raze/source
Christoph Oelckers c505da79e4 - fixed: getzrange must look a bit further for sprites affecting the current position.
This was missed when the function was rewritten because the code was too unclear about it.
2022-10-27 16:55:52 +02:00
..
build - rewrote getzrange 2022-10-27 16:55:28 +02:00
common - rewrote getzrange 2022-10-27 16:55:28 +02:00
core - fixed: getzrange must look a bit further for sprites affecting the current position. 2022-10-27 16:55:52 +02:00
games - Duke: Move Duke-exclusive code from PlayerHorizon struct into displayweapon_d() and clamp tangent to handle high pitches. 2022-10-25 07:07:15 +02:00
platform - remaining parts of GLES. 2021-09-18 13:03:36 +02:00
thirdparty - Use #pragma once in EASTL's intrusive_list.h. 2021-12-30 23:00:39 +11:00
CMakeLists.txt - clean out many wrappers. 2022-10-25 07:07:10 +02:00
g_pch.h - removed compat.h entirely, all that was left was redundant #includes. 2021-12-26 23:10:07 +01:00