raze/wadsrc/static/engine/compatibility
Christoph Oelckers d46a7abb0e - better wall sprite handling.
When they are directly on a wall, project their coordinates onto the wall to eliminate the imprecisions from Build's ad-hoc setup.
2021-12-30 09:58:46 +01:00
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2bac4971499306ee6c86462e6a03dae8.mhk - clear the sky flag off two more sectors in WT's "Skyline" map. 2021-05-10 20:13:29 +02:00
5e49c7f6c496e337d59d0c072ed1879b.mhk - sector splitting hack for SW $bath.map. 2021-05-23 17:06:47 +02:00
089c6aaf6ccde94b8dbd295e311df410.mhk - offloaded map patches to data files. 2021-04-24 23:07:35 +02:00
67207fb90130ad561479301c0970c7ba.mhk - clear the sky flag off two more sectors in WT's "Skyline" map. 2021-05-10 20:13:29 +02:00
745182e393945e0d308e8e0a5ee80c3c.mhk - workaround to allow playing SW's Last Warrior mod in one go. 2021-07-26 00:58:00 +02:00
b4ee363e9d15adc5c9becd01520acd23.mhk - offloaded map patches to data files. 2021-04-24 23:07:35 +02:00
c3bfb6a6e7cded2e5fe16cea86632d79.mhk - added render workaround for CP07. 2021-05-03 17:48:35 +02:00
ef6331237eb36c84a4f7b9f5c3cd225d.mhk - offloaded map patches to data files. 2021-04-24 23:07:35 +02:00