raze/polymer/build/include
2007-04-23 23:36:21 +00:00
..
tmp
watcomhax
a.h
baselayer.h Support for Vertex Buffer Objects (r_vbos, r_vbocount). 2007-03-08 03:07:10 +00:00
build.h git-svn-id: https://svn.eduke32.com/eduke32@541 1a8010ca-5511-0410-912e-c29ae57300e0 2007-04-23 23:36:21 +00:00
cache1d.h
compat.h dos2unix on the engine headers 2007-01-29 01:18:16 +00:00
crc32.h dos2unix on the engine headers 2007-01-29 01:18:16 +00:00
dxdidf.h
dynamicgtk.h
editor.h dos2unix on the engine headers 2007-01-29 01:18:16 +00:00
glbuild.h Game angle interpolation (cl_angleinterpolation) and engine model animation smoothing (r_animsmoothing). 2007-03-22 18:28:41 +00:00
glext.h
gtkbits.h
kplib.h dos2unix on the engine headers 2007-01-29 01:18:16 +00:00
lzf.h
lzwnew.h
md4.h
mmulti.h dos2unix on the engine headers 2007-01-29 01:18:16 +00:00
mmultimsgs.h dos2unix on the engine headers 2007-01-29 01:18:16 +00:00
osd.h Newer tile selector from Mapfun and some other stuff 2007-04-17 05:54:12 +00:00
osxbits.h
osxmain.h
polymer.h Fix. 2007-03-22 18:36:23 +00:00
polymost.h Added xscale and yscale DEF tokens to texture blocks to control the size ratio with the ART. 2007-02-17 02:23:50 +00:00
pragmas.h
scriptfile.h dos2unix on the engine headers 2007-01-29 01:18:16 +00:00
sdlayer.h
startwin.editor.h
winlayer.h