raze/source/build/src
Christoph Oelckers 18b39fd952 - first stage of generic automap code.
Lines and textures get rendered, not all colors are correct - sprites yet to do...
2020-09-06 20:49:43 +02:00
..
animvpx.cpp - re-implemented VP8 support. 2020-09-05 11:58:19 +02:00
clip.cpp - Major cleanup of Q16.16 utilisation within games and engine. 2020-09-01 23:00:47 +10:00
defs.cpp - compat.h cleanup. 2020-09-04 21:24:48 +02:00
engine.cpp - first stage of generic automap code. 2020-09-06 20:49:43 +02:00
engine_oldmap.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
engine_priv.h - Major cleanup of Q16.16 utilisation within games and engine. 2020-09-01 23:00:47 +10:00
mdsprite.cpp - compat.h cleanup. 2020-09-04 21:24:48 +02:00
mhk.cpp - compat.h cleanup. 2020-09-04 21:24:48 +02:00
polymost.cpp - hooked up the new automap framework. 2020-09-06 12:44:58 +02:00
scriptfile.cpp - compat.h cleanup. 2020-09-04 21:24:48 +02:00
voxmodel.cpp - compat.h cleanup. 2020-09-04 21:24:48 +02:00