..
lunatic
ZDoom-style saves
2017-12-18 11:24:53 +00:00
_functio.h
Add "Alternate Weapon" key similar to Shadow Warrior Classic Redux.
2018-01-26 04:35:23 +00:00
_midi.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
_rts.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
actors.cpp
Revert changes made to SIDEBOLT1 in r6244.
2018-01-28 04:30:53 +00:00
actors.h
Dicking around with inlined actor header functions
2017-06-24 06:31:32 +00:00
android.h
Bring the previous commit into effect.
2017-02-01 10:20:54 +00:00
anim.cpp
Make cutscene "aspect" def token work with ANMs too.
2018-01-26 04:34:46 +00:00
anim.h
New def tokens for "cutscene": "texturefilter", "forcefilter", "forcenofilter"
2017-12-12 05:13:38 +00:00
astub.cpp
Remix screencapture_begin into OutputFileCounter.
2017-12-01 06:19:19 +00:00
cheats.cpp
Fix more uses of lotag with values >= 32768 beyond those reported as warnings.
2018-01-28 04:30:42 +00:00
cheats.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
cmdline.cpp
ZDoom-style saves
2017-12-18 11:24:53 +00:00
cmdline.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
common.cpp
Eliminate the need for cache1d to calculate and remember the CRC32 of every GRP loaded.
2017-10-30 03:48:28 +00:00
common_game.h
OSD (console) cleanup
2017-06-27 02:24:14 +00:00
config.cpp
Systematize the appearance of the menu fonts using the DOS version as a reference.
2018-01-29 02:14:16 +00:00
config.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
demo.cpp
ZDoom-style saves
2017-12-18 11:24:53 +00:00
demo.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
duke3d.h
Add anticipatory fields to ud; bump BYTEVERSION.
2017-12-01 06:19:15 +00:00
events_defs.h
Systematize the appearance of the menu fonts using the DOS version as a reference.
2018-01-29 02:14:16 +00:00
function.h
Add "Alternate Weapon" key similar to Shadow Warrior Classic Redux.
2018-01-26 04:35:23 +00:00
game.cpp
Refactor all calls to S_PlayMusic.
2018-01-29 11:13:43 +00:00
game.h
Refactor all calls to S_PlayMusic.
2018-01-29 11:13:43 +00:00
gamedef.cpp
CON: Add user_map and m_user_map read-only userdefs.
2018-01-29 11:13:30 +00:00
gamedef.h
CON: Add user_map and m_user_map read-only userdefs.
2018-01-29 11:13:30 +00:00
gamedefs.h
Bring the previous commit into effect.
2017-02-01 10:20:54 +00:00
gameexec.cpp
Refactor all calls to S_PlayMusic.
2018-01-29 11:13:43 +00:00
gameexec.h
Expand use of VM_GetKeywordForID to all other references to vm_keywords[].
2017-10-16 03:32:34 +00:00
GameListSource.game.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
GameListSource.game.mm
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
gamestructures.cpp
CON: Add user_map and m_user_map read-only userdefs.
2018-01-29 11:13:30 +00:00
gamevars.cpp
ZDoom-style saves
2017-12-18 11:24:53 +00:00
gamevars.h
Maintenance on Gv_DivVar
2018-01-29 02:14:00 +00:00
global.cpp
ZDoom-style saves
2017-12-18 11:24:53 +00:00
global.h
ZDoom-style saves
2017-12-18 11:24:53 +00:00
GrpFile.game.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
GrpFile.game.mm
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
grpscan.cpp
Add the official Nuclear Winter demo GRP to the list of recognized GRPs.
2018-01-28 04:31:00 +00:00
grpscan.h
Add the Platoon Leader expansion for WWII GI to the GRP list.
2017-10-15 23:10:06 +00:00
in_android.cpp
Bring the previous commit into effect.
2017-02-01 10:20:54 +00:00
in_android.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
input.cpp
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
input.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
inv.h
Move addinventory command code into its own function.
2017-07-05 05:38:02 +00:00
keys.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
m32common.cpp
What the last commit said.
2017-06-27 11:01:12 +00:00
m32def.cpp
Fix gcc 7.1.0 warnings
2017-07-18 20:53:41 +00:00
m32def.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
m32exec.cpp
Fix gcc 7.1.0 warnings
2017-07-18 20:53:41 +00:00
m32structures.cpp
Remove the register keyword, since it is deprecated in C++11 and removed in C++17.
2017-06-05 10:05:29 +00:00
m32vars.cpp
Fix gcc 7.1.0 warnings
2017-07-18 20:53:41 +00:00
macros.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
mapster32.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
mdump.cpp
Route all inclusion of libc headers and most of POSIX headers through compat.h.
