raze/source
Christoph Oelckers d30bf8c8bb - fixed Blood's mirror render hack for Polymost.
This adds 4 walls and 1 sector without counting them, so we must adjust allocations and array access to handle OOB access and temporarily increase the counter for the mirror render pass.

The new renderer does not need this stuff.
2021-12-25 21:28:50 +01:00
..
build - fixed Blood's mirror render hack for Polymost. 2021-12-25 21:28:50 +01:00
common - made sector a TArray. 2021-12-25 21:28:49 +01:00
core - made wall a TArray. 2021-12-25 21:28:50 +01:00
games - fixed Blood's mirror render hack for Polymost. 2021-12-25 21:28:50 +01:00
glbackend Revert "- disabled palette emulation for the GLES backend." 2021-12-11 13:23:39 +01:00
platform - remaining parts of GLES. 2021-09-18 13:03:36 +02:00
thirdparty - added all #includes needed to compile on Windows without using precompiled headers. 2021-12-14 12:24:09 +01:00
CMakeLists.txt - addressed most unused/uninitialized variable warnings from MSVC. 2021-11-29 00:55:30 +01:00
g_pch.h - removed compat.h entirely, all that was left was redundant #includes. 2021-12-14 12:27:41 +01:00
gitinfo.cpp