raze/polymer/eduke32/source/lunatic/dynsymlist_m32
helixhorned d580c1e998 Lunatic: many changes, motivated by writing test "helixspawner".
- some renames of functions/methods
- con.actorvar: explicitly allow (for now) boolean and number values
- added gv.gametic, player.holdskey(), player.all(), actor.check*()/hit*(),
  gv.rendmode, gv.REND, <bitint>:mask(), spr:getheightofs()
- make read of nil var in "finalized" (live) module produce error, too
- add test/helixspawner.lua

git-svn-id: https://svn.eduke32.com/eduke32@3928 1a8010ca-5511-0410-912e-c29ae57300e0
2013-07-04 19:38:42 +00:00

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{
engine_main_arrays_are_static;
engine_v8;
saveboard_maptext;
loadboard_maptext;
sector;
wall;
sprite;
tsprite;
spriteext;
numsectors;
numwalls;
numyaxbunches;
spritesortcnt;
guniqhudid;
rendmode;
totalclock;
randomseed;
xdim;
ydim;
windowx1;
windowy1;
windowx2;
windowy2;
yxaspect;
viewingrange;
sectorofwall_noquick;
getceilzofslopeptr;
getflorzofslopeptr;
getzsofslopeptr;
spriteheightofsptr;
changespritesect;
changespritestat;
headspritesect;
headspritestat;
prevspritesect;
prevspritestat;
nextspritesect;
nextspritestat;
tilesizx;
tilesizy;
show2dsector;
headsectbunch;
nextsectbunch;
krand;
ksqrt;
inside;
getangle;
Mulscale;
cansee;
hitscan;
dragpoint;
neartag;
getzrange;
clipmovex;
rotatesprite_;
setaspect;
kopen4load;
kfilelength;
kclose;
kread;
klseek;
dist;
ldist;
updatesector;
updatesectorz;
updatesectorbreadth;
getticks;
gethitickms;
OSD_Printf;
crc32once;
luaJIT_BC_defs_common;
luaJIT_BC_engine_maptext;
listsearchpath;
};