2017-02-25 08:15:36 +00:00
mdump.h
Route inclusion of all Windows headers through a new header, windows_inc.h.
2017-02-19 22:15:44 +00:00
menus.cpp
Systematize the appearance of the menu fonts using the DOS version as a reference.
2018-01-29 02:14:16 +00:00
menus.h
Systematize the appearance of the menu fonts using the DOS version as a reference.
2018-01-29 02:14:16 +00:00
midi.cpp
Refactor all calls to S_PlayMusic.
2018-01-29 11:13:43 +00:00
midi.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
mpu401.cpp
What the last commit said.
2017-06-27 11:01:12 +00:00
mpu401.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
music.cpp
Refactor all calls to S_PlayMusic.
2018-01-29 11:13:43 +00:00
names.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
namesdyn.cpp
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
namesdyn.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
net.cpp
Make sure I_EnterText never writes a null terminator out of bounds.
2017-12-01 06:19:12 +00:00
net.h
NETCODE_DISABLE implementation tweaks. I think this is better.
2017-09-19 19:10:45 +00:00
osdcmds.cpp
Refactor all calls to S_PlayMusic.
2018-01-29 11:13:43 +00:00
osdcmds.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
osdfuncs.cpp
Fix console background when using oversized font characters
2017-07-27 09:13:26 +00:00
osdfuncs.h
Duke 3D: Make the OSD use tilesizes to determine character positioning instead of hardcoded constants.
2017-07-22 04:00:23 +00:00
player.cpp
Fix more uses of lotag with values >= 32768 beyond those reported as warnings.
2018-01-28 04:30:42 +00:00
player.h
Prevent P_GetP from treating player indexes that are >= g_mostConcurrentPlayers as player 0, by checking against MAXPLAYERS instead.
2017-09-27 02:30:37 +00:00
premap.cpp
Refactor all calls to S_PlayMusic.
2018-01-29 11:13:43 +00:00
premap.h
boardfilename cleanups
2018-01-29 11:13:16 +00:00
quotes.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
rts.cpp
Print message to console at startup when successfully loading a RTS file instead of when the RTS file is missing
2017-12-02 08:44:53 +00:00
rts.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
savegame.cpp
Refactor all calls to S_PlayMusic.
2018-01-29 11:13:43 +00:00
savegame.h
Fix corruption in filenames in new savegame system
2017-12-19 01:26:18 +00:00
sbar.cpp
Add an option to move the status bar to the top of the screen in the Android version.
2018-01-26 04:34:57 +00:00
sbar.h
Remove the implicit "static" from our FORCE_INLINE macro.
2017-02-25 08:15:53 +00:00
screens.cpp
Refactor all calls to S_PlayMusic.
2018-01-29 11:13:43 +00:00
screens.h
Respect r_maxfps in menus and on startup/bonus/end screens
2017-06-23 03:59:26 +00:00
screentext.cpp
Systematize the appearance of the menu fonts using the DOS version as a reference.
2018-01-29 02:14:16 +00:00
screentext.h
Systematize the appearance of the menu fonts using the DOS version as a reference.
2018-01-29 02:14:16 +00:00
sdlmusic.cpp
Refactor all calls to S_PlayMusic.
2018-01-29 11:13:43 +00:00
sector.cpp
Fix more uses of lotag with values >= 32768 beyond those reported as warnings.
2018-01-28 04:30:42 +00:00
sector.h
Fix issue with arrays, saved map states, and savegames
2017-10-31 02:09:25 +00:00
soundefs.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
sounds.cpp
Refactor all calls to S_PlayMusic.
2018-01-29 11:13:43 +00:00
sounds.h
Refactor all calls to S_PlayMusic.
2018-01-29 11:13:43 +00:00
sounds_common.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
sounds_mapster32.cpp
Route all inclusion of libc headers and most of POSIX headers through compat.h.
2017-02-25 08:15:36 +00:00
sounds_mapster32.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
soundsdyn.cpp
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
soundsdyn.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
startgtk.game.cpp
Refer to video modes as "software" and "OpenGL" in the startup window instead of simply by how many bpp they are. End users are likely to understand this distinction more.
2017-08-27 10:20:48 +00:00
startosx.game.mm
macOS: Fix crash in startup window when no game data is found.
2017-09-23 03:17:32 +00:00
startwin.game.cpp
Refer to video modes as "software" and "OpenGL" in the startup window instead of simply by how many bpp they are. End users are likely to understand this distinction more.
2017-08-27 10:20:48 +00:00
startwin.game.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
winbits.cpp
Route inclusion of all Windows headers through a new header, windows_inc.h.
2017-02-19 22:15:44 +00:00