..
msvc
win32 stuck input fix among other minor changes
2010-05-16 22:53:08 +00:00
a.h
Classic: add {,m,t}vlineasm1nonpow2, currently unreferenced from high-level drawing.
2012-07-06 11:27:46 +00:00
baselayer.h
With SDL 1.2 builds, make the profiling be cancelable by pressing any key.
2012-09-15 15:28:30 +00:00
build.h
Texel-granular hitscan() for wall-aligned sprites.
2012-10-14 20:41:34 +00:00
cache1d.h
Remove some #if 0 blocks that are probably of no interest any more.
2012-09-02 14:00:58 +00:00
common.h
OSD command 'map': entering a name with a '*' wildcard lists those that match.
2012-09-08 22:18:31 +00:00
compat.h
Fix crash when recording demo, stooping it, going to title screen, and exiting.
2012-09-05 17:25:31 +00:00
crc32.h
A bunch of multiplayer improvements
2009-12-14 05:23:29 +00:00
dxdidf.h
Source code "cleanup," herein referred to as "rape"
2010-05-02 23:27:30 +00:00
dynamicgtk.h
Make the "Start" button of the GTK start-up window the default button of the window, which means pressing Enter now works at you'd expect.
2010-07-02 01:26:56 +00:00
editor.h
Clean up redundant/local function declarations in build.c.
2012-10-07 15:26:17 +00:00
glbuild.h
Throw a commented #define DEBUG_TEXTURE_NAMES into glbuild.h.
2012-06-01 20:09:15 +00:00
glext.h
Polymer: preliminary support for GL_ARB_debug_output
2011-10-02 05:56:35 +00:00
gtkbits.h
ass rape
2009-01-09 09:29:17 +00:00
hightile.h
Rearrange 'struct hicreplc_t' members so that no padding is inserted on x64.
2012-01-26 21:58:25 +00:00
kplib.h
ass rape
2009-01-09 09:29:17 +00:00
lzwnew.h
ass rape
2009-01-09 09:29:17 +00:00
m32script.h
Mapster32: add "extend all highlighted sectors" func to 'F menu via a.m32.
2012-08-06 20:00:35 +00:00
malloc.c.h
Source code "cleanup," herein referred to as "rape"
2010-05-02 23:27:30 +00:00
md4.h
Fix JonoF's email address.
2012-03-12 04:47:04 +00:00
mdsprite.h
Fix sprite[] access with indices > MAXSPRITES in Polymer model drawing code.
2012-01-22 17:18:49 +00:00
mutex.h
Patch adding Wii support by tueidj, part 6: mutexes
2012-05-01 12:39:20 +00:00
nedmalloc.h
Make nedmalloc a compile time option and add support for loading an external nedmalloc.dll at run time if it isn't compiled in
2010-05-18 00:30:30 +00:00
osd.h
Constify various char* vars, parameters, etc. for more -Wwrite-strings cleanness
2012-07-01 22:11:33 +00:00
osxbits.h
Very few actual changes... mostly formatting fixes from astyle
2010-01-23 22:12:02 +00:00
osxmain.h
Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
2008-10-20 03:09:19 +00:00
polymer.h
Move #include <math.h> from polymer.h to polymer.c.
2012-09-02 14:05:23 +00:00
polymost.h
A bit stylistic Polymost code cleanup.
2012-10-01 17:52:25 +00:00
pragmas.h
Some [U]INT_MAX --> [U]INT32_MAX.
2012-09-02 14:06:30 +00:00
prlights.h
Fixes compilation for now. Now if my executable would start...
2010-08-12 13:38:37 +00:00
quicklz.h
Update QuickLZ to 1.5.1 beta 7
2012-05-17 21:36:50 +00:00
rawinput.h
win32 stuck input fix among other minor changes
2010-05-16 22:53:08 +00:00
scancodes.h
Source code "cleanup," herein referred to as "rape"
2010-05-02 23:27:30 +00:00
scriptfile.h
Guard scriptfile.h with an #ifndef sentinel.
2012-03-26 22:04:59 +00:00
sdl_inc.h
Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
2008-10-20 03:09:19 +00:00
sdlayer.h
Fix JonoF's email address.
2012-03-12 04:47:04 +00:00
startwin.editor.h
Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
2008-10-20 03:09:19 +00:00
winlayer.h
Fix JonoF's email address.
2012-03-12 04:47:04 +00:00