readability cleanup. DONT_BUILD.
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2016-08-27 01:42:01 +00:00 |
keys.h
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Remove trailing whitespace from anything we don't need to rebase from an upstream.
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2016-06-05 04:46:28 +00:00 |
m32common.c
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Use size_t or ssize_t in for loops where possible
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2016-08-27 01:41:21 +00:00 |
m32def.c
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Massive readability cleanup of game code part 1. DONT_BUILD.
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2016-08-27 01:40:35 +00:00 |
m32def.h
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Massive readability cleanup of game code part 1. DONT_BUILD.
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2016-08-27 01:40:35 +00:00 |
m32exec.c
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Use size_t or ssize_t in for loops where possible
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2016-08-27 01:41:21 +00:00 |
m32structures.c
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Massive readability cleanup of game code part 1. DONT_BUILD.
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2016-08-27 01:40:35 +00:00 |
m32vars.c
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Massive readability cleanup of game code part 1. DONT_BUILD.
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2016-08-27 01:40:35 +00:00 |
macros.h
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More readability cleanup. DONT_BUILD.
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2016-08-27 01:42:01 +00:00 |
mapster32.h
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mdump.cpp
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Remove trailing whitespace from anything we don't need to rebase from an upstream.
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2016-06-05 04:46:28 +00:00 |
mdump.h
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menus.c
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More readability cleanup. DONT_BUILD.
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2016-08-27 01:42:01 +00:00 |
menus.h
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Menus: Adjust the way bottom edges are clipped in rotatesprite to better handle tall text, or text with long Q tails.
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2016-04-06 03:07:47 +00:00 |
midi.c
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Use size_t or ssize_t in for loops where possible
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2016-08-27 01:41:21 +00:00 |
midi.h
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Windows MIDI cleanup. Removal of some remaining unused functionality lingering from the DOS days and some formatting changes that happened along the way. If anything breaks with music on Windows, this is probably the commit to look at.
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2016-08-27 01:39:50 +00:00 |
mpu401.c
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"return" is not a function.
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2016-06-21 00:34:41 +00:00 |
mpu401.h
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Revert r5601 in its entirety. This fixes MIDI playback on Windows.
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2016-03-07 11:22:07 +00:00 |
music.c
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Windows MIDI cleanup. Removal of some remaining unused functionality lingering from the DOS days and some formatting changes that happened along the way. If anything breaks with music on Windows, this is probably the commit to look at.
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2016-08-27 01:39:50 +00:00 |
names.h
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namesdyn.c
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More readability cleanup. DONT_BUILD.
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2016-08-27 01:42:01 +00:00 |
namesdyn.h
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net.c
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More readability cleanup. DONT_BUILD.
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2016-08-27 01:42:01 +00:00 |
net.h
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osdcmds.c
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More readability cleanup. DONT_BUILD.
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2016-08-27 01:42:01 +00:00 |
osdcmds.h
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osdfuncs.c
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Remove trailing whitespace from anything we don't need to rebase from an upstream.
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2016-06-05 04:46:28 +00:00 |
osdfuncs.h
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player.c
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Use size_t or ssize_t in for loops where possible
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2016-08-27 01:41:21 +00:00 |
player.h
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More readability cleanup. DONT_BUILD.
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2016-08-27 01:42:01 +00:00 |
premap.c
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More readability cleanup. DONT_BUILD.
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2016-08-27 01:42:01 +00:00 |
premap.h
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Continued cleanup. DONT_BUILD.
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2016-08-27 01:40:56 +00:00 |
quotes.h
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rev.c
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rts.c
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Remove trailing whitespace from anything we don't need to rebase from an upstream.
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2016-06-05 04:46:28 +00:00 |
rts.h
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savegame.c
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More readability cleanup. DONT_BUILD.
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2016-08-27 01:42:01 +00:00 |
savegame.h
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Android work. DONT_BUILD.
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2016-03-14 00:06:54 +00:00 |
sbar.c
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More readability cleanup. DONT_BUILD.
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2016-08-27 01:42:01 +00:00 |
sbar.h
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Build fix
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2016-06-21 04:29:06 +00:00 |
screens.c
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More readability cleanup. DONT_BUILD.
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2016-08-27 01:42:01 +00:00 |
screens.h
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screentext.c
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Massive readability cleanup of game code part 1. DONT_BUILD.
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2016-08-27 01:40:35 +00:00 |
screentext.h
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sdlmusic.c
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Android build fix. DONT_BUILD.
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2016-08-27 01:40:18 +00:00 |
sector.c
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More readability cleanup. DONT_BUILD.
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2016-08-27 01:42:01 +00:00 |
sector.h
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More readability cleanup. DONT_BUILD.
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2016-08-27 01:42:01 +00:00 |
soundefs.h
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sounds.c
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More readability cleanup. DONT_BUILD.
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2016-08-27 01:42:01 +00:00 |
sounds.h
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sounds_common.h
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sounds_mapster32.c
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Massive readability cleanup of game code part 1. DONT_BUILD.
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2016-08-27 01:40:35 +00:00 |
sounds_mapster32.h
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soundsdyn.c
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Play DUKE_GETWEAPON6 in cheat menu
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2016-03-14 00:07:48 +00:00 |
soundsdyn.h
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Play DUKE_GETWEAPON6 in cheat menu
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2016-03-14 00:07:48 +00:00 |
standard.h
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startgtk.game.c
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Remove trailing whitespace from anything we don't need to rebase from an upstream.
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2016-06-05 04:46:28 +00:00 |
startosx.game.m
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startwin.game.c
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"return" is not a function.
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2016-06-21 00:34:41 +00:00 |
startwin.game.h
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winbits.c
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"return" is not a function.
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2016-06-21 00:34:41 +00:00 |