raze/source/common/rendering/hwrenderer
Christoph Oelckers b2f7eb5b4f - fixed: Raze did not have gl_lights yet, but recent additions need this CVAR.
Put it in v_video.cpp so that it is in a common backend file.
2021-08-11 12:02:56 +02:00
..
data - fixed: Raze did not have gl_lights yet, but recent additions need this CVAR. 2021-08-11 12:02:56 +02:00
postprocessing - moved colormap constants to backend. 2021-03-06 23:06:26 +01:00
hw_draw2d.cpp - cleaned up the screen job's fade handling, now that the jobs no longer depend on an external timer. 2021-04-16 21:27:54 +02:00